Renewal
.:Renewal Item Database:.
Weapon - Dagger

Exorciser [0]   [One Hand]   Item ID# 1233 (Exercise)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70
Attack
90
Required Lvl
36
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.

Ignores physical defense of Demon monsters by 100%.
Decreases damage taken from Demon monsters by 5%.
Increases damage taken from DemiHuman monsters by 10%.
Item Script
{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; },{},{}
Dropped By

Faceworm Leg [1]   [One Hand]   Item ID# 13089 (FaceWorm_Leg)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
110 / MATK 50
Required Lvl
24
Weapon Lvl
3
Slot
1
Property
Poison
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
MATK +50.
Has a chance of auto casting Illusion of Faceworm (transform into a Faceworm monster) for 30 seconds when dealing phsyical attacks.
Item Script
{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{}
Dropped By

Faceworm Queen Leg [2]   [One Hand]   Item ID# 13090 (FaceWormQueen_Leg)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
180 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
INT +3, MATK +120.
Has a chance of auto casting Illusion of Faceworm Queen (transform into a Faceworm Queen monster) for 5 seconds when dealing phsyical attacks.
Item Script
{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{}
Dropped By

Fatalist [2]   [One Hand]   Item ID# 510006 (Fatalist)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90
Attack
165
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
Swords of old travelers who specialize in stabbing rather than cutting.
It resonates with Ancient Hero's Boots.

For each 2 refine levels, ATK +10.
For each 3 refine levels, reduces after attack delay by 2%.

Refine Level +9, increases Fatal Menace damage by 20%.
Refine Level +11, reduces after skill delay by 7%.

When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",20; } if (.@r>=11) { bonus bDelayrate,-7; } },{},{}
Dropped By No Result

Fatalist-LT [2]   [One Hand]   Item ID# 510041 (Fatalist_LT)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
215
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Chaser
Description
An improved version of the old traveler's sword that specialized in stabbing rather than cutting.
Resonates with Hero's Boots-LT.

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
ASPD +2% (Decreases after attack delay by 2%).

Refine Level +7:
Increases damage of Fatal Menace by 25%.

Refine Level +9:
Increases damage of Fatal Menace by additional 20%.
Decreases after skill cast delay by 7%.

Refine Level +11:
Increases melee physical damage by 15%.
Decreases after skill cast delay by additional 7%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: melee physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } bonus bBaseAtk,15*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SC_FATALMENACE",25; if (.@r>=9) { bonus bDelayrate,-7; bonus2 bSkillAtk,"SC_FATALMENACE",20; if (.@r>=11) { bonus bShortAtkRate,15; bonus bDelayrate,-7; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } },{},{}
Dropped By No Result

Fisherman's Dagger [0]   [One Hand]   Item ID# 1249 (Fisherman's_Dagger)
Type
Weapon
Class
Dagger
Buy
10000z
Sell
5000z
Weight
60
Attack
39
Weapon Lvl
1
Slot
0
Property
Water
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dagger used by fishermen to catch shellfish and oysters from the ocean.
Item Script
{ bonus bAtkEle,Ele_Water; },{},{}
Dropped By
Buyable AtClick here for vender information
Obtainable FromOld Blue Box

Flush Jewel Detector Mk47 [2]   [One Hand]   Item ID# 510077 (F_Ein_1HMAGGER)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200 / MATK 200
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Abyss Chaser
Description
A Jewel Detector Mk47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +200
MATK +10%

Increases Magical Damage with Fire and Neutral element by 20%.
Increases damage of Abyss Square by 20%.

Refine Level +7:
MATK +70
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases Magical Damage with Fire and Neutral element by additional 15%.
Increases damage of Abyss Square by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Abyss Square by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases Magical Damage with Fire and Neutral element by additional 10%.
Increases damage of Abyss Square by additional 10%.
Increases SP Consumption of Abyss Square by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Magical Damage with Fire and Neutral element +10%, Damage of Abyss Square +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Magical Damage with Fire and Neutral element +10%, Damage of Abyss Square +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,10; bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",20; if (.@r>=7) { bonus bAspdRate,10; bonus bMatk,70; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillUseSP,"ABC_ABYSS_SQUARE",-25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus bDelayrate,-15; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; bonus2 bSkillUseSP,"ABC_ABYSS_SQUARE",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; } } } } },{},{}
Dropped By No Result

Flush Metal Detector Mk47 [2]   [One Hand]   Item ID# 510105 (F_Ein_1HDAGGER)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Cross
Description
A Metal Detector MK47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

When equipped with Flush Metal Detector Mk47-2:
ATK +10%

Increases damage of Cross Impact and Shadow Stab by 20%.

Refine Level +7:
MATK +70
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Increases damage of Shadow Stab by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Cross Impact and Shadow Stab by 15.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Cross Impact and Shadow Stab by additional 10%.
Increases SP Consumption of Cross Impact and Shadow Stab by additional 15.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Cross Impact and Shadow Stab +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Cross Impact and Shadow Stab +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; } } } } },{},{}
Dropped By No Result

Flush Metal Detector Mk47-2 [0]   [One Hand]   Item ID# 510106 (F_Ein_1HDAGGER2)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200
Required Lvl
250
Weapon Lvl
5
Slot
0
Applicable Jobs
Shadow Cross
Description
A Metal Detector MK47-2 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

It must be equipped with Flush Metal Detector Mk47.
Item Script
{},{},{}
Dropped By No Result

Fortified Dagger [2]   [One Hand]   Item ID# 510053 (Fourth_1h_Nindo)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
110
Attack
160 / MATK 180
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.

MATK +180

For each 2 Refine Levels:
Increases damage of Red Flame Cannon and Cold Blooded Cannon by 4%.

For each 4 Refine Levels:
Increases magical damage with every element by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"SS_SEKIENHOU",4*(.@r/2); bonus2 bSkillAtk,"SS_REIKETSUHOU",4*(.@r/2); bonus2 bMagicAtkEle,Ele_All,2*(.@r/4); },{},{}
Dropped By No Result

Fortified Edge [2]   [One Hand]   Item ID# 510054 (Fourth_1h_Edge)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
100
Attack
170
Required Lvl
200
Weapon Lvl
5
Slot
2
Description
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Double Bowling Bash by 5%.

For each 4 Refine Levels:
Increases melee physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5*(.@r/2); bonus bShortAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Fortune Sword [0]   [One Hand]   Item ID# 1223 (Forturn_Sword)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
90
Required Lvl
24
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A knife with a gold handle that is said to bring great fortune to whoever holds it.
Perfect Dodge + 20
LUK + 5
Item Script
{ bonus bLuk,5; bonus bFlee2,20; },{},{}
Dropped By

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