Renewal
.:Renewal Item Database:.
Weapon - Dagger

Heroria Log Knife [0]   [One Hand]   Item ID# 510084 (aegis_510084)
Herosria Rogue Knife
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
130
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Rogue
Description
A knife of Rogues that can also be used in Herosria.

Increases melee physical damage by 10%.
Decreases Magical Damage with every element by 5%.
ATK +30, MATK -3%
Item Script
{ bonus2 bMagicAtkEle,Ele_All,-5; bonus bShortAtkRate,10; bonus bMatkRate,-3; bonus bBaseAtk,30; },{},{}
Dropped By No Result

Heroria Ninja Dagger I [0]   [One Hand]   Item ID# 510087 (aegis_510087)
Herosria Ninja Dagger I
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
150
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A dagger of Ninjas that can also be used in Herosria.

When equipped with Herosria Ninja Dagger II:
Increases melee physical damage by 15%.
Decreases ranged physical damage by 7%.
ASPD +15% (Decreases after attack delay by 15%).
HIT -25
Item Script
{},{},{}
Dropped By No Result

Heroria Ninja Dagger II [0]   [One Hand]   Item ID# 510088 (aegis_510088)
Herosria Ninja Dagger II
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
50
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A dagger of Ninjas that can also be used in Herosria.

It must be equipped with Herosria Ninja Dagger I.
Item Script
{},{},{}
Dropped By No Result

Heroria Ninjudo I [0]   [One Hand]   Item ID# 510089 (aegis_510089)
Herosria Ninja Knife I
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
100 / MATK 150
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A knife of Ninjas that can also be used in Herosria.

MATK +150

When equipped with Herosria Ninja Knife II:
Increases Magical Damage with Fire, Water and Wind element by 15%.
Increases damage taken from Players by 7%.
MaxSP +15%
Increases after skill cast delay by 7%.
Item Script
{},{},{}
Dropped By No Result

Heroria Ninjudo I [0]   [One Hand]   Item ID# 510090 (aegis_510090)
Herosria Ninja Knife II
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
50
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A dagger of Ninjas that can also be used in Herosria.

It must be equipped with Herosria Ninja Knife I.
Item Script
{},{},{}
Dropped By No Result

Holy Dagger [0]   [One Hand]   Item ID# 1244 (Holy_Dagger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
100
Required Lvl
55
Weapon Lvl
4
Slot
0
Property
Holy
Applicable Jobs
Thief
Assassin
Rogue
Ninja
Kagerou / Oboro
Description
A dagger blessed with holy water that can be very effective in combat against evil forces.
DEX + 1
Item Script
{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5; },{},{}
Dropped By No Result

Holy Light Dagger [2]   [One Hand]   Item ID# 510092 (Holy_Light_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80
Attack
205
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Abyss Chaser
Description
A dagger imbued with holy power used for self-defense.

ATK +5%, POW +2
Increases damage of Abyss Dagger by 5%.

Refine Level +5:
Increases damage of Abyss Dagger by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Abyss Dagger by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Abyss Dagger by additional 5%.
Increases damage of Deft Stab by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",5; if (.@r>=5) { bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"ABC_DEFT_STAB",15; bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Ice Pick [0]   [One Hand]   Item ID# 1230 (House_Auger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
80
Required Lvl
36
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ice pick that's usually used for piercing solid ice or wood.
Deals more damage depending on the target's Defense.
Item Script
{ bonus bDefRatioAtkClass,Class_All; },{},{}
Dropped By
EnchantmentSocket Enchantable

Ice Pick [0]   [One Hand]   Item ID# 13044 (House_Auger_I)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
105
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ice pick that's usually used for piercing solid ice or wood.
Deals more damage depending on the target's Defense.
Has a chance to get buffed with FLEE +20 for 10 minutes when dealing physical attack.
Item Script
{ bonus bDefRatioAtkClass,Class_All; autobonus "{ bonus bFlee,20; }",10,10000,BF_WEAPON|BF_MISC; },{},{}
Dropped By No Result

Ice Pick [1]   [One Hand]   Item ID# 13017 (House_Auger_)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
70
Required Lvl
36
Weapon Lvl
4
Slot
1
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ice pick that's usually used for piercing solid ice or wood.
Deals more damage depending on the target's Defense.
Item Script
{ bonus bDefRatioAtkClass,Class_All; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Illusion Ancient Dagger [2]   [One Hand]   Item ID# 510034 (Ancient_Dagger_IL)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
107 / MATK 180
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
A dagger used in ancient rituals and rituals, it has an unknown power.

MATK +180
MaxSP +100

Increases Natrual SP Recovery by 10%.
Physical attacks have a chance to increase MATK by 10% and MATK by 70 for 10 seconds.

Refine Level +7:
Increases magical damage with every element by 15%.

Refine Level +9:
Increases magical damage against enemies of Medium and Large size by 20%.

Refine Level +11:
Magical attacks have a certain chance to increase magical damage against monsters of every race by 15% for 10 seconds.

When equipped with Illusion Guard:
Refine Level of Illusion Ancient Dagger and Illusion Guard is +7 or higher:
Perfect HIT +10%

Total Refine Level of entire set at least +18:
Increases magical damage with every element by additional 15%.
Melee physical attacks have certain chance to autocast Level 3 Killing Cloud.

Total Refine Level of entire set at least +22:
When Killing Cloud is used:
Magical attacks have a certain chance to autocast Level 4 Poison Buster for 30 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSPrecovRate,10; bonus bMaxSP,100; autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=9) { bonus2 bMagicAddSize,Size_Large,20; if (.@r>=11) { autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC; } } } },{},{}
Dropped By No Result

Illusion Bazerald [2]   [One Hand]   Item ID# 28762 (Bazerald_IL)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
120 / MATK 170
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.

INT +5, MATK +170.
Every 2 refine levels, MATK +1%.

Refine Level +7:
Increases Fire elemental magic damage by 10%.

Refine Level +9:
Increases damage of Fire Bolt and Fire Ball by 40%.

Refine Level +11:
Increases damage of Meteor Storm and Crimson Rock by 30%.

When equipped with Fancy Flower:
MATK +50.

If refine level of Illusion Bazerald and Fancy Flower each is at least +7:
Reduces variable cast time of all skills by 10%.

If total refine level of entire set at least +18:
Increases magical damage inflicted on Small and Medium size monsters by 15%.

If total refine level of entire set at least +22:
When dealing magical attack, has a chance to gain MATK +50 and Fire elemental magic damage +20% for 10 seconds.

More Information on Combo:
Item Script
expand to view script
{ bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } },{},{}
Dropped By No Result

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