Renewal
.:Renewal Item Database:.
Weapon - Shotgun

Melon Shotgun [1]   [Two Handed]   Item ID# 820003 (Melon_Shotgun)
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
300
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

Mirage Shotgun [1]   [Two Handed]   Item ID# 28234 (Mirage_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300
Attack
180
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A Diva Shotgun that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

Deals Splash Damage.

For each 10 base STR:
Increases damage of Slug Shot by 7%.

Base STR is at least 110:
Increases damage of Slug Shot by additional 30%.

For each Level of Snake Eyes: ATK +2.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Dracula Card:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7; bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Muqaddas Saka [2]   [Two Handed]   Item ID# 820028 (Mocadas_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250
Attack
290
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An shotgun created by combining holy relics and magical powers.

Deals Splash Damage.

ATK +5%
Increases damage of Wild Fire by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +11:
Increases damage of Wild Fire by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bAtkRate,5; bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Novice Shotgun [0]   [Two Handed]   Item ID# 13181 (Novice_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
100
Attack
80
Weapon Lvl
1
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A shit gun adjusted for beginners. Still couldn't avoid the recoil from shooting.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result

Outlaw Cursed Shotgun [2]   [Two Handed]   Item ID# 820020 (Outlaw_Cursed_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun imbued with the curse of an outlaw.

ATK +5%, CON +2
Deals Splash Damage.
Increases damage of Wild Fire by 5%.

Refine Level +5:
Increases damage of Wild Fire by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Wild Fire by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Patent Demon Slayer Shot [2]   [Two Handed]   Item ID# 820001 (Up_Demon_S_Shot)
Awakened Demon Slayer Shot
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
295
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.

Deals Splash Damage.

For each 2 Refine Levels:
Increases ranged physical damage by 3%.

For each 3 Refine Levels:
MaxSP +2%

Refine Level +7:
Increases physical damage against enemies of Boss class, Demon and Undead race by 15%.

Refine Level +9:
When Platinum Alter is used:
Increases ATK by 50 and ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases damage of Banishing Buster and Shattering Storm by 35%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7) { bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; } },{},{}
Dropped By No Result

Peace Breaker [0]   [Two Handed]   Item ID# 13194 (P_BREAKER)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Peace Breaker [1]   [Two Handed]   Item ID# 13196 (P_BREAKER_)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By

Precision Shatter [2]   [Two Handed]   Item ID# 820004 (Precision_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
220
Attack
330
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Shatter.

For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 7%.

For each 3 Refine Levels:
Increases damage of Banishing Buster by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of The Vigilante at Night +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",7*(.@r/2); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Rolling Stone [1]   [Two Handed]   Item ID# 13154 (Rolling_Stone)
Type
Weapon
Class
Shotgun
Buy
12000z
Sell
6000z
Weight
90
Attack
135
Required Lvl
14
Weapon Lvl
1
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A heavy shotgun whose shots sound like flint striking against steel.
Inflicts splash damage.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Rolling Thunder [1]   [Two Handed]   Item ID# 13193 (R_THUNDER)
Type
Weapon
Class
Shotgun
Buy
1350000z
Sell
675000z
Weight
180
Attack
280
Required Lvl
120
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack.
Add a low chance of auto casting Level 5 Thunder Storm on the enemy when attacking.
HIT -10, reduces after-cast skill delay by 10%.
Item Script
{ bonus bSplashRange,1; bonus bHit,-10; bonus bAspdRate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,30; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Scrap Shatter [2]   [Two Handed]   Item ID# 820005 (Fourth_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
200
Attack
310
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ bonus bLongAtkRate,3*(getrefine()/4); },{},{}
Dropped By No Result

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