.:Renewal Item Database:.
Weapon - Mace
Type
Weapon
Class
Mace
Buy
23000z
Sell
11500z
Weight
80 Attack
84 Required Lvl 14 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A simple flail that consists of a thin mace attached to a chain of iron links. |
Item Script | {},{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Mace
Buy
23000z
Sell
11500z
Weight
80 Attack
84 Required Lvl 14 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A simple flail that consists of a thin mace attached to a chain of iron links. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
120z
Sell
60z
Weight
70 Attack
23 Required Lvl 2 Weapon Lvl 1 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A heavy bludgeon that makes a handy weapon in a pinch. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
120z
Sell
60z
Weight
70 Attack
23 Required Lvl 2 Weapon Lvl 1 Slot 3 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A heavy bludgeon that makes a handy weapon in a pinch. |
Item Script | {},{},{} |
Dropped By | |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Mace
Buy
120z
Sell
60z
Weight
70 Attack
23 Required Lvl 2 Weapon Lvl 1 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A heavy bludgeon that makes a handy weapon in a pinch. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Coolant Injection [1] [One Hand] Item ID# 32405 (Coolant_Injection_J) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Genetic |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"AM_ACIDTERROR",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
140 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | Injection designed to inject coolant into the overheated cart. Increases ranged physical damage by 10%. Indestructible in battle For each refine level, ATK +1%. Refine Level +9, increases art Cannon by 25%. Refine Level +11, increases ranged physical damage by additional 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bLongAtkRate,10; bonus bAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GN_CARTCANNON",25; if (.@r>=11) bonus bLongAtkRate,15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80 Attack
80 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Mace with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level higher than 70: Every 10 levels, ATK +5. Indestructible. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
180 Attack
210 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A mace that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +210 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
400 Attack
400 / MATK 160 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Mechanic |
---|---|
Description | A mace that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +160 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Diva Mace [1] [One Hand] Item ID# 16058 (Diva_Mace) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Expanded Supernovice Royal Guard Shura Genetic |
---|---|
Description | A weapon of unknown origin with the magical power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. MATK +110. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When combined with Labyrinth Baphomet Card: ATK +10%. Normal attack inflicts splash damage. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
190 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A Mace designed to help adventurers grow. Cannot be refined normally. Indestructible in battle MATK +160 ATK +2% MATK +2% For each Refine Level: ATK +3 MATK +3 For each 15 Base Level: ATK +3 MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Meditatio: Increases melee physical damage by 1%. Increases magical damage with Holy element by 1%. Refine Level +9: Decreases variable cast time by 10%. Decreases after skill cast delay by 10%. Increases damage of Judex and Duple Light by 25%. Refine Level +11: Increases Magic Damage against enemies of every size by 15%. Increases magical damage with Holy element by additional 15%. Refine Level +13: Increases damage of Judex and Duple Light by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bAtkRate,2; bonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15); bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25; bonus2 bSkillAtk,"AB_JUDEX",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=13) { bonus2 bSkillAtk,"AB_DUPLELIGHT",15; bonus2 bSkillAtk,"AB_JUDEX",15; } },{},{} |
Dropped By | No Result |