Renewal
.:Renewal Item Database:.
Armor - Armor

Hippie Clothes [0]   [Body]   Item ID# 15180 (Hippie_Cloth)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
50
Defense
50
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Minstrel / Wanderer
Description
Clothes with a sense of free will. It looks old and sloppy.

ATK +20.

Refine Level +9:
Random chance to autocast Level 3 Double Strafe when dealing melee physical attack (Or activate learned skill level).

When equipped with Hippie Rope/Guitar and Hippie Feather:
ATK +30, ASPD +1.
Increases critical damage by 20%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20; if (.@r >= 9) bonus3 bAutoSpell,"AC_DOUBLE",max(3,getskilllv("AC_DOUBLE")),10; },{},{}
Dropped By No Result

Holy Father Mail [1]   [Body]   Item ID# 15124 (Father_Mail)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor worn by the priest when he defeats a senior demon.

Increases damage against Demon monsters by 3%.

For each refine level equal or above +6:
Increases damage against Demon monsters by additional 1%.
Item Script
{ .@r = getrefine(); bonus2 bAddRace,RC_Demon,3; bonus2 bMagicAddRace,RC_Demon,3; if (.@r>5) { bonus2 bAddRace,RC_Demon,.@r-5; bonus2 bMagicAddRace,RC_Demon,.@r-5; } },{},{}
Dropped By No Result

Holy Robe [0]   [Body]   Item ID# 2327 (Holy_Robe)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
170
Defense
57
Required Lvl
60
Armor Lvl
1
Slot
0
Applicable Jobs
Acolyte
Priest
Monk
Description
A robe that emanates an aura of holiness.
Increase resistance against Demon monsters by 15%,
Increase resistance against Shadow property by 10%.
MDEF +5
Item Script
{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{}
Dropped By
EnchantmentSocket Enchantable
Armor (Stat) Enchantable
Obtainable FromOld Violet Box

Holy Robe [1]   [Body]   Item ID# 2373 (Holy_Robe_)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
170
Defense
57
Required Lvl
60
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
A robe that emanates an aura of holiness.
Increases resistance against Demon monsters by 15%,
Increases resistance against Shadow property by 10%.
MDEF +5
Item Script
{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Hunter Mail [1]   [Body]   Item ID# 15102 (Hunter_Mail)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A suitable armor for hunting animals.
Increases physical and magical damage inflicted on Brute monsters by 3%.

Refine Level +6:
For every refine level increases physical and magical damage inflicted on Brute monsters by 1%.
Item Script
{ .@r = getrefine(); if (.@r>5) .@a = (.@r-5); else .@a = 0; bonus2 bAddRace,RC_Brute,3+.@a; bonus2 bMagicAddRace,RC_Brute,3+.@a; bonus2 bAddRace,RC_Player_Doram,3+.@a; bonus2 bMagicAddRace,RC_Player_Doram,3+.@a; },{},{}
Dropped By No Result

Ice Prison Dress [0]   [Body]   Item ID# 15420 (Icefall_Dress)
Icefall Dress
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40
Defense
120
Required Lvl
90
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity.
Class: Armor
Defense: 120
Property: Water
Requires Level: 90
Usable By: All Jobs
Prevents the user from being knocked back.
This item is indestructible in battle.

If upgrade level is +5 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by 10%.
Increases physical and magical damage on Doram Player and Human Player race targets by 10%.
Increases physical and magical damage on Fire and Water property targets by 10%.

If upgrade level is +7 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.

If upgrade level is +9 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.
Disabled during WoE TE
Item Script
expand to view script
{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_DemiHuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_DemiHuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; },{},{}
Dropped By No Result

IDTest armor [1]   [Body]   Item ID# 450000 (IDTest_armor)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
1
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
MaxHP +100
Item Script
{ bonus bMaxHP,100; },{},{}
Dropped By No Result

Illusion Armor A-type [1]   [Body]   Item ID# 15376 (Illusion_Armor_A)
Illusion Armor Type A
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

ATK +100.
For every 2 refine levels, ATK +10.

Refine Level +7:
Reduces after attack delay by 10% (ASPD +10%).

When equipped with Illusion Engine Wing Type A:
ATK +50.

When equipped with Illusion Engine Wing Type B:
Reduces after skill delay by 10%.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Armor B-type [1]   [Body]   Item ID# 15377 (Illusion_Armor_B)
Illusion Armor Type B
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

MATK +100.
For every 2 refine levels, MATK +10.

Refine Level +7:
Reduces variable cast time of all skills by 10%.

When equipped with Illusion Engine Wing Type A:
Reduces after attack delay by 10%.

When equipped with Illusion Engine Wing Type B:
MATK +50.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Illusion Armor Type A (Bound) [1]   [Body]   Item ID# 450147 (E_Illusion_Armor_A)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

Cannot be refined normally.

ATK +100

For each 2 Refine Levels:
ATK +10

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

When equipped with Illusion Engine Wing Type A (Bound):
ATK +50

When equipped with Illusion Engine Wing Type B (Bound):
Decreases after skill cast delay by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,100+10*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Armor Type B (Bound) [1]   [Body]   Item ID# 450148 (E_Illusion_Armor_B)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

Cannot be refined normally.

MATK +100

For each 2 Refine Levels: MATK +10

Refine Level +7: Decreases variable cast time by 10%.

When equipped with Illusion Engine Wing Type A (Bound): ASPD +10%

When equipped with Illusion Engine Wing Type B (Bound): MATK +50
Item Script
{ .@r = getrefine(); bonus bMatk,100+10*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Illusion Chain Mail [1]   [Body]   Item ID# 450146 (Chain_Mail_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
330
Defense
70
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Heavy mail made entirely of polished, metal chain links.

MaxHP +10%, MaxSP +10%.

For each refine level: ATK +4.

For each 3 refine level:
Increases physical damage against Fire and Water elemental enemies by 4%.

Refine Level +9: ATK +10%.

When equipped with Illusion Katar of Frozen Icicle:
ATK +5%.

If Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher:
Critical +5.

If total refine level of entire set at least +18:
Increases critical damage by 15%.

If total refine level of entire set at least +22:
Increases physical damage against Fire elemental enemies and Insect race monsters by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,4*.@r; bonus2 bAddEle,Ele_Fire,4*(.@r/3); bonus2 bAddEle,Ele_Water,4*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; } if (.@r>=11) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

« First < 1415161718192021222324 > Last »
back to top