.:Renewal Item Database:.
Armor - Footgear
Hollow Shoes [1] [Footgear] Item ID# 470113 (Hollow_Shoes_) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
50 Defense
15 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bMdef,5; bonus bMatk,50; bonus bDelayrate,10; bonus2 bMagicAddEle,Ele_All,getrefine(); },{},{} |
Dropped By | No Result |
Hunter Shoes [0] [Footgear] Item ID# 22060 (Boots_Of_Hunter) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
30 Defense
10 Required Lvl 30 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn by Hunter. All years of experience were accumulated on these shoes. Increases exeperience gained from defeating Brute monsters by 5%. For every refine level: Increases exeperience gained from defeating Brute monsters by 1%. |
Item Script | { bonus2 bExpAddRace,RC_Brute,5+getrefine(); },{},{} |
Dropped By | No Result |
Hunting Shoes [1] [Footgear] Item ID# 470123 (aegis_470123) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
90 Defense
30 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; if (.@r>=7) bonus2 bExpAddClass,Class_All,8; if (.@r>=9) .@dmg = 15; if (.@r>=11) .@dmg += 20; bonus2 bAddRace,RC_Brute,.@dmg; bonus2 bAddRace,RC_Fish,.@dmg; bonus2 bAddRace,RC_Brute,.@dmg; bonus2 bAddRace,RC_Fish,.@dmg; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60 Defense
16 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Excellent shoes made of sturdy materials that provides plenty of defense as well as activity. For each refine level: ASPD +1% (Decreases after attack delay by 1%). For each 3 refine levels: Critical +5. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
120 Defense
42 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | Shoe that Goibne made for a bet against his rival Dulb. MaxHP +5%, MaxSP +5%. Refine Level +7: Decreases variable cast time by 5%. Refine Level +9: Increases long ranged physical damage by 10%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots A type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxSP +200. For each 2 refine levels: MaxSP +20. Refine Level +7: Increases ranged physical damage by 5%. When equipped with Illusion Armor Type A: ATK +5%. When equipped with Illusion Armor Type B: ASPD +5% (After attack delay -5%). Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots B type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxSP +200. For each 2 refine levels: MaxSP +20. Refine Level +7: Increases all elemental magic damage by 5%. When equipped with Illusion Armor Type A: MaxSP +5%. When equipped with Illusion Armor Type B: MATK +5%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots A type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxSP +200 For each 2 Refine Levels: MaxSP +20 Refine Level +7: Increases ranged physical damage by 5%. When equipped with Illusion Armor Type A (Bound): ATK +5% When equipped with Illusion Armor Type B (Bound): ASPD +5% (Decreases after attack delay by 5%). |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+20*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots B type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxSP +200 For each 2 Refine Levels: MaxSP +20 Refine Level +7: Increases magical damage with every element by 5%. When equipped with Illusion Armor Type A (Bound): MaxSP +5% When equipped with Illusion Armor Type B (Bound): MATK +5% |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+20*(.@r/2); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{} |
Dropped By | No Result |
Illusion Military Boots [0] [Footgear] Item ID# 470036 (Military_Boots_IL) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. Class: Shoes DEF : 12 Required Level : 100 Usable By: All Jobs |
Item Script |
expand to view script{ .@r = getrefine(); .@lvl = getskilllv("NC_AXEBOOMERANG"); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "SM_MAGNUM",3; bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl; bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("NC_MAGMA_ERUPTION"); if (getskilllv("NC_MAGICDECOY") == 5) { bonus bAspdRate,10; bonus bMaxHP,150*BaseLevel; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bBaseAtk,50; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; } },{},{} |
Dropped By | No Result |
Illusion Military Boots [1] [Footgear] Item ID# 470037 (Military_Boots_IL_) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); .@lvl = getskilllv("NC_AXEBOOMERANG"); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "SM_MAGNUM",3; bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl; bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION"); if (getskilllv("NC_MAGICDECOY") == 5) { bonus bAspdRate,10; bonus bMaxHP,150*BaseLevel; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bBaseAtk,50; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
10 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A pair of shoes made of supple, high quality leather. MaxHP +100, MaxSP +10. Every refine level: MaxHP +100, MaxSP +5. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{} |
Dropped By | No Result |