Renewal
.:Renewal Item Database:.
Weapon

Baculum Daemonicum [2]   [One Hand]   Item ID# 1676 (Baculum_Daemonicum)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
120
Attack
60 / MATK 150
Required Lvl
80
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.

MATK +150
Decreases aftercast skill delay by 10%.
If Base level at least 100: MATK +30.

Refine Level +9:
Adds a chance of inflicting Blind status on target when dealing physical attacks.
Reduces SP cost by 10%.
Item Script
{ bonus bVariableCastrate,-10; if (BaseLevel > 99) { bonus bMatk,30; } if (getrefine() > 8) { bonus3 bAddEff,Eff_Blind,2000,ATF_MAGIC; bonus bUseSPrate,-10; } },{},{}
Dropped By No Result

Ballista [0]   [Two Handed]   Item ID# 1722 (Balistar)
Type
Weapon
Class
Bow
Buy
124000z
Sell
62000z
Weight
350
Attack
145
Required Lvl
77
Weapon Lvl
4
Slot
0
Range
5
Applicable Jobs
Hunter
Bard / Dancer
Description
A giant bow which was used in ancient battles.
Item Script
{},{},{}
Dropped By
EnchantmentSocket Enchantable

Ballista [0]   [Two Handed]   Item ID# 1728 (Balistar_C)
Rental Ballista
Type
Weapon
Class
Bow
Buy
1z
Sell
0z
Weight
0
Attack
194
Weapon Lvl
4
Slot
0
Range
5
Refineable
No
Applicable Jobs
Hunter
Bard / Dancer
Description
Rental Items
A giant bow which was used in ancient battles.
Increases long range physical attack by 20%.

When VIP status is active:
ATK +10
MATK +10
Item Script
{ bonus bLongAtkRate,20; },{},{}
Dropped By No Result

Ballista [1]   [Two Handed]   Item ID# 1727 (Balistar_)
Type
Weapon
Class
Bow
Buy
124000z
Sell
62000z
Weight
350
Attack
145
Required Lvl
77
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Hunter
Bard / Dancer
Description
A huge bow whose designed was inspired by the giant siege weapons used to raze entire castles.
Item Script
{},{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Balmung [0]   [Two Handed]   Item ID# 1161 (Balmung)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
100
Attack
250
Required Lvl
48
Weapon Lvl
4
Slot
0
Property
Holy
Applicable Jobs
Every Job
Description
Sword wielded by mighty GOD-POING, the lawless heroine.
INT + 20, LUK + 20
Indestructible (except in upgrade attempts).
Item Script
{ bonus bInt,20; bonus bLuk,20; },{},{}
Dropped By No Result

Barbed Wire [1]   [One Hand]   Item ID# 1993 (Concertina_Wire)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
120
Attack
80
Required Lvl
105
Weapon Lvl
4
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
An iron wire with a strong blade.
Give more damage on high DEF enemy.
Drains 3 SP on each attack.
Indestructible
Item Script
{ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-3; },{},{}
Dropped By No Result

Barbed Wire Whip [2]   [One Hand]   Item ID# 580002 (Barb_Wire_K)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
70
Attack
160 / MATK 190
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A spiny whip made out of wire. It resonates with Ancient Hero's Boots.

MATK +190
For each 2 refine levels, MATK +10.
For each 3 refine levels, Neutral elemental magic damage +4%.

Refine Level +9:
Increases Reverberation and Metallic Sound damage by 10%.

Refine Level +11:
Reduces fixed cast time of Reverberation by 0.5 seconds.

When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000; } },{},{}
Dropped By No Result

Barbed Wire Whip-LT [2]   [One Hand]   Item ID# 580027 (Barb_Wire_K_LT)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
100
Attack
160
Required Lvl
190
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
An improved version of a whip with thorns woven from wire.
Resonates with Hero's Boots-LT.

MATK +230
MATK +5%

Base Level at least 210:
SPL +2, S.MATK +1.

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases magical damage with every element by 4%.

Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 20%.

Refine Level +9:
Decreases fixed cast time of Reverberation by 0.5 seconds.
Decreases Metallic Sound skill cooldown by 2 seconds.

Refine Level +11:
Increases magical damage against enemies of every element by 15%.
Increases damage of Reverberation and Metallic Sound by additional 20%.

When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.

[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bMatk,230; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; if (.@r>=9) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillCooldown,"WM_REVERBERATION",-2000; if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bMagicAtkEle,Ele_All,4*(.@r/3); },{},{}
Dropped By No Result

Bard Guild Violin [2]   [One Hand]   Item ID# 1949 (2nd_Job_Weapon12)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0
Attack
135
Required Lvl
50
Weapon Lvl
1
Slot
2
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Bass Guitar [1]   [One Hand]   Item ID# 1919 (Base_Guitar)
Base Guitar
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
150
Attack
130
Required Lvl
70
Weapon Lvl
3
Slot
1
Gender
Male Only
Applicable Jobs
Clown / Gypsy
Description
An instrument that produces low pitched sound.

Recovers 3 SP for each enemy defeated.
Has a chance to cast Level 3 Heaven's Drive when receiving physical attack.
Each attack has a chance to inflict all enemies within a 11*11 cell area with the Confusion status.
Item Script
{ bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Bastard Sword [0]   [Two Handed]   Item ID# 1156 (Bastard_Sword__)
Type
Weapon
Class
Two-handed Sword
Buy
22500z
Sell
11250z
Weight
160
Attack
115
Required Lvl
18
Weapon Lvl
2
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
A straight bladed sword that can be brutally swung just like a baseball bat.
Item Script
{},{},{}
Dropped By No Result

Bastard Sword [2]   [Two Handed]   Item ID# 1154 (Bastard_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
22500z
Sell
11250z
Weight
160
Attack
115
Required Lvl
18
Weapon Lvl
2
Slot
2
Applicable Jobs
Swordman
Knight
Crusader
Description
A straight bladed sword that can be brutally swung just like a baseball bat.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

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