Renewal
.:Renewal Item Database:.
Weapon - One-handed Sword

Ice Falchion [0]   [One Hand]   Item ID# 1131 (Ice_Falchon)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
60
Attack
100
Required Lvl
40
Weapon Lvl
4
Slot
0
Property
Water
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An one-handed, formal dress sword imbued with the Water Property.
Enables use of Level 3 Cold Bolt.
Has a 1% chance of auto casting Level 3 Cold Bolt on the enemy when dealing physical attack.
Has a 5% chance to Freeze enemies when dealing physical attack.
Has a 0.1% chance to Freeze its user by 0.1% chance when dealing physical attack.
Item Script
{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; bonus2 bAddEff2,Eff_Freeze,10; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{}
Dropped By

Ice Falchion [3]   [One Hand]   Item ID# 13436 (Ice_Falchon_)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
60
Attack
100 / MATK 108
Required Lvl
40
Weapon Lvl
4
Slot
3
Property
Water
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
A one-handed, formal dress sword imbued with the Water property.
MATK +108
Enables use of Level 3 Cold Bolt.
Has a chance to autocast Level 3 Cold Bolt when dealing physical attack.
Item Script
{ bonus bAtkEle,Ele_Water; skill "MG_COLDBOLT",3; bonus3 bAutoSpell,"MG_COLDBOLT",3,100; },{},{}
Dropped By No Result

IDTest weapon [1]   [One Hand]   Item ID# 500000 (IDTest_weapon)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
1
Attack
100
Weapon Lvl
1
Slot
1
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
Physical attacks have a random chance to autocast Level 1 Cold Bolt.
Item Script
{ bonus3 bAutoSpell,"MG_COLDBOLT",1,1; },{},{}
Dropped By No Result

Illusion Excalibur [2]   [One Hand]   Item ID# 500030 (Excalibur_IL)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
100
Attack
120 / MATK 180
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Royal Guard
Description
A sword known to have been stuck in a rock in a far western country. It has divine powers over its own master.

MATK +180
MATK +5%

Decreases after skill cast delay by 5%.

Refine Level +7:
Increases damage of Genesis Ray by 15%.

Refine Level +9:
Increases magical damage with Neutral and Holy element by 15%.
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Genesis Ray by additional 25%.

When equipped with Illusion Herald of God:
MATK +50
Decreases variable cast time of all skills 10%.

Refine Level of Illusion Excalibur and Illusion Herald of God is +7 or higher:
Increases damage of Genesis Ray by additional 10%.

Total Refine Level of entire set at least +18:
Increases magical damage against monsters of every race by 20%.

Total Refine Level of entire set at least +22:
Decreases Genesis Ray skill cooldown by 1 second.
Decreases after skill cast delay by additional 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bDelayrate,-5; bonus bMatkRate,5; if (.@r>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; } } } },{},{}
Dropped By No Result

Illusion Immaterial Sword [2]   [One Hand]   Item ID# 13469 (Immaterial_Sword_IL)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
90
Attack
180
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
A sword with an intangible blade that appears to be formless.
Attack and collapse the subject's mind.

Drains 1 SP on each physical attack.
When dealing physical attack, has a 8% chance to drain 30% SP from enemy.

For each refine level:
Increases the chance to drain the SP of enemies by 2%.

Refine Level +12:
Increases SP drain from enemy by 20%.

When equipped with Illusion Cape of Ancient Lord:
MATK +100

If refine level of Illusion Immaterial Sword and Illusion Cape of Ancient Lord each is +7 or higher:
MATK +50

If total refine level of entire set is +18 or higher:
When dealing physical and specific attacks, has a chance to deal extra damage on bolt skills.

If total refine level of entire set is +22 or higher:
When dealing physical attacks, has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermillion and Heaven's Drive by 30% for 10 seconds.

Indestructible in battle

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; if (.@r >= 12) { .@val = 20; } bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val); bonus bAtkEle,Ele_Ghost; },{},{}
Dropped By No Result

Immaterial Sword [0]   [One Hand]   Item ID# 1141 (Immaterial_Sword)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
90
Attack
140
Required Lvl
40
Weapon Lvl
4
Slot
0
Property
Sense / Ghost
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An one-handed, formless sword imbued with the Ghost Property that can derange the enemy's mind.
Drains 30% of target's SP by a low chance when dealing physical attack.
Drain 1 SP from its owner on each attack.
Indestructible (except in upgrade attempts).
Item Script
{ bonus bAtkEle,Ele_Ghost; bonus3 bSPVanishRate,3,30,BF_WEAPON; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
Dropped By

Intermediate Guild Member's Flamberge [1]   [One Hand]   Item ID# 500006 (Woe_Onehand_Sword2_Z)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
70
Attack
130
Required Lvl
70
Weapon Lvl
3
Slot
1
Applicable Jobs
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,20+.@r; bonus2 bAddRace,RC_Player_Doram,20+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; } if (.@r>=10) autobonus3 "{ .@r = getrefine(); bonus bMaxHP,1000+((.@r-10)*50); }",1000,30000,"CR_DEVOTION"; },{},{}
Dropped By No Result

Invidia Bundle [2]   [One Hand]   Item ID# 500008 (Ep172_1h_Sword2)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180
Attack
210
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
Scientific instrument that was kept in the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Cart Tornado by 10%.
For each 3 refine levels: ATK +12.

Refine Level +7:
Increases damage of Cart Tornado by additional 15%.

Refine Level +9:
ASPD +10% (After attack delay -10%).

Refine Level +11:
Increases damage of Cart Tornado by additional 25%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; } },{},{}
Dropped By

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