Renewal
.:Renewal Item Database:.
Weapon - One-handed Axe

Illusion War Axe [2]   [One Hand]   Item ID# 1326 (War_Axe_IL)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
420
Attack
180
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
A bloodthirsty axe that has aided many warriors in battle.

STR +2, DEX +2, LUK +2.
Increases damage of Axe Tornado and Axe Boomerang by 100%.
Increases damage of Cart Tornado by 75%.

Indestructible in battle

Refine Level +7:
Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.

Refine Level +9:
Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.

When equipped with Illusion Shoes:
ATK + 40

If Refine Level of Illusion War Axe and Illusion Shoes each is +7 or higher:
Increases damage of Axe Boomerang by 15%.

If Total refine level of entire set at least +18: ATK +10%.

If total refine level of entire set at least +22: Ranged physical damage +10%.

More Information on Combo:
Item Script
expand to view script
{ bonus bStr,2; bonus bDex,2; bonus bLuk,2; .@r = getrefine(); if (.@r >= 9) { .@val = 40; } else if (.@r >= 7) { .@val = 20; } bonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val); bonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val); bonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val); },{},{}
Dropped By No Result

Intermediate Guild Member's Cleaver [1]   [One Hand]   Item ID# 520001 (Woe_One_Hand_Axe2_Z)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
100
Attack
130
Required Lvl
70
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,20+.@r; bonus2 bAddRace,RC_Player_Doram,20+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; } if (.@r>=10) { bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"AM_ACIDTERROR","NPC_CRITICALWOUND",1,100; } },{},{}
Dropped By No Result

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