Renewal
.:Renewal Item Database:.
Weapon - Two-handed Staff

Flame Thunder Witch's Wand [1]   [Two Handed]   Item ID# 2041 (Jirant_Staff)
Witch's Thunder Flame Wand
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
270
Attack
200 / MATK 350
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Sorcerer
Description
A wand used by Gilant, who was called a rare witch.
The winding dragon amplifies the magical power of fire and wind and enhances its power.

MATK +350, INT +10, DEX +10.
Decreases variable cast time by 30%.

For each Level of Fire Walk:
Increases Fire elemental magic damage by 10%.

For each Level of Electric Walk:
Increases Wind elemental magic damage by 10%.

For each refine level:
Increases Fire and Wind elemental magic damage by additioanl 5%.
Ignore magic defense of enemies by 5%.
Increases damage of Fire Walk and Electric Walk by 30%.

Refine Level +7:
Inflicts Curse status when enemies are hit by Fire Walk.
Inflicts Silence status when enemies are hit by Electric Walk.

Refine Level +9:
Increases damage of Fire Walk and Electric Walk by 100%.

Refine Level +10:
Decreases fixed cast time by 70%.

When equipped with Necromancer's Manteau:
MATK +5%.
Decreases damage taken from Fire and Wind elemental attacks by 20%.

When equipped with Necromancer's Dress:
Enables the use Level 1 Increase Agility.

For each refine level of Witch's Thunder Flame Wand:
Increases damage of Electric Walk and Fire Walk by additional 30%.
Recovers 50HP when defeating monsters.

If Refine Level of Witch's Thunder Flame Wand is +7 or higher:
Enables the use of Increase Agility, skill level based on the refine level.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bInt,5; bonus bDex,10; bonus bVariableCastrate,-30; bonus2 bMagicAtkEle,Ele_Fire,(getskilllv("SO_FIREWALK")*10)+(.@r*5); bonus2 bMagicAtkEle,Ele_Wind,(getskilllv("SO_ELECTRICWALK")*10)+(.@r*5); bonus2 bSkillAtk,"SO_FIREWALK",.@r*30; bonus2 bSkillAtk,"SO_ELECTRICWALK",.@r*30; bonus2 bIgnoreMdefClassRate,Class_All,.@r*5; if (.@r>=7) { bonus3 bAddEffOnSkill,"SO_ELECTRICWALK",Eff_Silence,1000; bonus3 bAddEffOnSkill,"SO_FIREWALK",Eff_Curse,1000; } if (.@r>=9) { bonus2 bSkillAtk,"SO_FIREWALK",100; bonus2 bSkillAtk,"SO_ELECTRICWALK",100; } if (.@r>=10) bonus bFixedCastrate,-70; },{},{}
Dropped By No Result

Flush Detecting Staff [2]   [Two Handed]   Item ID# 640035 (F_Ein_BHSTAFF)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
180
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A Detecting Staff enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +350

Indestructible in battle

MATK +10%
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 20%.

Refine Level +7:
MATK +90
Decreases variable cast time by 15%.

Refine Level +9:
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases Magical Damage against enemies of every size by 20%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,350; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; bonus2 bSkillAtk,"AG_STORM_CANNON",20; bonus2 bSkillAtk,"AG_ALL_BLOOM",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bMatk,90; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; } } } } },{},{}
Dropped By No Result

Forest Staff [2]   [Two Handed]   Item ID# 2010 (Forest_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90
Attack
30 / MATK 230
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
A magic staff charged with massive power of Earth.

INT +3, MATK +230.
Increases damage of Earth Spike and Heaven's Drive by 10%.

When equipped with Forest Robe, Forest Shoes and Forest Orb:
Increases Earth elemental magic damage by 40%.
Decreases Fire elemental magic damage by 30%.
Increases damage taken from Fire elemental attacks by 50%.

Enchantable: Yes

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; },{},{}
Dropped By No Result

Fortified Staff [2]   [Two Handed]   Item ID# 640013 (Fourth_Bh_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
210
Attack
140 / MATK 240
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A weapon enhanced by using Etel's magical power.
New abilities that had not been discovered before began to emerge.

MATK +240.
Indestructible in battle

For each 2 refine levels:
Increases damage of Frozen Slash by 5%.

For each 4 refine levels:
Increases all elemental magic damage by 2%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5*(.@r/2); bonus2 bMagicAtkEle,Ele_All,2*(.@r/4); },{},{}
Dropped By No Result

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