Renewal
.:Renewal Item Database:.
Weapon - Mace

Red Ether Bag [1]   [One Hand]   Item ID# 16010 (Red_Ether_Bag)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
100
Attack
15 / MATK 100
Required Lvl
102
Weapon Lvl
3
Slot
1
Applicable Jobs
Genetic
Description
A new bag created by the Alchemist Society that "A weapon girls love!"

MATK + 100.
Increases damage of Crazy Weed and Demonic Fire by 20%.

Each refine above +6 increases Crazy Weed and Demonic Fire skill damage by an additional 2%.
Item Script
{ .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } },{},{}
Dropped By

Red Square Bag [2]   [One Hand]   Item ID# 16001 (Red_Square_Bag)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
50
Attack
130
Required Lvl
50
Weapon Lvl
3
Slot
2
Applicable Jobs
High Swordman
High Acolyte
High Merchant
Lord Knight
High Priest
Whitesmith
Paladin
Champion
Creator
Description
The official suitcase of the Alchemist Society. Its unique design and bright red color is pupular among women.

MaxHP +200.
Increases Acid Terror and Demonstration skill damage by 20%.
Adds a chance a defeated monster will drop Potions.

If base STR at least 90: adds 5% chance of inflicting Stun status when dealing melee physical attacks.
Item Script
expand to view script
{ bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if (readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500; },{},{}
Dropped By

Refined Quadrille [0]   [One Hand]   Item ID# 1537 (Quadrille_C)
Type
Weapon
Class
Mace
Buy
1z
Sell
0z
Weight
0
Attack
193
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Acolyte
Priest
Monk
Description
Rental Item
A heavy and powerful iron mace with a rounded top.

Increases physical damage against Undead elemental monsters and Demon monsters by 40%.
Increases physical damage against DemiHuman monsters by 30%.

When VIP status active:
ATK +10, MATK +10.
Item Script
{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{}
Dropped By No Result

Relapse Cross [2]   [One Hand]   Item ID# 590015 (Fourth_1h_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
130
Attack
190 / MATK 210
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Cardinal
Description
A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.

MATK +210
Indestructible in battle

For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.

For each 4 Refine Levels:
Increases magical damage with every element by 2%.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_All,2*(getrefine()/4); },{},{}
Dropped By No Result

Robot's Arm [2]   [One Hand]   Item ID# 16033 (Robot's_Arm)
Type
Weapon
Class
Mace
Buy
30000z
Sell
15000z
Weight
300
Attack
195
Required Lvl
130
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Royal Guard
Shura
Genetic
Description
A mechanical arm that can be used as a weapon, is very similar to yours. But I think it is much more effective.
Indestructible (except in upgrade attempts).
CRIT +20.
Item Script
{ bonus bUnbreakableWeapon; bonus bCritical,20; },{},{}
Dropped By

Royal Alchemy Staff [2]   [One Hand]   Item ID# 32403 (G_Alchemist_Staff)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
200
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
Crafting Staff used by Glastheim Researchers.
Although beautiful in shape, but it is influenced by the magical power of Himmelmez.

Indestructible in battle

ATK +5%.
For each refine level: ATK +4.

Refine Level +9:
Increases damage of Crazy Weed by 20%.
Decreases Crazy Weed skill cooldown by 1 second.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000; bonus2 bSkillAtk,"GN_CRAZYWEED",30; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

Royal Pillar [2]   [One Hand]   Item ID# 32401 (R_Pillar)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
500
Attack
220
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A thick iron stick used for decorative purposes in Glastheim.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

Indestructible in battle

ATK +5%.
Every Refine Level, increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Arm Cannon and Knuckle Boost by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20; bonus2 bSkillAtk,"NC_ARMSCANNON",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

Royal Syringe [2]   [One Hand]   Item ID# 32402 (R_Syringe)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A laboratory syringes used in the Glastheim Institute.
It was made to heal people, but it is influenced by the magical power of Himmelmez.

Indestructible in battle

ATK +5%.
Every Refine Level, increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Cart Cannon and Spore Explosion by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

Ru Gold Mace [2]   [One Hand]   Item ID# 16037 (Ru_Gold_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
170
Required Lvl
120
Weapon Lvl
3
Slot
2
Applicable Jobs
Shura
Description
A golden mace with brutal power.
VIT +8, INT +8
Item Script
{ bonus bVit,8; bonus bInt,8; },{},{}
Dropped By No Result

Rubber Hammer [2]   [One Hand]   Item ID# 16099 (Ein_1HHAMMER)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
190
Attack
160
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.

MATK + 180, MATK + 7%.
Increases Healing effectiveness by 5%.
Increases damage of Adoramus by 10%.

Indestructible in battle

Refine Level +7:
Increases Holy elemental magic damage by 7%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Adoramus by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,180; bonus bUnbreakableWeapon; bonus bMatkRate,7; bonus bHealPower,15; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,7; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"AB_ADORAMUS",15; autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

RWC Memory Mace [1]   [One Hand]   Item ID# 16026 (RWC_Memory_Mace)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship).

AKT +30 for every 3 refine levels.

If refined to +6 or higher: ATK +5%.

If refined to +9 or higher:
Additional ATK +5%.
Has a chance to autocast Weapon Perfection Level 1 when dealing phsyical attack.

Set Bonus
If equipped with RWC 2012 Ring:
ATK +5 for every refine level on weapon.
These set bonuses do not work with the card-slotted RWC accessories

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r/3)*30; if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,10; } if (.@r>=6) { bonus2 bAddRace,RC_All,5; } },{},{}
Dropped By No Result

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