Renewal
.:Renewal Item Database:.
Weapon - Two-handed Axe

Ignus Steel [1]   [Two Handed]   Item ID# 1392 (Ygnus_Stale)
Ygnus Stale
Type
Weapon
Class
Two-handed Axe
Buy
56000z
Sell
28000z
Weight
190
Attack
250
Required Lvl
95
Weapon Lvl
4
Slot
1
Property
Fire
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
A large axe made by a blacksmith from the fires of a volcano.
Adds a chance to inflict Burning status target or wielder when dealing physical attacks.
Indestructible (except in upgrade attempts).
Item Script
{ bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Burning,200; bonus2 bAddEff2,Eff_Burning,100; },{},{}
Dropped By

Illusion Doom Slayer [2]   [Two Handed]   Item ID# 620010 (Doom_Slayer_IL)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700
Attack
250
Required Lvl
120
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
An axe that is so huge and heavy that even the word 'extra-large' does not fit.

Indestructible in battle

Decreases variable cast time by 5%.

Base STR at least 100:
ATK +75

Refine Level +7:
Decreases variable cast time by additional 10%.

Refine Level +9:
Increases melee and ranged physical damage by 15%.
Increases physical damage against enemies of every size by 20%.

Refine Level +11:
Decreases after skill cast delay by 10%.

When equipped with Illusion Chain Mail:
ATK +50
Decreases after skill cast delay by additional 10%.

Refine Level of Illusion Doom Slayer and Illusion Chain Mail is +7 or higher:
ASPD +15% (Decreases after attack delay by 15%).

Total Refine Level of entire set at least +18:
Increases physical damage against enemies of every race by 20%.

Total Refine Level of entire set at least +22:
ATK +15%
Decreases variable cast time by 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (readparam(bStr)>=100) { bonus bBaseAtk,75; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus bLongAtkRate,15; bonus bShortAtkRate,15; if (.@r>=11) { bonus bDelayrate,-10; } } } bonus bVariableCastrate,-5; },{},{}
Dropped By No Result

Infinity Axe [1]   [Two Handed]   Item ID# 28105 (Axe_Of_Infinite)
Infinity Two-handed Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
50
Attack
265
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.

Indestructible in battle
Item Script
{},{},{}
Dropped By No Result

Intermediate Guild Member's Two-Handed Axe [1]   [Two Handed]   Item ID# 620001 (Woe_Twohand_Axe2_Z)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
150
Attack
195
Required Lvl
70
Weapon Lvl
3
Slot
1
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,25+.@r; bonus2 bAddRace,RC_Player_Doram,25+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus bAspdRate,10; } if (.@r>=10) autobonus3 "{ bonus bBreakWeaponRate,10000; }",10+(.@r-10),20000,"BS_OVERTHRUST"; },{},{}
Dropped By No Result

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