Renewal
.:Renewal Item Database:.
Weapon - All Guns

Illusion Butcher [2]   [Two Handed]   Item ID# 28254 (Butcher_IL)
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250
Attack
210
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
Rotating motorized firearm.
Its power was so great that it was named 'The Slayer'.

Every refine level, ATK + 10.
For each 15 base STR, increases ranged physical attack by 2%.

Refine Level +7, increases Fire Rain damage by 20%.
Refine Level +9, increases Round Trip damage by 15%.
Refine Level +11, increases physical damage against Brute and Angel by 30%.

When equipped with Illusion Boots:
ATK +10%.
Refine Level of Illusion Boots and Illusion Butcher is +7 or higher:
Increases ranged physical damage by 5%.

If total refine level of entire set at least +18:
Increases damage of Fire Rain by 20%,
Decreases skill cooldown time of Fire Rain by 2 seconds.

If total refine level of entire set at least +22:
Using Round Trip has a chance to increase ATK by 50 and Increases physical damage against Brute and Demon race monsters by 50% for 10 seconds.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; bonus2 bAddRace,RC_Demon,30; } } } },{},{}
Dropped By No Result

Illusion Gate Keeper DD [2]   [Two Handed]   Item ID# 28244 (Gate_KeeperDD_IL)
Illusion Gate Keeper-DD
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
130
Attack
240
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.

DEX +1. Deals Splash Damage.
For each 2 refine levels: Increases long ranged physical damage by 5%.

Refine Level +7: ASPD +15% (After attack delay -15%).

Refine Level +9: Increases long ranged physical damage by additional 5%.

Refine Level +11:
When dealing long ranged physical damage, has a chance to autocast Spread Attack Level 6.
(If user has higher Level, that Level will be autocast instead).

When equipped with Illusion Hot-blooed Headband:
ATK +10%.
If Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2.

If total refine level of entire set at least +18:
Increases long ranged physical damage by additional 10%.

If total refine level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bDex,1; bonus bSplashRange,1; .@val = 5*(.@r/2); if (.@r >= 7) { bonus bAspdRate,15; if (.@r >= 9) { .@val += 5; if (.@r >= 11) { bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1; } } } bonus bLongAtkRate,.@val; },{},{}
Dropped By No Result

Illusion Gold Lux [2]   [Two Handed]   Item ID# 32301 (Gold_Lux_IL)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
180
Attack
160
Required Lvl
120
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A decorative, beautiful golden revolver that commands attention.

HIT -10.

Every 2 refine levels, increases ranged physical attack by 3%.

Refine Level +7, increases damage of Desperado by 40%.
Refine Level +9, reduces cooldown time of Heat Barrel by 5 seconds.
Refine Level +11, increases damage of Fire Dance by 30%.

When equipped with Illusion Hot Blood Headband:
ATK +30

If refine level of Illusion Gold Lux andIllusion Hot Blood Headband at least +7:
ATK +5%

If total refine level of entire set at least +18:
Reduces damage taken from Small and Medium size monsters by 20%.

If total refine level of entire set at least +22:
Random chance to increase ATK by 100 and ranged physical attack by 15% for 10 sec when using Fire Dance.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } } },{},{}
Dropped By No Result

Inferno [1]   [Two Handed]   Item ID# 13162 (Inferno)
Type
Weapon
Class
Grenade Launcher
Buy
230000z
Sell
115000z
Weight
125
Attack
280
Required Lvl
65
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that propels bullets with blazing hellfire.
Item Script
{},{},{}
Dropped By No Result

Infinity Pistol [1]   [Two Handed]   Item ID# 13126 (Gun_Of_Infinite)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
50
Attack
175
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
Cannot be traded.
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
Item Script
{},{},{}
Dropped By No Result

Jungle Carbine [0]   [Two Handed]   Item ID# 13165 (Jungle_Carbine)
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70
Attack
170
Required Lvl
70
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
Critical Rate + 4, increases attack speed by 10%.
For every 3 Base DEX, HIT -1.
Item Script
{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Jungle Carbine [1]   [Two Handed]   Item ID# 13166 (Jungle_Carbine_)
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70
Attack
170
Required Lvl
70
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
Critical Rate + 4, increases attack speed by 10%.
For every 3 Base DEX, HIT -1.
Item Script
{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{}
Dropped By No Result

Justice Bomber [2]   [Two Handed]   Item ID# 840021 (Justice_Bomber)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
260
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher of justice that punishes evil.

ATK +5%, CON +2
Increases damage of Wild Fire by 5%.

Refine Level +5:
Increases damage of Wild Fire by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Wild Fire by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Last Dawn [2]   [Two Handed]   Item ID# 810027 (Last_Dawn)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
240
Attack
265
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle that does not lose its luster until the final battle.

ATK +5%, CON +2
Increases damage of Spiral Shooting by 5%.

Refine Level +5:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Spiral Shooting by additional 5%.
Increases damage of Only One Bullet by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Level 1 Gatling Gun [4]   [Two Handed]   Item ID# 830028 (aegis_830028)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
1
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A gatling gun that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 1 Grenade Launcher [4]   [Two Handed]   Item ID# 840023 (aegis_840023)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
1
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 1 Revolver [4]   [Two Handed]   Item ID# 800029 (aegis_800029)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
1
Slot
4
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A revolver that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

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