Renewal
.:Renewal Item Database:.
Weapon - Bow

Malangdo Crab [0]   [Two Handed]   Item ID# 18107 (Malang_Snow_Crab)
Malang Snow Crab
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
120
Required Lvl
50
Weapon Lvl
1
Slot
0
Range
5
Refineable
No
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
This item is account bound.
Rental Item
Crabs usually, live in sand or mud but this is used as a bow for some odd reason.
LUK + 3, Critical Damage +50%.
If Base level 100 or higher, long range physical damage +20%.
Item Script
{ bonus bLuk,3; bonus bCritAtkRate,50; if (BaseLevel>99) bonus bLongAtkRate,20; },{},{}
Dropped By No Result

Melon Wing [1]   [Two Handed]   Item ID# 700048 (Melon_Wing)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
90
Attack
160 / MATK 170
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Ranger
Shadow Chaser
Minstrel / Wanderer
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Metal Bow [1]   [Two Handed]   Item ID# 18116 (Metal_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
0
Attack
50
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Archer
Hunter
Bard / Dancer
Description
Cannot be traded
Bow coated with steel to increase its power.
If equipped by Hunter, ATK +10.
For every refine level, ATK +3 and increases long range physical attack by 1%.
If Base Level is 20 or higher, every 10 level ATK +5 (applies up to level 120).
Item Script
{ .@r = getrefine(); if (BaseJob == Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if (.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
Dropped By No Result

MH-P89-OS [2]   [Two Handed]   Item ID# 18179 (MH_P89_OS)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
120
Attack
170
Required Lvl
130
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.

ATK +3%.

Refine Level +7, increases long ranged physical damage by 7%.

Refine Level +9, reduces after skill delay of Severe Rainstorm by 2 seconds.

Refine Level +11, increases Severe Rainstorm damage by 15%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } } },{},{}
Dropped By No Result

MH-P89-OSAD [2]   [Two Handed]   Item ID# 700055 (MH_P89_AD)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
120
Attack
170
Required Lvl
170
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
An upgraded crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.

ATK +5%

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.

Refine Level +11:
Increases damage of Severe Rainstorm by 40%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",40; } } } },{},{}
Dropped By No Result

Minstrel Bow [1]   [Two Handed]   Item ID# 1725 (Bow_Of_Minstrel)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
170
Attack
120
Required Lvl
70
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Hunter
Bard / Dancer
Description
A bow that was made by a wandering bard, by remodeling an instrument. It has a beautiful curve and appearance, so it clears the user's spirit.

INT +2, SP Recovery + 10%.
Item Script
{ bonus bInt,2; bonus bSPrecovRate,10; },{},{}
Dropped By No Result

Mirage Wing [1]   [Two Handed]   Item ID# 18147 (Mirage_Wing)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90
Attack
160 / MATK 170
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Ranger
Shadow Chaser
Minstrel / Wanderer
Description
A Diva Wing that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

MATK +170
For each Level of Vulture's Eye: Perfect HIT +2.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Dracula Card:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,2*getskilllv("AC_VULTURE"); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Muqaddas Kahassu [2]   [Two Handed]   Item ID# 700076 (Mocadas_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
150
Attack
300
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Wind Hawk
Description
An bow created by combining holy relics and magical powers.

ATK +5%
Increases damage of Hawk Rush by 10%.

Refine Level +7:
Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.)

Refine Level +9:
Increases damage of Hawk Rush by additional 10%.

Refine Level +11:
Increases damage of Hawk Rush by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"WH_HAWKRUSH",10; if (.@r>=7) { bonus5 bAutoSpell,"SN_SHARPSHOOTING",max(getskilllv("SN_SHARPSHOOTING"),1),150,BF_LONG|BF_WEAPON,1; if (.@r>=9) { bonus2 bSkillAtk,"WH_HAWKRUSH",10; if (.@r>=11) { bonus2 bSkillAtk,"WH_HAWKRUSH",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Mystic Bow [0]   [Two Handed]   Item ID# 18103 (Mystic_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
170
Attack
75 / MATK 100
Required Lvl
105
Weapon Lvl
3
Slot
0
Range
5
Applicable Jobs
Ranger
Minstrel / Wanderer
Description
A small bow with magical powers.
INT +4, MATK +100.
Decreases SP consumption of Severe Rainstorm by 10.
Item Script
{ bonus bInt,4; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",10; },{},{}
Dropped By

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