Renewal
.:Renewal Item Database:.
Weapon - One-handed Staff

Icicle Staff [2]   [One Hand]   Item ID# 26139 (Wand_Of_Ice)
Wand of Ice
Type
Weapon
Class
One-handed Staff
Buy
50000z
Sell
25000z
Weight
80
Attack
110 / MATK 180
Required Lvl
175
Weapon Lvl
4
Slot
2
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A Staff which was used by a Ice Ghost.
Contains water magic. Beware of frostbite while using it.

INT +5, MATK +180.
Every 2 refine levels, MATK +15.
Indestructible in battle

Refine Level +7:
Increases Water and Holy elemental magic damage by 5%.

Refine Level +9:
Increases Water and Holy elemental magic damage by additional 10%.
Item Script
{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val; },{},{}
Dropped By

Illusion Dea Staff [2]   [One Hand]   Item ID# 550031 (Dea_Staff_IL)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
50
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A long staff engraved with the divine goddess of light.

Indestructible in battle

MATK +190
INT +6
VIT +2

Magical attacks have a certain chance to recover 150 SP per second for 4 seconds.

For each 3 Refine Levels:
Increases damage of Judex by 20%.

Refine Level +7:
Increases magical damage with Holy element by 15%.

Refine Level +9:
Increases damage of Judex by additional 30%.
Decreases after skill cast delay by 15%.

Refine Level +11:
When using Magnus Exorcismus:
Increases magical damage against enemies of every size by 20% for 15 seconds.

When equipped with Illusion Saint Robe:
MATK +50
Decreases after skill cast delay by 10%.

Refine Level of Illusion Dea Staff and Illusion Saint Robe is +7 or higher:
MATK +10%
ASPD +2

Total Refine Level of entire set at least +18:
Increases magical damage against monsters of every race by 20%.

Total Refine Level of entire set at least +22:
Decreases variable cast time by 15%.
Decreases after skill cast delay by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon; bonus bMatk,190; bonus bVit,2; bonus bInt,6; autobonus "{ bonus2 bSPRegenRate,150,1000; }",1,4000,BF_MAGIC; bonus2 bSkillAtk,"AB_JUDEX",20*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,15; if (.@r>=9) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AB_JUDEX",30; if (.@r>=11) { autobonus3 "{ bonus2 bMagicAddSize,Size_All,20; }",1000,15000,"PR_MAGNUS"; } } } },{},{}
Dropped By No Result

Illusion Staff of Bordeaux [2]   [One Hand]   Item ID# 26109 (Staff_Of_Bordeaux_IL)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
60 / MATK 180
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
High Mage
High Wizard
Professor
Description
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.

INT +3, DEX +2, MATK +180.

When Dragonology is mastered:
MATK +5%.
Reduces SP cost of all skills by 15%.
Every 3 refine levels: MATK +1% and reduces SP cost of all skills by 5%.

When equipped with Illusion Muffler:
Increases damage of Psychic Wave by 10%.

If refine level of Illusion Staff of Bordeaux and Illusion Muffler at least +7:
Increases damage of Earth Grave by 40%.

If total refine level of entire set at least +18:
Increases damage of Neutral and Earth elemental magic attack by 10%.

If total refine level of entire set at least +22:
Increases damage of Water elemental magic attack by 10%.

More Information on Combo:
Item Script
{ bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); } },{},{}
Dropped By No Result

Illusion Thorn Staff of Darkness [2]   [One Hand]   Item ID# 550030 (Thorn_Staff_IL)
Illusion Thorny Staff of Darkness
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
60
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
It is a staff surrounded by thorn vines and has a strong magical meaning.

Indestructible in battle

MATK +180
INT +3
DEX +3

For each Refine Level:
Ignores Magical Defense of monsters of every race, except Players, by 3%.

For each 2 Refine Levels:
Decreases after skill cast delay by 3%.

Refine Level +7:
MATK +7%
Decreases variable cast time by 7%.

Refine Level +9:
Increases magical damage against enemies of Holy element and monsters of Angel race by 20%.

Refine Level +11:
Increases magical damage with Poison, Shadow, Undead and Ghost element by 15%.

When equipped with Illusion Morpheus's Hood:
MATK +20

Refine Level of Illusion Thorny Staff of Darkness and Illusion Morpheus's Hood is +7 or higher:
Increases magical damage against enemies of every element by 10%.

Total Refine Level of entire set at least +18:
Increases magical damage against enemies of Shadow element and monsters of Demon race by 20%.

Total Refine Level of entire set at least +22:
Increases magical damage against enemies of every size by 15%.
Decreases fixed cast time by 0.5 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bMatk,180; bonus bInt,3; bonus bDex,3; bonus2 bIgnoreMdefRaceRate,RC_All,3*.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-3*.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-3*.@r; bonus bDelayrate,-3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-7; bonus bMatkRate,7; if (.@r>=9) { bonus2 bMagicAddRace,RC_Angel,20; bonus2 bMagicAddEle,Ele_Holy,20; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Undead,15; bonus2 bMagicAtkEle,Ele_Poison,15; bonus2 bMagicAtkEle,Ele_Dark,15; } } } },{},{}
Dropped By No Result

Intermediate Guild Member's Arc Wand [1]   [One Hand]   Item ID# 550005 (Woe_Wand2_Z)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
50
Attack
60 / MATK 140
Required Lvl
70
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,5*(.@r/2); bonus2 bMagicAddRace,RC_Player_Human,15+.@r; bonus2 bMagicAddRace,RC_Player_Doram,15+.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bMagicAddRace,RC_Player_Human,5; bonus2 bMagicAddRace,RC_Player_Doram,5; } if (.@r>=10) { bonus2 bVariableCastrate,"SA_LANDPROTECTOR",-30; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_DELUGE"; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VIOLENTGALE"; autobonus3 "{ bonus bNoGemStone; }",1000,10000,"SA_VOLCANO"; } },{},{}
Dropped By No Result

Intermediate Guild Member's Healing Staff [1]   [One Hand]   Item ID# 550004 (Woe_Healstaff2_Z)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
50
Attack
70 / MATK 145
Required Lvl
70
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bHealPower,10+.@r; bonus bDelayrate,-5; bonus2 bSkillUseSPrate,"AL_INCAGI",2+.@r; bonus2 bSkillUseSPrate,"AL_BLESSING",2+.@r; if (.@r>=7) bonus bHealPower,5; if (.@r>=9) bonus bHealPower,10; if (.@r>=10) autobonus3 "{ .@r = getrefine(); bonus bHealPower,25+(.@r-10); }",100,20000,"AL_HEAL"; },{},{}
Dropped By No Result

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