Renewal
.:Renewal Item Database:.
Armor

Illusion Sprint Mail [1]   [Body]   Item ID# 450182 (Sprint_Mail_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150
Defense
40
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor that grants agility for sprinting.

VIT +5

Increases Natural HP Recovery Rate by 20%.

Refine Level +7:
Increases Natural HP Recovery Rate by additional 20%.

Refine Level +9:
Decreases after skill cast delay by 5%.

Refine Level +11:
Decreases after skill cast delay by additional 7%.

When equipped with Illusion Sprint Shoes:
ATK +10%

Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher:
ATK +70

Total Refine Level of entire set at least +18:
Increases melee and ranged physical damage by 15%.

Total Refine Level of entire set at least +22:
Decreases fixed cast time by 0.7 seconds.
Increases physical damage against monsters of Boss class by 25%.

When equipped with Illusion Sprint Ring and Illusion Sprint Glove:
MaxHP +15%, MaxSP +15%.
Item Script
{ .@r = getrefine(); bonus bHPrecovRate,20; bonus bVit,5; if (.@r>=7) { bonus bHPrecovRate,20; if (.@r>=9) { bonus bDelayrate,-5; if (.@r>=11) { bonus bDelayrate,-7; } } } },{},{}
Dropped By No Result

Illusion Sprint Ring [1]   [Accessory (Left)]   Item ID# 490120 (Sprint_Ring_IL)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring that seems to feel the flow of wind, as if it would make you do your best when you wear it.

Decreases variable cast time by 10%.

When equipped with Illusion Sprint Mail:
Decreases after skill cast delay by 10%.
Item Script
{ bonus bVariableCastrate,-10; },{},{}
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Illusion Sprint Shoes [1]   [Footgear]   Item ID# 470066 (Sprint_Shoes_IL)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
70
Defense
20
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of comfortable shoes for sprinting, tying the laces to keep your feet in place.

AGI +5

Increases Natural SP Recovery Rate by 20%.

Refine Level +7:
Increases Natural SP Recovery Rate by additional 20%.

Refine Level +9:
MaxHP +5%, MaxSP +5%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

When equipped with Illusion Sprint Ring:
Drain 500 HP per second.
Physical attacks have a certain chance to increase STR by 150 for 10 seconds.

When equipped with Illusion Sprint Glove:
Drain 50 SP per second.
Physical attacks have a certain chance to increase AGI by 150 for 10 seconds.
Item Script
{ .@r = getrefine(); bonus bSPrecovRate,20; bonus bAgi,5; if (.@r>=7) { bonus bSPrecovRate,20; if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } },{},{}
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Illusion Survivor Manteau [1]   [Garment]   Item ID# 20847 (Clack_Of_Servival_IL)
Illusion Survivor's Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
30
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau that dramatically increases your chances of survival in any situation

VIT+15

When equipped with Illusion Survivor's Staff:
MaxHP +1000, MATK -50.

For each refine level of Illusion Survivor's Staff:
MATK +20.

For each 3 refine levels of Illusion Survivor's Staff:
Decreases after skill cast delay of all skills by 3%.

For each 2 refine levels of Illusion Survivor's Manteau:
Increases Neutral resistance by 1%.

(Increases MATK and Neutral resistance only up to +10 Refine Level.)

When equipped with Illusion Wizardry Staff:
Increases Crimson Rock by 10%.

If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher:
Increases Hell Inferno damage by 40%.

If total refine level of entire set at least +18:
Increases Wind and Shadow elemental magic damage by 10%.

If total refine level of entire set at least +22:
Increases Fire elemental magic damage by 10%.

More Information on Combo:
Item Script
{ bonus bVit,15; },{},{}
Dropped By No Result

Immortal Dog Tag [1]   [Accessory]   Item ID# 32204 (Immortal_Dog_Tag)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
An old rusty dog tag worn by Immortal Corps.

ATK +50, MATK +50.
Reduces damage taken from Undead monsters by 4%.

When equipped with Juliette de Rachel:
For each refine level of Juliette de Rachel:
ATK +5%.

When refine level of Juliette de Rachel at least +9:
Random chance to autocast Level 10 Oratio when using Rolling Cutter.

When equipped with Sunflower Boy:
For each refine level of Sunflower Boy:
INT +2. Increases damage of Crimson Rock by 1%.

When refine level of Sunflower Boy is at least +9:
Random chance to increase Fire elemental magic damage by 50% for 10 seconds when dealing magical attack.
Restores 500 HP when defeating monster with magical attack.

When equipped with Lindy Hop:
For each refine level of Lindy Hop:
Increases critical damage by 3%.

When refine level of Lindy Hop is at least +9:
CRIT +50.
Increases physical damage inflicted on Boss monsters by 25%.
Item Script
{ bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4; },{},{}
Dropped By No Result

Immortal Dog Tag [1]   [Accessory]   Item ID# 490182 (Immortal_Dog_Tag_IN)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bBaseAtk,40; bonus bMatk,40; bonus2 bSubRace,RC_Undead,4; },{},{}
Dropped By No Result

Immune Shield [1]   [Shield]   Item ID# 2168 (Immuned_Shield)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
70
Defense
55
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Very unique, square formed shield with a special jewel on it which protects from physical power.

For every refine level equals to +5 or higher:
Reduces damage taken from Neutral elemental attack by 1%.
(The increase is limited to refine level 12)

Refine Level +7:
Reduces damage taken from Neutral elemental attack by 5%.

Refine Level +9:
Reduces damage taken from Fire, Earth, Water and Wind elemental attack by 5%.
Item Script
{ .@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if (.@r>6) bonus2 bSubEle,Ele_Neutral,5; if (.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; } },{},{}
Dropped By No Result

Imp Hat [1]   [Upper Head]   Item ID# 5658 (Imp_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat modeled based on Imp, the monster in Thor Dungeon.

Has a low chance of endowing your weapon with Level 1 Flame Launcher (Endow Blaze) when dealing physical attacks.

[kRO effect:]
Random chance to enchant equipped weapon with Fire elemental for 60 seconds when dealing physical attack.
Random chance to increase Fire elemental magic damage by 10% for 60 seconds when dealing magical attack.

Refine Level +7: Increases the chance of increasing Fire elemental magic damage.
Refine Level +9: Random chance to autocast Level 1 Pulse Strike when receiving physical attack.
Item Script
{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
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Imp Hat-LT [1]   [Upper Head]   Item ID# 400156 (Imp_Hat_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
1
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon.

Base Level at least 210:
P.ATK +2
S.MATK +2

Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase magical damage with Fire element by 20% for 60 seconds.

Refine Level +7:
Increases melee physical damage by 10%.
Increases magical damage with Fire element by 10%.

Refine Level +9:
ATK +5%, MATK +5%

Refine Level +11:
Increases Damage against Earth elemental by 20%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%. magical damage with Fire element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; },{},{}
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Imp Powered Suit [1]   [Body]   Item ID# 450209 (Imp_Powered_Suit)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100
Defense
120
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Powered suits reborn through the latest armor technology.
Despite its heavy appearance, it is very light.

MaxHP + 10% , MaxSP + 10%.
When Arm Cannon skill level 3,
Atk + 1 per 1 base level.
When Neutral Barrier skill level 3,
physical ranged attack damage + 70%.
Reduce after cast delay by 10% per
1 Pile Bunker skill level learned.

When refined to +5 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by 50%.
When refined to +7 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by additional 50%.

Type : Armor Defense : 120
Required level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (getskilllv("NC_ARMSCANNON")>=3) bonus bBaseAtk,BaseLevel; if (getskilllv("NC_NEUTRALBARRIER")>=3) bonus bLongAtkRate,70; bonus bDelayrate,-10*getskilllv("NC_PILEBUNKER"); if (.@r>=5) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } if (.@r>=7) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } },{},{}
Dropped By No Result

Imperial Adora Robe [1]   [Body]   Item ID# 450060 (Imperial_Adora_Robe)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0
Defense
90
Required Lvl
125
Armor Lvl
1
Slot
1
Applicable Jobs
Arch Bishop
Description
Noble Bishop Robe with the emblem of Rune Midgarts.

MATK +75.

Refine Level +7:
Increases Holy elemental magic damage by 7%.

Refine Level +9:
Increases Holy elemental magic damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:
MATK +2%.
Decreases variable cast time of all skills by 5%.
Increases damage of Adoramus by 10%.

If total refine level of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher:
MATK +3%.
Decreases variable cast time of all skills by additional 5%.
Increases damage of Adoramus by additional 15%.
Item Script
{ .@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7; },{},{}
Dropped By No Result

Imperial Aimed Suit [1]   [Body]   Item ID# 450057 (Imperial_Aim_Suit)
Imperial Aim Suit
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0
Defense
90
Required Lvl
125
Armor Lvl
1
Slot
1
Applicable Jobs
Ranger
Description
Noble Ranger Suit with the emblem of Rune Midgarts.

ATK +75.

Refine Level +7: ASPD +5% (After attack delay -5%).
Refine Level +9: Increases long range physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:
ATK +2%.
Decreases after skill cast delay of all skills by 5%.
Increases damage of Aimed Bolt by 10%.

If total refine level of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is +27 or higher:
ATK +3%.
Decreases after skill cast delay of all skills by additional 10%.
Increases damage of Aimed Bolt by additional 15%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus bLongAtkRate,7; },{},{}
Dropped By No Result

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