Renewal
.:Renewal Item Database:.
Armor - Garment

Illusion Ancient Cape [1]   [Garment]   Item ID# 20840 (Cape_Of_Ancient_Lord_IL)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
60
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A fancy cape said to have once been worn by marquises long ago.

AGI +2
Every 2 refine levels, AGI +1 (Up to refine level +10).

When equipped by Rogue classes:
When equipped with Illusion Moonlight Sword: MATK +80.

If refine level of Illusion Cape of Ancient Lord and Illusion Moonlight Sword at least +7:
MATK +80.

If total refine level of entire set at least +18: MATK +40.
If total refine level of entire set at least +22: Fire elemental magic damage +15%.

More Information on Combo:
Item Script
{ .@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val); },{},{}
Dropped By No Result

Illusion Engine wing A-type [1]   [Garment]   Item ID# 20933 (Illusion_Engine_A)
Illusion Engine Wing Type A
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90
Defense
50
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine A type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.

MaxHP +1000.
For each 2 refine levels: MaxHP +100.

Refine Level +7:
ASPD +5% (Decreases after attack delay by 5%).

When equipped with Illusion Leg Type A: Increases critical damage by 10%.

When equipped with Illusion Leg Type B: Decreases variable cast time by 10%.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,5; } },{},{}
Dropped By No Result

Illusion Engine wing B-type [1]   [Garment]   Item ID# 20934 (Illusion_Engine_B)
Illusion Engine Wing Type B
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90
Defense
50
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine B type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.

MaxHP +1000.
For each 2 refine levels: MaxHP +100.

Refine Level +7:
Decreases variable cast time of all skills by 5%.

When equipped with Illusion Leg Type A:
Increases long ranged physical damage by 5%.

When equipped with Illusion Leg Type B:
Increases all elemental magic damage by 10%.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,1000+(100*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-5; } },{},{}
Dropped By No Result

Illusion Engine Wing Type A (Bound) [1]   [Garment]   Item ID# 480062 (E_Illusion_Engine_A)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
50
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine A type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

MaxHP +1000

For each 2 Refine Levels:
MaxHP +100

Refine Level +7:
ASPD +5% (Decreases after attack delay by 5%).

When equipped with Illusion Leg Type A (Bound):
Increases critical damage by 10%.

When equipped with Illusion Leg Type B (Bound):
Decreases variable cast time by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bAspdRate,5; } },{},{}
Dropped By No Result

Illusion Engine Wing Type A (Bound) [1]   [Garment]   Item ID# 480063 (E_Illusion_Engine_B)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
50
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine B type created with Illusion's technology.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

MaxHP +1000

For each 2 Refine Levels:
MaxHP +100

Refine Level +7:
Decreases variable cast time by 5%.

When equipped with Illusion Leg Type A (Bound):
Increases ranged physical damage by 5%.

When equipped with Illusion Leg Type B (Bound):
Increases magical damage with every element by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1000+100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-5; } },{},{}
Dropped By No Result

Illusion Goibne Spaulders [1]   [Garment]   Item ID# 20923 (Goibne_Shoulder_IL)
Illusion Goibne's Spaulders
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
47
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
The first armor made by Goibne. He loved the shoulder straps very much.

VIT +1, MDEF +2.

Refine Level +7:
Increases physical damage against Water, Wind, Earth and Fire elemental monsters by 5%.

Refine Level +9:
Increases physical damage against Water, Wind, Earth and Fire elemental monsters by additional 5%.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,2; bonus bVit,1; if (.@r >= 7) { .@val = 5; if (.@r >= 9) { .@val += 10; } } if (.@val) { bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; } },{},{}
Dropped By No Result

Illusion Morpheus's Shawl [1]   [Garment]   Item ID# 20948 (Morpheus_Shawl_IL)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60
Defense
8
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
One of three keys to unlocking Morpheus power, this shawl is said to contain ancient spells.

MaxSP +10%, MDEF +5.

Refine Level +7: Decreases variable cast time by 10%.
Refine Level +9: Decreases variable cast time by additional 10%.

More Information on Combo:
Item Script
{ bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; } },{},{}
Dropped By No Result

Illusion Morrigane's Manteau [1]   [Garment]   Item ID# 480054 (Morrigane_Manyeau_IL)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
60
Defense
12
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice
Description
A manteau made from gray crow feathers that were enchanted through the power of Morrigan, whose incarnation is the gray crow.

LUK +5, FLEE +20.

Refine Level +7:
Increases physical damage against Demon, Fish, Insect and Demihuman race monsters by 5%.

Refine Level +9:
Increases physical damage against Demon, Fish, Insect and Demihuman race monsters by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLuk,5; bonus bFlee,20; if (.@r>=7) { bonus2 bAddRace,RC_Fish,5; bonus2 bAddRace,RC_Insect,5; bonus2 bAddRace,RC_Demon,5; bonus2 bAddRace,RC_DemiHuman,5; } if (.@r>=9) { bonus2 bAddRace,RC_Fish,10; bonus2 bAddRace,RC_Insect,10; bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_DemiHuman,10; } },{},{}
Dropped By No Result

Illusion Muffler [1]   [Garment]   Item ID# 20838 (Muffler_IL)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
40
Defense
8
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A warm scarf that is worn around the neck and shoulders.
MaxHP +100, MaxSP +10.
Every refine level: MaxHP +100, MaxSP +5.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{}
Dropped By No Result

Illusion Survivor Manteau [1]   [Garment]   Item ID# 20847 (Clack_Of_Servival_IL)
Illusion Survivor's Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
30
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau that dramatically increases your chances of survival in any situation

VIT+15

When equipped with Illusion Survivor's Staff:
MaxHP +1000, MATK -50.

For each refine level of Illusion Survivor's Staff:
MATK +20.

For each 3 refine levels of Illusion Survivor's Staff:
Decreases after skill cast delay of all skills by 3%.

For each 2 refine levels of Illusion Survivor's Manteau:
Increases Neutral resistance by 1%.

(Increases MATK and Neutral resistance only up to +10 Refine Level.)

When equipped with Illusion Wizardry Staff:
Increases Crimson Rock by 10%.

If Refine Level of Illusion Survivor's Manteau and Illusion Wizardry Staff each is +7 or higher:
Increases Hell Inferno damage by 40%.

If total refine level of entire set at least +18:
Increases Wind and Shadow elemental magic damage by 10%.

If total refine level of entire set at least +22:
Increases Fire elemental magic damage by 10%.

More Information on Combo:
Item Script
{ bonus bVit,15; },{},{}
Dropped By No Result

Imperial Attack Manteau [1]   [Garment]   Item ID# 480016 (Imperial_Attack_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
25
Required Lvl
125
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A noble cloak engraved with the emblem of Rune Midgarts.

ASPD +5% (After attack delay -5%).

Refine Level +7:
Decreases after skill cast delay of all skills by 5%.

Refine Level +9:
Increases physical damage against all size enemies by 7%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,7; },{},{}
Dropped By No Result

Imperial Magic Manteau [1]   [Garment]   Item ID# 480017 (Imperial_Magic_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
25
Required Lvl
125
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A noble cloak engraved with the emblem of Rune Midgarts.

Decreases variable cast time by 7%.

Refine Level +7:
Decreases after skill cast delay of all skills by 5%.

Refine Level +9:
Increases all elemental magic damage by 7%.
Item Script
{ .@r = getrefine(); bonus bVariableCastrate,-7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7; },{},{}
Dropped By No Result

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