Renewal
.:Renewal Item Database:.
Armor

Dance Shoes [1]   [Footgear]   Item ID# 2465 (Dance_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30
Defense
15
Required Lvl
105
Armor Lvl
1
Slot
1
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Comfortable shoes designed specifically for dancing.
AGI + 1, ASPD + 2%.
Reduces the SP cost of Swing Dance by 32.
Item Script
{ bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32; },{},{}
Dropped By

Dark Age [1]   [Upper Head]   Item ID# 18605 (Dark_Age)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
3
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Hat of black feathers made by the power of demons who to bless the arrival of the Dark Ages.
MDEF +3
Randomly enchants weapon with Shadow element when receiving physical attack.
Increases damage taken from Holy elemental monsters and Angel monsters by 10%.
Item Script
{ bonus bMdef,3; },{},{}
Dropped By No Result

Dark Bacilium [1]   [Upper, Middle & Lower Head]   Item ID# 5808 (Diabolus_Helmet)
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
25
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Lord Knight
High Priest
High Wizard
Whitesmith
Sniper
Assassin Cross
Paladin
Champion
Professor
Stalker
Creator
Clown / Gypsy
Description
A helmet worn by exceptionally strong people of Morroc.
Only one who can surmount the fear of facing Satan Morroc can acquire this helm.

Add a 20% resistance against Stone, Freeze, Stun.
Each refine level increases the resistance by an extra 2% (up to +10).
Item Script
{ .@r = getrefine(); bonus2 bResEff,Eff_Stone,2000+(.@r*200); bonus2 bResEff,Eff_Freeze,2000+(.@r*200); bonus2 bResEff,Eff_Stun,2000+(.@r*200); },{},{}
Dropped By

Dark Blinder [0]   [Middle Head]   Item ID# 5104 (Dark_Blindfold)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A black Blinker. Since it is black in color, it seems that you may not see the light forever if you wear it for a long time.
Protect its user from Blind.
Add a 2% resistance against Stun.

More Information on Combo:
Item Script
{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{}
Dropped By

Dark Blinder [1]   [Middle Head]   Item ID# 18609 (Dark_Blindfold_)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A black Blinker. Since it is black in color, it seems that you may not see the light forever if you wear it for a long time.
Protect its user from Blind.
Add a 2% resistance against Stun.
Item Script
{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200; },{},{}
Dropped By No Result

Dark Blindfold C [0]   [Middle Head]   Item ID# 5329 (Dark_Blindfold_C)
Costume: Dark Blindfold
Type
Armor
Class
Middle Headgear
Buy
1z
Sell
0z
Weight
0
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Rental Items
A black Blinker. Since it is black in color, it seems that you may not see the light forever if you wear it for a long time.
Immune to the Blind status.
Add a 5% resistance against Stun.
Item Script
{ bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500; },{},{}
Dropped By No Result

Dark Hand [1]   [Upper Head]   Item ID# 19185 (Blackhand_Of_Fate)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
I get caught in my head and feel fate-dependent.

All Stats +10.
Decreases SP Consumption of all skills by 20%.
Decreases damage taken from DemiHuman monsters by 5%.
For each Refine Level, increases physical and magical damage by 1%.

When enchanted with Neev of Comfort(Vitality): MaxHP +5000.
When enchanted with Neev of Comfort(Spirit): MaxSP +100.
When enchanted with Neev of Comfort(Life): Recovers 1000 HP every 5 seconds.
When enchanted with Neev of Comfort(Intelligence): Recovers 25 SP every 5 seconds.

When enchanted with Neev of Blood(Strength): STR +5.
When enchanted with Neev of Blood(Speed): AGI +5.
When enchanted with Neev of Blood(Vitality): VIT +5.
When enchanted with Neev of Blood(Intelligence): INT +5.
When enchanted with Neev of Blood(Concentration): DEX +5.
When enchanted with Neev of Blood(Fortune): LUK +5.

When enchanted with Neev of Death(Strength): ATK +5%.
When enchanted with Neev of Death(Intelligence): MATK +5%.
When enchanted with Neev of Death(Physical): DEF +500.
When enchanted with Neev of Death(Magic): MDEF +20.
When enchanted with Neev of Death(Dex): Ranged physical damage +5%.
When enchanted with Neev of Death(Luk): critical damage +5%.

When enchanted with Neev of Honor(Hit): HIT +20.
When enchanted with Neev of Honor(Flee): FLEE +20.
When enchanted with Neev of Honor(Luk): Perfect Dodge +5.
When enchanted with Neev of Honor(Speed): ASPD +1.
When enchanted with Neev of Honor(Concentration): variable cast time -10%.
When enchanted with Neev of Honor(Skill): after skill cast delay -10%.

When enchanted with Neev of Eternal(Fire):
Decreases damage taken from Fire elemental attacks by 15%.

When enchanted with Neev of Eternal(Water):
Decreases damage taken from Water elemental attacks by 15%.

When enchanted with Neev of Eternal(Wind):
Decreases damage taken from Wind elemental attacks by 15%.

When enchanted with Neev of Eternal(Earth):
Decreases damage taken from Earth elemental attacks by 15%.

When enchanted with Neev of Eternal(Shadow):
Decreases damage taken from Shadow elemental attacks by 15%.

When enchanted with Neev of Eternal(Ghost):
Decreases damage taken from Ghost elemental attacks by 15%.

When enchanted with Neev of Eternal(Poison):
Decreases damage taken from Poison elemental attacks by 15%.

When enchanted with Neev of Wound(Formless Form):
Decreases damage taken from Formless monsters by 5%.

When enchanted with Neev of Wound(Undead Form):
Decreases damage taken from Undead monsters by 5%.

When enchanted with Neev of Wound(Brute Form):
Decreases damage taken from Brute monsters by 5%.

When enchanted with Neev of Wound(Plant Form):
Decreases damage taken from Plant monsters by 5%.

When enchanted with Neev of Wound(Insect Form):
Decreases damage taken from Insect monsters by 5%.

When enchanted with Neev of Wound(Fish Form):
Decreases damage taken from Fish monsters by 5%.

When enchanted with Neev of Wound(Demon Form):
Decreases damage taken from Demon monsters by 5%.

When enchanted with Neev of Wound(DemiHuman Form):
Decreases damage taken from DemiHuman monsters by 5%.

When enchanted with Neev of Wound(Angel Form):
Decreases damage taken from Angel monsters by 5%.

When enchanted with Neev of Wound(Dragon Form):
Decreases damage taken from Dragon monsters by 5%.

When enchanted with Neev of Wound(Player):
Decreases damage taken from DemiHuman Players by 5%.
Decreases damage taken from Doram Players by 5%.

When equipped with Puppet Bracelet:
Decreases damage taken from DemiHuman monsters by 3%.

If Refine Level of Dark Hand is +6 or higher:
Perfect HIT +15%.
Decreases after skill cast delay of all skills by 5%.
Ignores physical and magical defense of all race enemies by 25%.

If Refine Level of Dark Hand is +8 or higher:
Perfect HIT +15%.
Decreases after skill cast delay of all skills by additional 10%.
Ignores physical and magical defense of all race enemies by additional 25%.
Item Script
{ .@r = getrefine(); bonus bAllStats,10; bonus bUseSPrate,-20; bonus2 bSubRace,RC_DemiHuman,5; bonus bAtkRate,.@r; bonus bMatkRate,.@r; },{},{}
Dropped By No Result

Dark Knight Belt [0]   [Accessory]   Item ID# 2779 (Dark_Knight_Belt)
Dark Knight Belt (Type A)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Item Script
{ bonus bStr,2; bonus bAgi,1; },{},{}
Dropped By No Result

Dark Knight Belt [0]   [Accessory]   Item ID# 2826 (Dark_Knight_BeltB)
Dark Knight Belt (Type B)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
DEX + 2, AGI + 1.
[Dark Knight Mask & Dark Knight Glove Equip Set]

More Information on Combo:
Item Script
{ bonus bDex,2; bonus bAgi,1; },{},{}
Dropped By No Result

Dark Knight Glove [0]   [Accessory]   Item ID# 2780 (Dark_Knight_Glove)
Dark Knight Glove (Type A)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A glove worn by a cursed Dark Knight.
Has a low chance of getting a ASPD +2% buff for 10 seconds when dealing physical attacks.

[Dark Knight Belt & Dark Knight Mask Equip Set]

More Information on Combo:
Item Script
{ autobonus "{ bonus bAspdRate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

Dark Knight Glove [0]   [Accessory]   Item ID# 2827 (Dark_Knight_GloveB)
Dark Knight Glove (Type B)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A glove worn by a cursed Dark Knight.
When receiving physical attack, has a chance of increasing MaxHP by 10% for 10 seconds.
Dark Knight Set
Dark Knight Mask
Dark Knight Belt
Dark Knight Glove

More Information on Combo:
Item Script
{ autobonus "{ bonus bMaxHPrate,2; }",10,5000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

Dark Knight Mask [0]   [Upper, Middle & Lower Head]   Item ID# 5482 (Dark_Knight_Mask)
Dark Knight Mask (Type A)
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
300
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
STR + 3

[Dark Knight Belt, Dark Knight Glove & Dark Knight Mask Set]
MATK + 10%, INT + 5.
Reduce damage from Angel monster by 10%.

[Dark Knight Belt, Dark Knight Glove B & Dark Knight Mask Set]
ATK +3%.
Increase MaxHP by 15*Base Level.
Increase MaxMP by 1.2*Base Level.
When receiving physical attack, has a chance to obtain ASPD +2% buff for 10 seconds.

More Information on Combo:
Item Script
{ bonus bStr,3; },{},{}
Dropped By No Result

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