Renewal
.:Renewal Item Database:.
Weapon - One-handed Sword

Valorous Gladiator Blade [0]   [One Hand]   Item ID# 13410 (BF_Sword1)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
115
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
A sword favored by gladiators, it is especially designed for battles against DemiHumans.

STR +1, DEX +1.
Increases physical damage inflicted on DemiHuman monsters by 75%.
Ignores Physical Defense of DemiHuman monsters by 20%.
Indestructible.
Item Script
{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Victory Sword [2]   [One Hand]   Item ID# 500066 (Victory_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Biolo
Description
A one-handed sword containing the power of a hero who won the battle.

ATK +5%, POW +2
Increases damage of Explosive Powder by 5%.

Refine Level +5:
Increases damage of Explosive Powder by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Explosive Powder by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Explosive Powder by additional 5%.
Increases melee physical damage by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",5; if (.@r>=5) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Vivatus Fides Guardian Sword [2]   [One Hand]   Item ID# 500027 (Vivatus_F_G_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
200 / MATK 220
Required Lvl
210
Weapon Lvl
5
Slot
2
Applicable Jobs
Imperial Guard
Description
A guardian sword reborn with the power of true faith through a ritual of purification.

MATK +220

Increases damage of Genesis Ray by 10%.

For each 3 Refine Levels:
MATK +12

Refine Level +7:
Increases damage of Genesis Ray by additional 20%.

Refine Level +9:
Decreases Genesis Ray skill cooldown by 0.5 seconds.

Refine Level +11:
Increases damage of Genesis Ray by additional 25%.

Refine Level +12:
Increases magical damage with Holy and Neutral element by 15%.

[Bonus by Grade]
[Grade D]: Refine Level +11: Magic Damage against enemies of every element +15%.
[Grade C]: Damage of Genesis Ray +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; if (.@r>=9) { bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; if (.@g >= ENCHANTGRADE_B) { bonus bMatkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bSmatk,(.@r/3); bonus bSpl,(.@r/3); } } } },{},{}
Dropped By No Result

Vivatus Fides Rapier [2]   [One Hand]   Item ID# 500028 (Vivatus_F_Lapier)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
210
Required Lvl
210
Weapon Lvl
5
Slot
2
Applicable Jobs
Biolo
Description
A rapier reborn with the power of true faith through a ritual of purification.

Increases damage of Cart Cannon by 10%.

For each 3 Refine Levels:
ATK +12

Refine Level +7:
Increases damage of Cart Cannon by additional 20%.

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Cart Cannon by additional 25%.

Refine Level +12:
Increases ranged physical damage by 15%.

[Bonus by Grade]
[Grade D]: Refine Level +11: physical damage against enemies of every element +15%.
[Grade C]: Damage of Cart Cannon +15%.
[Grade B]: ATK +7%.
[Grade A]: POW +1, P.ATK +1 per 3 Refine Levels.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CARTCANNON",20; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"GN_CARTCANNON",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"GN_CARTCANNON",15; if (.@g >= ENCHANTGRADE_B) { bonus bAtkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bPAtk,(.@r/3); bonus bPow,(.@r/3); } } } },{},{}
Dropped By No Result

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