Renewal
.:Renewal Item Database:.
Weapon - Grenade Launcher

Level 1 Grenade Launcher [4]   [Two Handed]   Item ID# 840023 (aegis_840023)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
1
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 2 Grenade Launcher [4]   [Two Handed]   Item ID# 840024 (aegis_840024)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
2
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 3 Grenade Launcher [4]   [Two Handed]   Item ID# 840025 (aegis_840025)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
3
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 4 Grenade Launcher [4]   [Two Handed]   Item ID# 840026 (aegis_840026)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
4
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 5 Grenade Launcher [4]   [Two Handed]   Item ID# 840027 (aegis_840027)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
5
Slot
4
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Lust Boom [2]   [Two Handed]   Item ID# 840000 (Ep172_1h_Grenade)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
240
Attack
330
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A grenade launcher used by mercenaries who guarded the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Howling Mine by 10%.

For each 3 refine levels:
ATK +6, ASPD +10% (After attack delay -10%).

Refine Level +7:
Increases damage of Howling Mine by additional 10%.
Increases damage of Dragon Tail by 10%.

Refine Level +9:
Decreases Howling Mine and Dragon Tail skill cooldown by 1 second.

Refine Level +11:
Increases damage of Howling Mine by additional 25%.
When Crimson Marker has been used, Increases Damage of Dragon Tail by additional 25% for 10 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_H_MINE",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",10; bonus2 bSkillAtk,"RL_H_MINE",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; bonus2 bSkillCooldown,"RL_H_MINE",-1000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillAtk,"RL_H_MINE",25; } },{},{}
Dropped By

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