.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Pendant
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. HIT +5 Each 2 refines, HIT +1. Refined to +7, ASPD +1. [+Blitz Shadow Pendant] Each refine level of items in the set, ATK +1. If total refine levels of entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bHit,(.@r/2)+5; if (.@r>=7) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5 Each 2 refines, ATK +1. Refined to +7, ASPD +1. [+Blitz Shadow Earring] Each refine level of items in the set, ATK +1. If total refine levels of entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,(.@r/2)+5; if (.@r>=7) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. CRIT +5 Every 2 refines,CRIT +1. Refined to +7 or more, increase ASPD +1. Refined to +9 or more, increase ASPD +1. [+Blitz Shadow Shoes] FLEE +5 If the total refine levels of the entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bCritical,5+.@r/2; if (.@r>=7) { bonus bAspd,1; } if (.@r>=9) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. FLEE +5 Every 2 refines, FLEE +1. Refined to +7 or more, increase ASPD +1. Refined to +9 or more, increase ASPD +1. [+Blitz Shadow Shield] FLEE +5 If the total refine levels of the entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bFlee,5+.@r/2; if (.@r>=7) { bonus bAspd,1; } if (.@r>=9) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. ASPD +5%. Every 2 refine levels: ASPD +1%. Refine Level +7: ASPD +1 Refine Level +9: After cast delay -1%. [Blitz Shadow set] Blitz Shadow Weapon, Blitz Shadow Armor For each refine level of entire set, MDEF +1. If total refine levels of entire set at least +15: ASPD +1. After cast delay -1%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bAspdRate,5+.@r/2; if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Increase damage on Demihuman monsters by 2%. Refined to +7: increase damage on Demihuman monsters by 1%. Refined to +9: increase damage on Demihuman monsters by 2%. [+Cranial Shadow Shield] Increase experience gained when killing Demihuman monsters by 3%. More Information on Combo: |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player_Human,2; bonus2 bMagicAddRace,RC_DemiHuman,2; bonus2 bMagicAddRace,RC_Player_Human,2; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player_Human,1; bonus2 bMagicAddRace,RC_Player_Human,1; } if (.@r>=9) { bonus2 bAddRace,RC_DemiHuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player_Human,2; bonus2 bMagicAddRace,RC_Player_Human,2; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases physical damage inflicted on Medium size monsters by 1%. Refine Level +7: Increases physical damage inflicted on Medium size monsters by 1%. Refine Level +9: Increases physical damage inflicted on Medium size monsters by 2%. When combined with Boned Shadow Pendant: ATK +5 If total refine levels of entire set at least +15: Increases physical damage inflicted on Medium size monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases physical damage inflicted on Medium size monsters by 1%. Refine Level +7: Increases physical damage inflicted on Medium size monsters by 1%. Refine Level +9: Increases physical damage inflicted on Medium size monsters by 2%. When combined with Boned Shadow Earring: ATK +5 If total refine levels of entire set at least +15: Increases physical damage inflicted on Medium size monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decreases Axe Boomerang skill cooldown by 0.1 second. For each 4 Refine Levels: Decreases Axe Boomerang skill cooldown by additional 0.1 second. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-100-100*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Axe Boomerang by 5%. For each 2 refine levels: Increases damage of Axe Boomerang by additional 2%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"NC_AXEBOOMERANG",5+2*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases long ranged physical damage by 3%. Refine Level +7, increases long ranged physical damage by additional 3%. Refine Level +9, increases long ranged physical damage by additional 4%. When equipped with Boomerang Shadow Pendant and Pendant Shadow Earring: For each 2 refine levels of entire set: Increases damage of Axe Boomerang by 1%. When equipped with Mechanic Shadow Shield: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. MaxHP +100, ASPD +1. |
Item Script | { bonus bMaxHP,100; bonus bAspd,1; },{},{} |
Dropped By | No Result |