.:Renewal Item Database:.
Weapon - One-handed Axe
Deflation Axe [2] [One Hand] Item ID# 1318 (Dofle_Axe) Dofle Axe | |
Type
Weapon
Class
One-handed Axe
Buy
50000z
Sell
25000z
Weight
180 Attack
180 Required Lvl 105 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | A strong and sharp axe with Dofle ornament. Enables use of Tomahawk Throwing Level 1. |
Item Script | { skill "ITM_TOMAHAWK",1; },{},{} |
Dropped By | No Result |
Deflation Axe [3] [One Hand] Item ID# 1321 (Dofle_Axe_) Dofle Axe | |
Type
Weapon
Class
One-handed Axe
Buy
50000z
Sell
25000z
Weight
180 Attack
180 Required Lvl 105 Weapon Lvl 4 Slot 3 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | A strong and sharp axe with Dofle ornament. Enables use of Tomahawk Throwing Level 1. |
Item Script | { skill "ITM_TOMAHAWK",1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
440 Attack
230 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A one-handed axe which is said to have changed for the destruction of the world. Indestructible in battle ATK +5%, POW +2 Increases damage of Triple Laser by 5%. Refine Level +5: Increases damage of Triple Laser by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Triple Laser by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Triple Laser by additional 5%. Increases critical damage by 20%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"MT_TRIPLE_LASER",5; if (.@r>=5) { bonus2 bSkillAtk,"MT_TRIPLE_LASER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"MT_TRIPLE_LASER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"MT_TRIPLE_LASER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
240 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A one-handed axe that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +210 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Diva Axe [1] [One Hand] Item ID# 1320 (Diva_Axe) | |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
180 Attack
180 / MATK 110 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Genetic |
---|---|
Description | A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. MATK +110. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |