Renewal
.:Renewal Item Database:.
Weapon - Mace

TE Woe Mace [0]   [One Hand]   Item ID# 16025 (TE_Woe_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
120
Required Lvl
40
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Rental Item

Indestructible in battle

*Effects in WoE TE area

Increases physical damage against Players by 40%.
Random chance to inflict Freeze status when dealing physical damage.
Increases your Healing skills effectiveness by 5%.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Freeze,1000; bonus bHealPower,5; },{},{}
Dropped By No Result

Thanos Hammer [1]   [One Hand]   Item ID# 16028 (Thanos_Hammer)
Thanatos Hammer
Type
Weapon
Class
Mace
Buy
10z
Sell
5z
Weight
300
Attack
180 / MATK 120
Required Lvl
120
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Royal Guard
Shura
Genetic
Description
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP.
Drains 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +120.
Item Script
{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; }
Dropped By No Result
Obtainable FromGhost Palace

Thanos Hammer-AD [2]   [One Hand]   Item ID# 590020 (Thanos_Hammer_AD)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
200 / MATK 190
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Bishop
Description
Thanos' hammer remodeled with the addition of Tim Artnard's technology.

Indestructible in battle

MATK +190

Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.

For each 2 Refine Levels:
ATK +10
MATK +10

For each 3 Refine Levels:
Increases damage of Duple Light by 18%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).
Increases magical damage with Holy element by 15%.

Refine Level +9:
ATK +5%, MATK +5%
Increases damage of Duple Light by additional 30%.

Refine Level +11:
Increases damage against enemies of every size by 15%.
Increases melee physical damage by 15%.

[Bonus by Grade]
[Grade D]: ATK +3%, Damage of Petitio +10%.
[Grade C]: Ranged physical damage +15%, P.ATK +1.
[Grade B]: Damage of Petitio +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",18*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bAspdRate,10; if (.@r>=9) { bonus bMatkRate,5; bonus bAtkRate,5; bonus2 bSkillAtk,"AB_DUPLELIGHT",30; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus bShortAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; bonus2 bSkillAtk,"CD_PETITIO",10; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"CD_PETITIO",10; } } } },{},{}
Dropped By No Result

Thorn Staff of Darkness [1]   [One Hand]   Item ID# 1664 (Thorn_Staff_)
Type
Weapon
Class
Mace
Buy
10z
Sell
5z
Weight
70
Attack
60 / MATK 160
Required Lvl
75
Weapon Lvl
4
Slot
1
Property
Darkness / Shadow
Applicable Jobs
High Mage
High Acolyte
High Priest
High Wizard
Champion
Professor
Description
Thorn Surrounded by Strong Magical Sticks.

MATK +160, INT +3, DEX +3
For every refine level, pierces 1% magic defense of target when dealing magical attack.
For every 2 refine levels, reduces after cast skill delay by 3%.
Item Script
{ bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayrate,-.@r*3/2; bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result

Thunder Hammer [3]   [One Hand]   Item ID# 16049 (Mace_of_Trust)
Thunderclap Hammer
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
200
Attack
130
Required Lvl
50
Weapon Lvl
3
Slot
3
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Hammer imbued with the power of lightning.
It is said that the original performance can be demonstrated by regaining the power of the gale.

Refine Level +7:
Increases physical damage against Fish monsters by 10%.
Increases physical damage against Water monsters by 10%.

Refine Level +9:
Increases physical damage against Fish monsters by additional 15%.
Increases physical damage against Water monsters by additional 15%.
Item Script
{ .@r = getrefine(); bonus bAtkEle,Ele_Wind; bonus bUnbreakableWeapon; if (.@r>=7) { .@val = 10; if (.@r>=9) .@val += 15; bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddRace,RC_Fish,.@val; } },{},{}
Dropped By No Result

Tourist Mace [0]   [One Hand]   Item ID# 16006 (Tourist_Mace)
Traveler's Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
50
Attack
45
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Mace that world tour travelers want to have.

INT + 1, AGI + 1.
Item Script
{ bonus bInt,1; bonus bAgi,1; },{},{}
Dropped By No Result

Trial Genetic's Mace [1]   [One Hand]   Item ID# 16064 (Probation_Mace)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
140
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Genetic
Description
Mace for Genetics who are more or less used to handling blunt weapons.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Cart Cannon by 20%.
For each 10 Base Level: ATK +6 (up to Base Level 160).

Indestructible in battle

Refine Level +7:
For each Level of Pharmacy: ATK +3.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP +10%, MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"GN_CARTCANNON",20; .@val = 6*(min(BaseLevel,160)/10); if (getrefine()>=7) { .@val += 3*getskilllv("AM_PHARMACY"); } bonus bBaseAtk,.@val; },{},{}
Dropped By No Result

Tuna [0]   [One Hand]   Item ID# 16016 (Tuna)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
50
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
Rental Item
A high quality fish that is being used as a club since it is frozen solid.

When dealing physical attack, has a chance to Stun the enemy and autocast Bash Level 5 (if a higher level of this skill is learnt, it will case the learnt level).

Has a low chance to Freeze its wearer.

If Base Level is at least 100: ATK +20.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20; bonus2 bAddEff2,Eff_Freeze,100; if (BaseLevel>99) bonus bBaseAtk,20; },{},{}
Dropped By No Result

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