.:Renewal Item Database:.
Armor - Middle Headgear
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Scuba glasses meant for divers. If you wear this on the Ground, people will think you are a person not taking outside views seriously. Increase resistance against Water property attack by 10%. More Information on Combo: |
Item Script | { bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Required Lvl 40 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Specially made for underwater surfing. ATK +5, MATK +5. When equipped with Surfer Swimsuit: Reduces after attack delay by 10% (ASPD +10%). Increases Critical against Fish monsters by 50. |
Item Script | { bonus bBaseAtk,5; bonus bMatk,5; },{},{} |
Dropped By | No Result |
Seagod Protector [0] [Middle Head] Item ID# 18846 (C_Guard_Of_Neptune) | |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Required Lvl 10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | There is rumor that this protector contain a Seagod's power. Decrease physical damage received from Water property monster by 5%. |
Item Script | { bonus2 bSubDefEle,Ele_Water,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
5 Required Lvl 150 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A chain crafted to suppress evil energy. Critical +8 Increases melee and ranged physical damage by 8%. When equipped with Bondage Necklace: Increases critical damage by 7%. |
Item Script | { bonus bLongAtkRate,8; bonus bShortAtkRate,8; bonus bCritical,8; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
5 Required Lvl 150 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A chain crafted to suppress evil energy. Critical +8 Increases melee and ranged physical damage by 8%. When equipped with Bondage Necklace: Increases critical damage by 7%. |
Item Script | { bonus bLongAtkRate,5; bonus bShortAtkRate,5; bonus bCritical,5; },{},{} |
Dropped By | No Result |
Seraphim Coronet [0] [Middle Head] Item ID# 19138 (SeraphimCoronet) | |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
30 Required Lvl 70 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A beautiful blue corolla decorated with feathers of Seraphim. STR +2 Every 8 base INT: ATK +5. Increases Healing skills effectiveness by 1%. Increases variable cast time by 1%. If base INT at least 108: ATK +50. Increases Healing skills effectiveness by 5%. Increases variable cast time by 4%. If base INT at least 120: ATK +125. Increases Healing skills effectiveness by 10%. Increases variable cast time by 6%. When combined with Feather of Seraphim: Increases Healing skills effectiveness by 5%. Increases restoration gained from Healing skills and Restorative items by 5%. Reduces damage taken from Player by 2%. Reduces variable cast time of Coluseo Heal by 100%. Prevents Confuse and Bleeding status. Every 8 base INT: Reduces variable cast time by 1%. If base INT at least 108: Reduces variable cast time by 4%. Increases Healing skills effectiveness by 10%. Increases restoration gained from Healing skills and Restorative items by 10%. Reduces damage taken from Player by 2%. If base INT at least 120: Reduces variable cast time by 6%. Increases Healing skills effectiveness by 15%. Increases restoration gained from Healing skills and Restorative items by 15%. Reduces damage taken from Player by 4%. |
Item Script |
expand to view script{ bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if (.@int>=108) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if (.@int>=120) { bonus bBaseAtk,125; bonus bHealPower,10; bonus bVariableCastrate,6; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. [Swordman Class, Merchant Class, Thief Class, Taekwon] ASPD +1 [Mage Class, Acolyte Class, Ninja, Soul Linker] MATK +5, Heal effectiveness +2%. [Archer Class, Gunslinger] Increases long range physical attack by 2%. [Novice, Super Novice] MaxHP +120, MaxSP +60. (Select to show Pre-RE or iRO description for different effect). |
Item Script |
expand to view script{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) bonus bAspd,1; else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,2; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. If worn by Swordman, Merchant, Thief or Taekwon Classes, ASPD +1, AGI -2. If worn by Mage, Acolyte, Ninja or Soul Linker Classes, MATK +3, healing skills effectiveness +2%. If worn by Archer or Gunslinger Classes, long range attack damage +1%. If worn by Novice Class, MaxHP +60, MaxSP +30. |
Item Script |
expand to view script{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,3; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,1; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; } },{},{} |
Dropped By | No Result |
Sirt Evil Eye [0] [Middle Head] Item ID# 18690 (Sirt_Evil_Eye) | |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
40 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Wearing dizziness imitation of giants Sirt of the flame that would burn the world, you can feel the heat to get angry. STR +1, ATK +1%. |
Item Script | { bonus bUnbreakableHelm; bonus bStr,1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | The horns imbued with full of Devil Spirit. Feels so tight and harsh. ATK, MATK +5%. MaxHP, MaxSP +10%. |
Item Script | { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} |
Dropped By |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Required Lvl 45 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of small red ribbons which can be used to decorate the hair of little girls. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Required Lvl 45 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of small red ribbons which can be used to decorate the hair of little girls. |
Item Script | {},{},{} |
Dropped By | No Result |