Renewal
.:Renewal Item Database:.
Weapon - Musical Instrument

TE Woe Guitar [0]   [One Hand]   Item ID# 1932 (TE_Woe_Guitar)
WoE TE Guitar
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
40
Weapon Lvl
3
Slot
0
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
You cannot Trade this item.
Rental Items

** Extra option available in WoE TE area
Physical attack damage +40% against other players.
When dealing physical attacks, has a high chance of Poisoning the target.
Item Script
{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Poison,1000; },{},{}
Dropped By No Result

Thanos Violin [1]   [One Hand]   Item ID# 1933 (Thanos_Violin)
Thanatos Violin
Type
Weapon
Class
Musical Instrument
Buy
10z
Sell
5z
Weight
200
Attack
200 / MATK 130
Required Lvl
120
Weapon Lvl
4
Slot
1
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6, VIT +6, LUK -6.
Low chance to drain 5% of attack into HP and SP.
Increases long range physical attack by 20%.
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
MATK +130
Item Script
{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
Dropped By No Result
Obtainable FromGhost Palace

Thanos Violin-AD [2]   [One Hand]   Item ID# 570016 (Thanos_Violin_AD)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100
Attack
220
Required Lvl
190
Weapon Lvl
5
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
Thanos' violin remodeled with the addition of Tim Artnard's technology.

Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.

For each 2 Refine Levels:
ATK +10

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.

Refine Level +7:
Decreases variable cast time by 10%.
Increases damage of Severe Rainstorm by additional 15%.

Refine Level +9:
Decreases after skill cast delay of all skills by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
Increases ranged physical damage by 15%.

[Bonus by Grade]
[Grade D]: ATK +2%, Damage of Rhythm Shooting +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of Rhythm Shooting +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; } } } },{},{}
Dropped By No Result

Trumpet Shell [1]   [One Hand]   Item ID# 1940 (Trumpet_Shell)
Conch
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
60
Attack
125
Required Lvl
130
Weapon Lvl
4
Slot
1
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A flute made from a large shell.

For every refine level, INT +1 and DEX +1.

Refine Level +5:
Reverberation damage +10% and variable cast time of Reverberation -10%.
Refine Level +7:
Reverberation damage +20% and variable cast time of Reverberation -20%.
Refine Level +9:
Reverberation damage +40% and variable cast time of Reverberation -40%.
Item Script
{ .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r >= 9) ? 40 : ((.@r >= 7) ? 20 : ((.@r >= 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{}
Dropped By No Result

Trumpet Shell [2]   [One Hand]   Item ID# 570002 (Trumpet_Shell_K)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
70
Attack
160 / MATK 190
Required Lvl
100
Weapon Lvl
4
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A beating trumpet. It resonates with Ancient Hero's Boots.

MATK +190.
For each 2 refine levels, MATK +10.
For each 3 refine levels, Neutral elemental magic damage +4%.

Refine Level +9:
Increases Reverberation and Metallic Sound damage by 10%.

Refine Level +11:
Reduces fixed cast time of Reverberation by 0.5 seconds.

When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing physical or magical damage.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; } },{},{}
Dropped By No Result

Trumpet Shell-LT [2]   [One Hand]   Item ID# 570027 (Trumpet_Shell_K_LT)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100
Attack
160
Required Lvl
190
Weapon Lvl
5
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
An improved version of the conch trumpet that makes a mysterious sound.
Resonates with Hero's Boots-LT.

MATK +230
MATK +5%

Base Level at least 210:
SPL +2, S.MATK +1.

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases magical damage with every element by 4%.

Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 20%.

Refine Level +9:
Decreases fixed cast time of Reverberation by 0.5 seconds.
Decreases Metallic Sound skill cooldown by 2 seconds.

Refine Level +11:
Increases magical damage against enemies of every element by 15%.
Increases damage of Reverberation and Metallic Sound by additional 20%.

When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.

[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bMatk,230; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; if (.@r>=9) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillCooldown,"WM_REVERBERATION",-2000; if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"WM_METALICSOUND",20; bonus2 bSkillAtk,"WM_REVERBERATION",20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bMagicAtkEle,Ele_All,4*(.@r/3); },{},{}
Dropped By No Result

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