Renewal
.:Renewal Item Database:.
Weapon - Knuckle

Raging Dragon Fist [2]   [One Hand]   Item ID# 1865 (Combo_Fist)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
70
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
It can deals fierce attack.

Increases damage of Chain Combo by 30%.

For each refine level:
ATK +4

Refine Level +9:
Increases damage of Combo Finish by 50%.
Refine Level +11:
Increases damage of Chain Crush Combo by 30%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30; },{},{}
Dropped By No Result

Rampage Arrow Booster Knuckle [0]   [One Hand]   Item ID# 560006 (PS_B_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Shura
Description
A Knuckle designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Call Spirits:
Increases ranged physical damage by 1%.

Refine Level +9:
MaxSP +10%
Increases damage of Rampage Blaster and Knuckle Arrow by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Rampage Blaster and Knuckle Arrow by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS"); } if (.@r>=9) { bonus bMaxSPrate,10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",25; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; } },{},{}
Dropped By No Result

Ray Knuckle [2]   [One Hand]   Item ID# 560002 (Ray_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
70
Attack
185
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
A knuckle with a shining ore blade found in a meteorite.
It resonates with Ancient Hero's Boots.

For each 2 refine levels, ATK +10.
For each 3 refine levels, increases Tiger Cannon damage by 4%.

Refine Level +9:
Increases Tiger Cannon damage by additional 15%.

Refine Level +11:
Reduces skill cooldown time of Tiger Cannon by 1 second.

When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } },{},{}
Dropped By No Result

Ray Knuckle-LT [2]   [One Hand]   Item ID# 560027 (Ray_Knuckle_LT)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
80
Attack
205
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Shura
Description
An improved version of a knuckle with a blade made of shiny ore found in a meteorite.
Resonates with Hero's Boots-LT.

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 4%.

Refine Level +7:
Increases damage of Tiger Cannon by additional 25%.
Increases damage of Gate of Hell by 30%.

Refine Level +9:
Decreases Tiger Cannon skill cooldown by 1 second.
Increases melee and ranged physical damage by 10%.

Refine Level +11:
MaxHP +10%
Increases damage of Gate of Hell by additional 15%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: melee and ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"SR_GATEOFHELL",30; bonus2 bSkillAtk,"SR_TIGERCANNON",25; if (.@r>=9) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; if (.@r>=11) { bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_GATEOFHELL",15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); },{},{}
Dropped By No Result

Requiem Knuckle [0]   [One Hand]   Item ID# 1840 (Thanos_Knuckle_J)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
150 / MATK 100
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
A knuckle given by the king.
It seems to have the effect of calming the soul of the dead.

MATK +100.
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%.
Indestructible in battle

Refine Level +5:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.
Item Script
{ .@r = getrefine(); .@b = 40; if (.@r>=5) .@b += (.@r-5)*15+20; bonus2 bAddRace2,RC2_BioLab,.@b; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Royal Knuckle [2]   [One Hand]   Item ID# 1870 (R_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
190
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Knuckles used by Glastheim Monks.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

Increase long range physical damage by 15%.
For each refine level, ATK +4.

Refine Level +9:
Increases damage of Rampage Blaster by 20%.

Refine Level +11:
Decreases Rampage Blaster skill cooldown by 1 second.
Increases physical damage against Undead and Angel monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,15; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{}
Dropped By No Result

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