Renewal
.:Renewal Item Database:.
Armor - All Headgears

I Love China [0]   [Upper Head]   Item ID# 5423 (Lovecap_China)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
25
Defense
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A heart pounding hat that shows the love for China.
DEX +3
Increase resistance against Demihuman monster by 10%.
Unrefineable
Item Script
{ bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; },{},{}
Dropped By No Result

Ice Wing Ear [0]   [Middle Head]   Item ID# 5610 (Ice_Wing_Ear)
Ice Ear Wing
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Earrings made of ice and other special chemicals.
If you wear these, you can beat off the heat by its cool energy!
LUK + 1.
When receiving any physical attack, Autospell Coldbolt Lv5 will be activated at a low rate.
Item Script
{ bonus bLuk,1; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5; },{},{}
Dropped By No Result

Icecream Hat [0]   [Upper Head]   Item ID# 5500 (Icecream_Hat)
Ice Cream Hat
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
6
Required Lvl
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Having Ice-cream is the best way to escape the heat!
Be careful, your brain might be frozen!
Enables use of Level 3 Frost Diver.
MDEF + 3
Item Script
{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
Dropped By No Result

Ichthys's Rosary [0]   [Lower Head]   Item ID# 18906 (Holy_Rosario)
Ichthus Rosario
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
60
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A holy rosary that is said to have been a fisherman chosen as the apostle of God.
If you look closely, you can see that the fish symbol is slightly carved.

Increases Healing skills effectiveness by 3%

When combined with Phen Card:
Increases Healing skills effectiveness by 2%
Reduces variable cast time of all skills by 15%.
Item Script
{ bonus bHealPower,3; },{},{}
Dropped By No Result

IdRO Crown [0]   [Upper Head]   Item ID# 5853 (1Aniversary_Crown)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
0
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
[idRO item]
Item Script
{ bonus bHPrecovRate,7; bonus bSPrecovRate,7; if (getrefine()>7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bMdef,2; } },{},{}
Dropped By No Result

Ignis Cap [1]   [Upper Head]   Item ID# 18651 (Ignis_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
8
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A mysterious hat from Captain Ignis

ATK +10
Adds a chance of ignoring physical defense of Normal class monster for 7 secs when attacking.

When equipped with Ifrit Ears:
ASPD +1% every 2 refine level of Hat.
Item Script
{},{},{}
Dropped By No Result

Ignis Cap [1]   [Upper Head]   Item ID# 400022 (Ignis_CapK)
Ignis Cap Type K
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A mysterious hat from Captain Ignis.
It has been modified to suit the OS weapons.

For each 2 refine levels: ATK +20.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increase long range physical damage by 15%.

Refine Level +11:
Increases physical damage against Small and Medium size monsters by 15%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Sapphire Mace-OS:
ATK +30.
For each 2 refine levels of Sapphire Mace-OS:
Increases damage of Cart Cannon by 4%.

When equipped with Virtual Bow-OS,
Decreases Arrow Storm skill cooldown by 2.5 seconds.
For each 2 refine levels of Virtual Bow-OS:
Increase long range physical damage by 7%.

When equipped with Blasti-OS:
MaxHP +5%.
For each 2 refine levels of Blasti-OS:
Decreases physical and magical damage taken from Small size monsters by 3%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } if (.@r>=9) { bonus bLongAtkRate,15; } if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Medium,15; } },{},{}
Dropped By No Result

Ignis Cap-LT [1]   [Upper Head]   Item ID# 400266 (Ignis_CapK_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
170
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A mysterious hat from Captain Ignis.
It has been modified to suit the upgraded OS weapons.

For each 2 Refine Levels
ATK +20

Refine Level +7:
Decreases variable cast time by 15%.

Refine Level +9:
Increase ranged physical damage by 20%.

Refine Level +11:
Increases physical damage against enemies of Small and Medium size by 20%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Saphir Mace-OSAD,
ATK +70

For each 2 Refine Levels of Saphir Mace-OSAD:
Increases damage of Cart Cannon by 5%.

When equipped with Virtual Bow-OSAD,
Decreases Arrow Storm skill cooldown by 2.5 seconds.

For each 2 Refine Levels of Virtual Bow-OSAD:
Increase damage of Sharp Shooting by 5%.

When equipped with Blasti-OSAD,
ATK +70

For each 2 Refine Levels of Blasti-OSAD:
Increases damage of Arm Cannon by 5%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; if (.@r>=9) { bonus bLongAtkRate,20; if (.@r>=10) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{}
Dropped By No Result

Illusion Apple of Archer [1]   [Upper Head]   Item ID# 19210 (Apple_Of_Archer_IL)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
1
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
DEX +3, every 2 refine levels DEX +1.

More Information on Combo:
Item Script
{ bonus bDex,(3+(getrefine()/2)); },{},{}
Dropped By No Result

Illusion Cap [1]   [Upper Head]   Item ID# 19223 (Cap_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
15
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
A brimless hat that offers very little in the way of fashion, but does provide decent defense.

ATK +1%. Every refine level ATK +2.
Item Script
{ bonus bAtkRate,1; bonus bBaseAtk,(2*getrefine()); },{},{}
Dropped By No Result

Illusion Fancy Flower [1]   [Upper Head]   Item ID# 19247 (Fancy_Flower_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
It is a flower that is inserted in the head.
Beautiful mid-range flowers give viewers pleasure, but they do not see themselves.

MATK +1%.
Every Refine Level, MATK +2.

More Information on Combo:
Item Script
{ bonus bMatkRate,1; bonus bMatk,(2*getrefine()); },{},{}
Dropped By No Result

Illusion Goibne Helm [1]   [Upper Head]   Item ID# 19366 (Goibne_Helmet_IL)
Illusion Goibne's Helm
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
100
Defense
25
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.

VIT +3, MDEF +3.

Refine Level +7: VIT +5.
Refine Level +9: Decreases after skill cast delay of all skills by 12%.

When equipped with
[Illusion Goibne's Armor, Illusion Goibne's Spaulder and Illusion Goibne's Greaves]:

VIT +5, MaxHP +15%, MaxSP +5% DEF +5, MDEF +15.
Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%.

If Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%

If total refine level of entire set at least +36:
Decreases fixed cast time by 0.7 seconds.

If total refine level of entire set at least +40:
Decreases after skill cast delay of all skills by 20%.

More Information on Combo:
Item Script
{ .@r = getrefine(); .@vit = 3; if (.@r >= 7) { .@vit += 5; if (.@r >= 9) { bonus bDelayrate,-12; } } bonus bVit,.@vit; bonus bMdef,3; },{},{}
Dropped By No Result

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