Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Giant Axe [1]   [Two Handed]   Item ID# 1387 (Giant_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
400
Attack
330
Required Lvl
50
Weapon Lvl
3
Slot
1
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
An incredibly large axe that appears impossible to swing.

Increases damage of the skill Cart Termination by 15%.

[If Base STR >= 95]
HIT + 10, ASPD +3%.

More Information on Combo:
Item Script
{ bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if (readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; } },{},{}
Dropped By

Glacier Two-Handed Axe [0]   [Two Handed]   Item ID# 620017 (Glacier_T_Axe)
Glacier Mechanic Axe
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700
Attack
350 / MATK 180
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Mechanic
Description
A two-handed axe crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +180
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glorious Two-Handed Axe [0]   [Two Handed]   Item ID# 1382 (Krieger_Twohand_Axe1)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
220
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 70%.
Ignores physical defense of DemiHuman monsters by 25%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monster +5%.
[Slaughter] Lv 2 [(Refine-3) * (Refine-3) % physical damage bonus on DemiHuman targets, applies up to +14.]
Random chance to inflict Level 1 Critical Wound when dealing physical damage.

Refine Level +9:
Increases the chance of inflicting Critical Wound by 5%.
When using Mammonite or Cart Termination, has a chance to inflict Level 2 Critical Wound on target.

(Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items).
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if (.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Great Axe [0]   [Two Handed]   Item ID# 1364 (Great_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
180
Attack
187
Required Lvl
44
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A humongous, double bladed axe.

Enables Mammonite skill to knockback target by 5 cells.
When dealing physical attack, 15% chance to Stun the target.
Item Script
{ bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{}
Dropped By

Guardian Knight Battle Axe [2]   [Two Handed]   Item ID# 28141 (G_Knight_BattleAxe)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
270
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A huge two-handed axe used by Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

ATK +5%.
Decreases damage taken from Medium and Large size enemies by 10%.
Indestructible in battle

For each refine level: Increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Axe Tornado and Magma Eruption by 20%.
Decreases Axe Tornado skill cooldown by 1 second.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20; if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } } },{},{}
Dropped By No Result

Guillotine [0]   [Two Handed]   Item ID# 1369 (Guillotine)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
300
Attack
215
Required Lvl
44
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A huge guillotine blade welded to a handle for active decapitation.

Has a chance to causes Coma effect on DemiHuman monster when dealing physical attacks.
Regain 2 SP for each physical attack on a DemiHuman monster and 20 SP each time a DemiHuman monster is defeated.
Item Script
{ bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player_Human,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player_Human,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player_Human,20; },{},{}
Dropped By

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