Renewal
.:Renewal Item Database:.
Weapon - Mace

Flail [3]   [One Hand]   Item ID# 1511 (Flail_)
Type
Weapon
Class
Mace
Buy
16000z
Sell
8000z
Weight
90
Attack
69
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Flail [3]   [One Hand]   Item ID# 1512 (Flail__)
Type
Weapon
Class
Mace
Buy
16000z
Sell
8000z
Weight
90
Attack
69
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Item Script
{},{},{}
Dropped By No Result

Flush Rubber Hammer [2]   [One Hand]   Item ID# 590049 (F_Ein_1HHAMMER)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
190
Attack
170
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Cardinal
Description
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +210

Indestructible in battle

MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.

Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Adoramus and Arbitrium +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Adoramus and Arbitrium +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,210; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bHealPower,15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20; bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",15; bonus2 bSkillUseSP,"CD_ARBITRIUM_ATK",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillUseSP,"CD_ARBITRIUM_ATK",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; } } } } },{},{}
Dropped By No Result

Furious Dragon Fighting [1]   [One Hand]   Item ID# 1868 (Combo_Fist_J)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
40
Attack
140 / MATK 100
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Shura
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"CH_CHAINCRUSH",30; },{},{}
Dropped By No Result

Gene Rod [1]   [One Hand]   Item ID# 32406 (Gene_Rod_J)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 110
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Genetic
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"GN_CRAZYWEED",30; },{},{}
Dropped By No Result

Gene Rod [2]   [One Hand]   Item ID# 16094 (Gene_Rod)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
140
Attack
195
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A rod decorated with crystals called the essence of genetics.

Increases damage of Crazy Weed by 20%.
For each refine level, ATK +4.

Indestructible in battle

Refine Level +9:
Increases damage of Crazy Weed by additional 30%.

Refine Level +11:
Decreases Crazy Weed skill cooldown by 2 seconds.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000; },{},{}
Dropped By No Result

Glacier Mace [0]   [One Hand]   Item ID# 590038 (Glacier_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
180
Attack
210 / MATK 210
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A mace crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +210
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glacier Mechanic Mace [0]   [One Hand]   Item ID# 590039 (Glacier_M_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
400
Attack
400 / MATK 160
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Mechanic
Description
A mace crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +160
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glorious Morning Star [0]   [One Hand]   Item ID# 1546 (Krieger_Onehand_Mace1)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
130
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Increases physical attack against DemiHuman monster by 75%.
Ignores phsyical defense of Demihuman monster by 20%.
Indestructible (except in upgrade attempts).

[Refine Rate +6 or higher]
Ignores phsyical defense of Demihuman monster by 5%.
ASPD +5%.
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine Rate +9 or higher]
Adds a chance to Stun opponents when dealing physical damage.
ASPD +5%.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if (.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Golden Mace [1]   [One Hand]   Item ID# 1524 (Golden_Mace)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
110
Required Lvl
40
Weapon Lvl
4
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
A mace forged out of pure gold.
Increases physical damage inflicted on Undead monster by 10%.
Indestructible (except in upgrade attempts).
Item Script
{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
Dropped By
EnchantmentSocket Enchantable

Golden Mace [2]   [One Hand]   Item ID# 1539 (Golden_Mace_)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
110
Required Lvl
40
Weapon Lvl
4
Slot
2
Applicable Jobs
Acolyte
Priest
Monk
Description
A mace forged out of pure gold.
Increases physical damage inflicted on Undead monster by 10%.
Indestructible (except in upgrade attempts).
Item Script
{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Good Morning Star [0]   [One Hand]   Item ID# 1536 (Good_Morning_Star)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
120
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.
ATK +50%.
Impossible to refine this item.
Item Script
{ bonus2 bAddClass,Class_All,50; },{},{}
Dropped By No Result

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