Renewal
.:Renewal Item Database:.
Weapon - Two-handed Sword

Ebony Toe Nail [0]   [Two Handed]   Item ID# 1199 (Ebony_Toe_Nail)
Type
Weapon
Class
Two-handed Sword
Buy
56000z
Sell
28000z
Weight
100
Attack
250 / MATK 150
Required Lvl
120
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Eden Slayer I [0]   [Two Handed]   Item ID# 1192 (P_Slayer1)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
162
Required Lvl
26
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
A two hand sword created by the Paradise Group for beginner swordman.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Eden Slayer II [0]   [Two Handed]   Item ID# 1193 (P_Slayer2)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
185
Required Lvl
40
Weapon Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
A two hand sword created by the Paradise Group.
The sword is suitable for intermediate users.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Eden Slayer III [0]   [Two Handed]   Item ID# 1197 (P_Slayer3)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
60
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
A two hand sword created by the Paradise Group.
The sword is suitable for advanced users.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Enhanced Metal Two-Handed Sword [1]   [Two Handed]   Item ID# 21023 (Toughen_Metal_TH_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
120
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Knight
Crusader
Description
A metallic Two-Handed Sword made of oridecon created for experienced adventurers.
Can be enchanted by [Jumping Enchant Specialist] prontera (151, 187) .
Ignition Break damage +10%.
Every 1 refine level: ATK +8, MATK +3, ASPD +2.
Every 10 Base Level: ATK +7 (applies up to Base Level 150).
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RK_IGNITIONBREAK",10; bonus bAspdRate,2*.@r; bonus bMatk,3*.@r; bonus bBaseAtk,(8*.@r)+7*(min(BaseLevel,150)/10); },{},{}
Dropped By No Result

Evil Slayer Slaher Sword [1]   [Two Handed]   Item ID# 21010 (Tw_Sword_Of_Evil_Slayer)
Evil Slayer Sword
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
225
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Knight
Crusader
Description
This Two-Handed Sword was once used for vanquishing an evil slayer and his followers.
Increases physical damage against Demon and Undead monster by 10%.
Refined to +9, increase ATK by 5%.
Refined to +12, increase ATK by 7%.
Item Script
{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if (.@r>=9) { .@dmg = 5; if (.@r>=12) { .@dmg += 7; } bonus2 bAddRace,RC_All,.@dmg; } },{},{}
Dropped By No Result
Obtainable FromDevil's Tower

Execution Great Sword [2]   [Two Handed]   Item ID# 600041 (Execution_Great_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
420
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Dragon Knight
Description
A two-handed sword that executes everything in sight.

ATK +5%, POW +2.
Increases damage of Hack and Slasher by 5%.

Refine Level +5:
Increases damage of Hack and Slasher by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Hack and Slasher by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Hack and Slasher by additional 5%.
Increases damage of Storm Slash by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"DK_HACKANDSLASHER",5; if (.@r>=5) { bonus2 bSkillAtk,"DK_HACKANDSLASHER",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"DK_HACKANDSLASHER",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"DK_STORMSLASH",15; bonus2 bSkillAtk,"DK_HACKANDSLASHER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Executioner [0]   [Two Handed]   Item ID# 1169 (Executioner_)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
220
Attack
155
Required Lvl
48
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Applicable Jobs
Swordman
Knight
Crusader
Description
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monster.
Increases physical damage inflicted on DemiHuman monster by 20%, but increases physical damage received from DemiHuman monster by 10%.
Item Script
{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result
EnchantmentSocket Enchantable

Executioner [0]   [Two Handed]   Item ID# 1174 (Executioner_C)
Rental Executioner
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Items
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monster.
Increases physical damage inflicted on DemiHuman monster by 20%, but increases physical damage received from DemiHuman monster by 10%.
Impossible to refine this item.
Item Script
{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result

Executioner [0]   [Two Handed]   Item ID# 1194 (F_Executioner_C)
Rental Executioner
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Item
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monsters.
Increases physical damage inflicted on DemiHuman monsters by 20%, but increases physical damage received from DemiHuman monsters by 10%.
This item cannot be Dropped or Traded.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_Player_Human,-10; bonus bIgnoreDefRace,RC_Player_Human; },{},{}
Dropped By No Result

Executioner [0]   [Two Handed]   Item ID# 1195 (E_Executioner_C)
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result

Executioner [1]   [Two Handed]   Item ID# 1179 (Executioner__)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
220
Attack
155
Required Lvl
48
Weapon Lvl
4
Slot
1
Property
Darkness / Shadow
Applicable Jobs
Swordman
Knight
Crusader
Description
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monster.
Increases physical damage inflicted on DemiHuman monster by 20%, but increases physical damage received from DemiHuman monster by 10%.
Item Script
{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

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