.:Renewal Item Database:.
Weapon - Bow
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A high-quality bow made by the Paradise Group. ATK +5% For each Level of Vulture's Eye : Increases ranged physical damage by 1%. Base Level at least 105: Decreases variable cast time by 10%. Increases damage of Triangle Shot and Feint Bomb by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Triangle Shot and Feint Bomb by additional 25%. |
Item Script |
expand to view script{ .@a = getskilllv("AC_VULTURE"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; bonus2 bSkillAtk,"SC_FEINTBOMB",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; bonus2 bSkillAtk,"SC_FEINTBOMB",25; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser Minstrel / Wanderer |
---|---|
Description | A bow that contains the history of ancient war hero. The aura, which became more intense, began to show its natural ability. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Increases long ranged physical damage by 4%. Refine Level +7: Decreases Severe Rainstorm skill cooldown by 2 seconds. Refine Level +9: Increases damage of Severe Rainstorm by 15%. Refine Level +11: Increases damage of Severe Rainstorm by additional 10%. Increases long ranged physical damage by additional 15%. When equipped with Great Hero's Boots: DEX +10. Increases long ranged physical damage by additional 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } if (.@r>=9) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus2 bWeaponDamageRate,W_BOW,15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
120 Attack
205 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser |
---|---|
Description | An ancient hero's bow, handed down from the now forgotten royal family. The ancient power awakened and began to exert its natural power. It resonate with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Increases damage of Arrow Storm by 12%. Refine Level +7: Increases Attack Speed (Decreases Delay After Attack by 10%). Increases long ranged physical damage by 15%. Refine Level +9: Increases long ranged physical damage by additional 12%. Increases critical damage by 10%. Refine Level +11: Increases damage of Sharp Shooting by 20% Decreases after skill cast delay of all skills by 10%. When equipped with Great Hero's Boots: DEX +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; bonus2 bWeaponDamageRate,W_BOW,15; } if (.@r>=9) { bonus bLongAtkRate,12; bonus bCritAtkRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; bonus bDelayrate,-10; } },{},{} |
Dropped By | No Result |
Patent Scarlet Dragon Leather Bow [2] [Two Handed] Item ID# 700019 (Up_Scalet_Dragon_L_Bow) Awakened Scarlet Dragon Bow | |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
200 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A bow made of red dragon's leather on a highly elastic material. The dragon's power was inhabited and began to show its natural abilities. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Decreases after skill cast delay of all skills by 4%. Refine Level +7: Increases long ranged physical damage by 10% Increases physical damage against enemies of all sizes by 10%. Refine Level +9: Increases damage of Aimed Bolt by 35%. Refine Level +11: Decreases skill cooldown time of Aimed Bolt by 1 second. Decreases variable cast time of all skills by 10%. When equipped with Great Hero's Boots: DEX +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bDelayrate,-(.@r/3*4); if (.@r>=7) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,10; } if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus bVariableCastrate,-10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100 Attack
190 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | Prototype of automatic shooting bow with new technology. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Severe Rainstorm by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Severe Rainstorm by additional 15%. Refine Level +9: Decreases Severe Rainstorm skill cooldown by 2.5 seconds. Refine Level +11: Increases damage of Severe Rainstorm by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; } if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; } },{},{} |
Dropped By |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140 Attack
250 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A bow containing the pain of bereavement. ATK +10% Increases damage of Gale Storm by 10%. For each 2 Refine Levels: Increases damage of Arrow Storm by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Arrow Storm by additional 30%. Refine Level +11: Decreases Arrow Storm skill cooldown by 0.7 seconds. [Bonus by Grade] [Grade D]: Damage of Gale Storm +5%. [Grade C]: Damage of Gale Storm +8%, P.ATK +1. [Grade B]: Damage of Gale Storm +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"WH_GALESTORM",10; bonus2 bSkillAtk,"RA_ARROWSTORM",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RA_ARROWSTORM",30; if (.@r>=11) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"WH_GALESTORM",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"WH_GALESTORM",8; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"WH_GALESTORM",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140 Attack
250 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A bow containing the pain of bereavement. ATK +10% Increases damage of Crescive Bolt by 10%. For each 2 Refine Levels: Increases damage of Aimed Bolt by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Aimed Bolt by additional 30%. Refine Level +11: Decreases Aimed Bolt skill cooldown by 1 second. [Bonus by Grade] [Grade D]: Damage of Crescive Bolt +5%. [Grade C]: Damage of Crescive Bolt +8%, P.ATK +1. [Grade B]: Damage of Crescive Bolt +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",8; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140 Attack
250 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Abyss Chaser |
---|---|
Description | A bow containing the pain of bereavement. ATK +10% Increases damage of Frenzy Shot by 10%. For each 2 Refine Levels: Increases damage of Triangle Shot by 3%. Refine Level +7: Increases critical damage by 15%. Refine Level +9: Increases damage of Triangle Shot by additional 30%. Refine Level +11: Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D]: Damage of Frenzy Shot +5%. [Grade C]: Damage of Frenzy Shot +8%, P.ATK +1. [Grade B]: Damage of Frenzy Shot +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"ABC_FRENZY_SHOT",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",3*(.@r/2); if (.@r>=7) { bonus bCritAtkRate,15; if (.@r>=9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",30; if (.@r>=11) { bonus bLongAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"ABC_FRENZY_SHOT",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"ABC_FRENZY_SHOT",8; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"ABC_FRENZY_SHOT",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100 Attack
250 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A bow containing the pain of bereavement. ATK +10% Increases damage of Rythm Shooting by 10%. For each 2 Refine Levels: Increases damage of Severe Rainstorm by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Severe Rainstorm by additional 30%. Refine Level +11: Decreases Severe Rainstorm skill cooldown by 2 seconds. [Bonus by Grade] [Grade D]: Damage of Rythm Shooting +5%. [Grade C]: Damage of Rythm Shooting +8%, P.ATK +1. [Grade B]: Damage of Rythm Shooting +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",8; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",12; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
180 Attack
230 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A bow equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Bow. For each 2 Refine Levels: Increases damage of Gale Storm by 7%. For each 3 Refine Levels: Increases damage of Arrow Storm by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of Gale Storm +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WH_GALESTORM",7*(.@r/2); bonus2 bSkillAtk,"RA_ARROWSTORM",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"WH_GALESTORM",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 5 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A Bow designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Musical Lesson/Dancing Lesson: Increases ranged physical damage by 2%. Refine Level +9: Decreases Severe Rainstorm skill cooldown by 1 second. Increases damage of Severe Rainstorm by 25%. Refine Level +11: Decreases Severe Rainstorm skill cooldown by additional 1 second. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Severe Rainstorm by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON"); } if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; } if (.@r>=13) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } },{},{} |
Dropped By | No Result |
Rapid Fire [1] [Two Handed] Item ID# 18193 (Rapid_Fire_C_Bow_J) | |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
160 / MATK 170 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"SC_TRIANGLESHOT",30; },{},{} |
Dropped By | No Result |