.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
170 Required Lvl 100 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Mechanic |
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Description | Mace specially made for beginner mechanic. It will show its true ability when equipped together with Beginner armor set. ASPD +10% (reduces after attack delay by 10%). Refine Level +7: Increases damage of Boost Knuckle by 15%. Beginner's set Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Mechanic's Mace ASPD +1. Increases ranged physical attack by 5%. For each 10 Base Level: ATK +3 (apply up to base level 150). Indestructible in battle |
Item Script | { bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
150 Required Lvl 100 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Supernovice |
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Description | It's over 99!!! Only the legendary novice can wield this mace. It will show it's true ability when equipped together with Beginner armor set. ASPD +10% (reduces after attack delay by 10%). Refine Level +7: Increases critical damage by 7%. Beginner's set Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots, Beginner's Ring, Beginner's Super Novice's Mace ASPD +1, ATK +40. For each 10 Base Level: ATK +3 (applies up to base level 150). Indestructible in battle |
Item Script | { bonus bUnbreakableWeapon; bonus bAspdRate,10; if (getrefine()>=7) { bonus bCritAtkRate,7; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150 Attack
170 Required Lvl 100 Weapon Lvl 4 Slot 0 Property Darkness / Shadow | |
Applicable Jobs | High Acolyte High Priest Champion |
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Description | A mace in the shape of a blood red cross infused with dark power. It's blood red color makes you feel uneasy. When dealing melee physical damage, has a chance to autocast Hell Inferno Level 1. Chance of activation increases by weapon's refine level. |
Item Script | { bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20); },{},{} |
Dropped By | No Result |
Obtainable From | Bio Laboratory Instance |
Blue Mace [1] [One Hand] Item ID# 16036 (Ru_Blue_Mace) Ru Blue Mace | |
Type
Weapon
Class
Mace
Buy
10z
Sell
5z
Weight
150 Attack
170 Required Lvl 100 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Shura |
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Description | Blue Mace which has destructive power. VIT +5, INT +5. When VIP status is active: ATK+ 20% Reduce 10% Cast time |
Item Script | { bonus bVit,5; bonus bInt,5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 1 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
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Description | A mace that is shabby and nonfunctional. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 2 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A mace that is shabby and nonfunctional. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 3 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
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Description | A mace that is shabby and nonfunctional. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 4 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A mace that is shabby and nonfunctional. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
10 / MATK 10 Weapon Lvl 5 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A mace that is shabby and nonfunctional. MATK +10 |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
160 / MATK 160 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
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Description | A special mace prepared for your rapid growth. MATK +160, ATK +3%. Increases Holy elemental magic damage by 3%. For each refine level: ATK +2, MATK +2. For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180) Indestructible in battle Refine Level +7: For each Level of Meditatio: Increases Holy elemental magic damage by additional 1%. Refine Level +9: Increases physical and magical damage against enemies of all sizes by 10%. When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring: MATK +20. Increases damage of Judex by 30%. For each 15 Base Level: Increases damage of Adoramus by 1%. (Up to Base Level 180) When using Manificat: Increases damage of Adoramus by additional 20% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ASPD +2. Increases critical damage by 10%. For each 15 Base Level: Increases damage of Duple Light by 2%. (Up to Base Level 180) When using Magnificat: Increases damage of Duple Light by additional 35% for 60 seconds. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,160; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,3; bonus bAtkRate,3; bonus bMatk,2*.@r; bonus bBaseAtk,2*.@r; bonus bMatk,3*(min(BaseLevel,180)/15); bonus bBaseAtk,3*(min(BaseLevel,180)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
105 Required Lvl 80 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
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Description | A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor. It is especially designed for battles against Demihuman. STR +1, DEX +1 Increases physical damage inflicted on Demihuman monsters by 75%. Randomly inflicts Stun status for 6 seconds when dealing melee physical attacls. Indestructible |
Item Script | { bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
130 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
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Description | A mace that will make a clear sound whenever you hit a target. Decreases variable cast time by 10%. For each refine level, ATK +4. Indestructible in battle Refine Level +9: Increases damage of Finger Offensive and Investigate by 50%. Refine Level +11: ATK +10%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; bonus2 bSkillAtk,"MO_INVESTIGATE",50; } if (.@r>=11) bonus bAtkRate,10; },{},{} |
Dropped By | No Result |