Renewal
.:Renewal Item Database:.
Weapon - Two-handed Staff

Chain Jack Booster Staff [0]   [Two Handed]   Item ID# 640010 (CJ_B_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Warlock
Description
A Two-Handed Staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +230
MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Mystical Amplification:
Increases magical damage with Wind, Water and Ghost element by 1%.

Refine Level +9:
Decreases after skill cast delay by 10%.
Increases damage of Chain Lightning, Jack Frost and Soul Expansion by 25%.

Refine Level +11:
Increases magical damage against enemies of every size by 15%.
Increases magical damage with Wind, Water and Ghost element by additional 15%.

Refine Level +13:
Increases damage of Chain Lightning, Jack Frost and Soul Expansion by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER"); bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25; bonus2 bSkillAtk,"WL_JACKFROST",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=13) { bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; bonus2 bSkillAtk,"WL_JACKFROST",15; } },{},{}
Dropped By No Result

Crimson Staff [2]   [Two Handed]   Item ID# 2009 (Crimson_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90
Attack
30 / MATK 230
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
A magic staff charged with blazing power of fire.

INT +3, MATK +230.
Increases damage of Fire Bolt and Fire Ball by 10%.

When equipped with Crimson Robe, Crimson Shoes and Crimson Orb:
Increases Fire elemental magic damage by 40%.
Decreases Water elemental magic damage by 30%.
Increases damage taken from Water elemental attacks by 50%.

Enchantable: Yes

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Fire; bonus bInt,3; bonus2 bSkillAtk,"MG_FIREBOLT",10; bonus2 bSkillAtk,"MG_FIREBALL",10; },{},{}
Dropped By No Result

Crimson Strain Booster Staff [0]   [Two Handed]   Item ID# 640009 (CS_B_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Warlock
Description
A Two-Handed Staff designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

MATK +230
MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Mystical Amplification:
Increases Fire, magical damage with Earth and Neutral element by 1%.

Refine Level +9:
Decreases variable cast time by 10%.
Increases damage of Crimson Rock, Earth Strain and Comet by 25%.

Refine Level +11:
Increases magical damage against enemies of every size by 15%.
Increases Fire, magical damage with Earth and Neutral element by additional 15%.

Refine Level +13:
Increases damage of Crimson Rock, Earth Strain and Comet by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER"); bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WL_EARTHSTRAIN",25; bonus2 bSkillAtk,"WL_CRIMSONROCK",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=13) { bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; } },{},{}
Dropped By No Result

Crimson Two-Handed Staff [2]   [Two Handed]   Item ID# 2025 (Scarlet_Staff)
Crimson Staff
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100
Attack
100 / MATK 150
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Two-handed staff with red light radiance.
INT +5, MATK +150.
MATK increased by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: MATK +5 for every 10 Base Level.
Indestructible.
Item Script
{ .@r = getrefine(); bonus bInt,5; bonus bMatk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{}
Dropped By

Dea Staff [1]   [Two Handed]   Item ID# 2005 (Dea_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100
Attack
30 / MATK 220
Required Lvl
50
Weapon Lvl
3
Slot
1
Property
Holy
Applicable Jobs
High Acolyte
High Priest
Champion
Description
Carved with the figure of Thea, Goddess of the Divine Light.

MATK +220, INT +6, VIT +2.
A chance to recover 200 SP after when casting Heal.
For every 2 refine levels, MATK +1%.
Item Script
{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{}
Dropped By

Destiny Staff [2]   [Two Handed]   Item ID# 640037 (Destiny_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
110 / MATK 290
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A two-handed staff with the power to choose fate.

Indestructible in battle

MATK +290
MATK +5%, SPL +2
Increases damage of Frozen Slash by 5%.

Refine Level +5:
Increases damage of Frozen Slash by additional 10%.

Refine Level +7:
Increases Magical Damage with Water element by 5%.

Refine Level +9:
Increases damage of Frozen Slash by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Frozen Slash by additional 5%.
Increases damage of Rain of Crystal by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Water element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_RAIN_OF_CRYSTAL",15; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Detecting Staff [2]   [Two Handed]   Item ID# 2058 (Ein_BHSTAFF)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200
Attack
180 / MATK 330
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
A detector used to find special metals in the Einbech mine.
After the magic amplification effect was added to a lot of cases other than the intended use.

MATK + 330, MATK + 10%.

Indestructible in battle

Refine Level +7:
MATK +60. Decreases variable cast time by 10%.

Refine Level +9:
Increases Fire elemental magic damage by 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; if (.@r >= 7) { bonus bMatk,60; bonus bVariableCastrate,-10; } if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Fire,15; autobonus "{ bonus2 bMagicAddSize,Size_All,20; }",10,10000,BF_MAGIC; } if (.@r >= 11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

Devil God's Staff [0]   [Two Handed]   Item ID# 2029 (TStaff_Of_E_Slayer_J)
God of Time Wand
Type
Weapon
Class
Two-handed Staff
Buy
56000z
Sell
28000z
Weight
80
Attack
30 / MATK 155
Required Lvl
70
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A wand that has won against the genie and its followers.

MATK +155.

Refine Level +5:
Increases physical and magical damage against Demon God Morocc monster by 40%.
Decreases damage taken from Demon God Morocc monster by 10%.

Refine Level +7:
Increases physical and magical damage against Demon God Morocc monster by additional 60%.
Decreases damage taken from Demon God Morocc monster by additional 20%.

Refine Level +9:
Increases physical and magical damage against Demon God Morocc monster by additional 80%.
Decreases damage taken from Demon God Morocc monster by additional 40%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddDamageClass,1916,40; bonus2 bAddMagicDamageClass,1916,40; bonus2 bAddDefMonster,1916,10; bonus2 bAddMDefMonster,1916,10; if (.@r>=7) { bonus2 bAddDamageClass,1916,60; bonus2 bAddMagicDamageClass,1916,60; bonus2 bAddDefMonster,1916,20; bonus2 bAddMDefMonster,1916,20; } if (.@r>=9) { bonus2 bAddDamageClass,1916,80; bonus2 bAddMagicDamageClass,1916,80; bonus2 bAddDefMonster,1916,40; bonus2 bAddMDefMonster,1916,40; } },{},{}
Dropped By No Result

Devil Wing Staff [2]   [Two Handed]   Item ID# 640036 (Devil_Wing_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
140
Attack
95 / MATK 290
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A two-handed staff crafted to control demonic magic.

Indestructible in battle

MATK +290
MATK +5%, SPL +2
Increases damage of Soul Vulcan Strike by 5%.

Refine Level +5:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +7:
Increases Magical Damage with Ghost and Shadow element by 5%.

Refine Level +9:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Soul Vulcan Strike by additional 5%.
Increases damage of Mystery Illusion by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Shadow element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dim Glacier Staff [1]   [Two Handed]   Item ID# 640034 (D_Glacier_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240
Attack
150 / MATK 290
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A two-handed staff that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +290
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Diva Staff [1]   [Two Handed]   Item ID# 2035 (Diva_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240
Attack
120 / MATK 270
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Warlock
Expanded Supernovice
Shura
Sorcerer
Soul Reaper
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performance.

MATK +270.
For each refine level, increases Healing skills effectiveness by 2%.

Refine Level +7, MATK +4%.
Refine Level +9, MATK +4%.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{}
Dropped By No Result

Divine Cross [0]   [Two Handed]   Item ID# 2001 (Divine_Cross)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
150
Attack
120 / MATK 210
Required Lvl
70
Weapon Lvl
4
Slot
0
Property
Holy
Applicable Jobs
Priest
Monk
Description
This staff can be separated in two parts. It gives a holy strength when these two parts are intersected to make a cross.
MATK +210, DEX +4.
Reduces damage received from Undead and Demon race monsters by 15%.
[+ Spiritual Ring]
MATK +10%, DEX +2. Additional reduction to damage received from Undead and Demon race monsters by 10%.

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus bMatkRate,15; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
Dropped By

< 123456789 > Last »
back to top