Renewal
.:Renewal Item Database:.
Weapon - One-handed Sword

Pala [1]   [One Hand]   Item ID# 13444 (Pala)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
70
Attack
190
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An unusual type of weapon, mainly used for other stuff.
ASPD +8%.
Item Script
{ bonus bAspdRate,8; },{},{}
Dropped By No Result

Paradise Alchemist Sword [0]   [One Hand]   Item ID# 500034 (2Para_Sword_AM)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Alchemist
Description
A one-handed sword for beginners made by Paradise Group.

ATK +3%

Base Level at least 60:
Increases melee physical damage by 10%.

Base Level at least 75:
Increases damage of Cart Revolution by 10%.

Base Level at least 90:
Increases damage of Cart Revolution by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"MC_CARTREVOLUTION",10; if (BaseLevel>=90) bonus2 bSkillAtk,"MC_CARTREVOLUTION",15; },{},{}
Dropped By No Result

Paradise Crusader Sword [0]   [One Hand]   Item ID# 500033 (2Para_Sword_CR)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Crusader
Description
A one-handed sword for beginners made by Paradise Group.

MATK +160
MATK +3%

Base Level at least 60:
Decreases variable cast time by 10%.

Base Level at least 75:
Increases damage of Grand Cross by 10%.

Base Level at least 90:
Increases damage of Grand Cross by additional 15%.
Item Script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"CR_GRANDCROSS",10; if (BaseLevel>=90) bonus2 bSkillAtk,"CR_GRANDCROSS",15; },{},{}
Dropped By No Result

Paradise Genetic Sword [0]   [One Hand]   Item ID# 500037 (3Para_Sword_GN)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Genetic
Description
A high quality one-handed sword for beginners made by Paradise Group.

ATK +5%

For each Level of Sword Training:
Increases melee physical damage by 2%.

Base Level at least 105:
Decreases after skill cast delay by 5%.
Increases damage of Hell's Plant and Cart Tornado by 25%.

Base Level at least 110:
Decreases after skill cast delay by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Hell's Plant and Cart Tornado by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("GN_TRAINING_SWORD"); bonus bShortAtkRate,2*.@a; bonus bAtkRate,5*.@a; if (.@l>=105) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GN_HELLS_PLANT",25; bonus2 bSkillAtk,"GN_CART_TORNADO",25; if (.@l>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"GN_HELLS_PLANT",15; bonus2 bSkillAtk,"GN_CART_TORNADO",15; } } } },{},{}
Dropped By No Result

Paradise Royal Guard Sword [0]   [One Hand]   Item ID# 500036 (3Para_Sword_LG)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Royal Guard
Description
A high quality one-handed sword for beginners made by Paradise Group.

MATK +180
MATK +5%

For each Level of Faith:
Decreases variable cast time by 1%.

Base Level at least 105:
Increases magical damage with Neutral and Holy element by 10%.
Increases damage of Pressure and Genesis Ray by 25%.

Base Level at least 110:
Increases magical damage against enemies of every size by 15%.
Increases magical damage with Neutral and Holy element by 15%.

Base Level at least 115:
Increases damage of Pressure and Genesis Ray by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("CR_TRUST"); bonus bMatk,180; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"PA_PRESSURE",25; bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@l>=110) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; if (.@l>=115) { bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } } } },{},{}
Dropped By No Result

Paradise Super Novice Sword [0]   [One Hand]   Item ID# 500035 (2Para_Sword_NV)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A one-handed sword for beginners made by Paradise Group.

ATK +3%

Base Level at least 60:
Increases melee physical damage by 10%.

Base Level at least 75:
Increases damage of Bash by 20%.

Base Level at least 90:
Increases damage of Bash by additional 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"SM_BASH",20; if (BaseLevel>=90) bonus2 bSkillAtk,"SM_BASH",20; },{},{}
Dropped By No Result

Paradise Sword [0]   [One Hand]   Item ID# 500032 (1Para_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
A one-handed sword for beginners made by Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

Patent Light Blade [2]   [One Hand]   Item ID# 500017 (Up_Light_Blade)
Awakened Light Blade
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
130 / MATK 195
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Royal Guard
Description
A sword of light that is said to have been used by a warrior of the past.
It resonates with Great Hero's Boots.

MATK +195.

For each 2 refine levels:
MATK +15.

For each 3 refine levels:
Increases damage of Pressure and Genesis Ray by 5%.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases Holy elemental magic damage by 15%.

Refine Level +11:
Increases magical damage against all size by 15%.
Increases damage of Pressure and Genesis Ray by additional 15%.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } },{},{}
Dropped By No Result

Patent Red Lotus Sword [2]   [One Hand]   Item ID# 500013 (Up_Sword_Of_Bluefire)
Awakened Red Lotus Sword
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
100
Attack
200
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A sword with blue colored flame when unsheathed.
With a more intense flame, he began to demonstrate his natural ability.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.
For each 3 refine levels: Increases long ranged physical damage by 4%.

Refine Level +7:
Decreases SP Consumption of Cart Cannon by 10%.
Decreases variable cast time of all skills by 7%.

Refine Level +9:
Increases damage of Cart Cannon by 20%.

Refine Level +11:
Increases damage of Acid Demonstration by 10%.
Decreases variable cast time of all skills by additional 5%.

When equipped with Great Hero's Boots:
DEX +10.
Increases long ranged physical damage by additional 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7) { bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10; bonus bVariableCastrate,-7; } if (.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; } if (.@r>=11) { bonus bVariableCastrate,-5; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; } },{},{}
Dropped By No Result

Patent Slate Sword [2]   [One Hand]   Item ID# 500014 (Up_Slate_Sword)
Awakened Slate Sword
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
205
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A sword made of an ancient stone slab.
He recovered the power of the slate and began to show its natural ability.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.

For each 3 refine levels:
Increases damage of Cart Tornado by 10%.
Increases damage of Hell's Plant by 5%.

Refine Level +7:
Increases damage of Cart Tornado damage by additional 20%
Increases damage of Hell's Plant damage by additional 10%.

Refine Level +9:
Decreases after skill cast delay of all skills by 10%.

Refine Level +11:
MaxHP +10%.
Decreases after skill cast delay of all skills by additional 5%.

When equipped with Great Hero's Boots:
VIT +10.
Increases melee physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bDelayrate,-5; bonus bMaxHPrate,10; } },{},{}
Dropped By No Result

Platinum Shotel [1]   [One Hand]   Item ID# 13404 (Platinum_Shotel)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
150
Attack
130
Required Lvl
55
Weapon Lvl
4
Slot
1
Property
Neutral
Applicable Jobs
High Swordman
High Merchant
High Thief
Lord Knight
Whitesmith
Assassin Cross
Paladin
Stalker
Creator
Description
A sword whose blade is curved, designed to attack by bypassing the armor of the enemy.
CRIT +50.
Item Script
{ bonus bCritical,50; },{},{}
Dropped By

Poenitentia Gladius [2]   [One Hand]   Item ID# 500019 (Poenitentia_Gladius)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180
Attack
195 / MATK 250
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Imperial Guard
Description
A sword containing the pain of bereavement.

MATK +250
MATK +10%

Increases damage of Cross Rain by 10%.

For each 2 Refine Levels:
Increases damage of Genesis Ray by 4%.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Genesis Ray by additional 25%.

Refine Level +11:
Increases magical damage with Holy element by 10%.

[Bonus by Grade]
[Grade D]: Increases damage of Cross Rain by 5%.
[Grade C]: Increases damage of Cross Rain by 8%, S.MATK +1.
[Grade B]: Increases damage of Cross Rain by 12%, SPL +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,10; bonus2 bSkillAtk,"IG_CROSS_RAIN",10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,10; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"IG_CROSS_RAIN",5; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus2 bSkillAtk,"IG_CROSS_RAIN",8; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,1; bonus2 bSkillAtk,"IG_CROSS_RAIN",12; } } } },{},{}
Dropped By No Result

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