Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Bearer's Shadow Pendant [Shadow Earring]   Item ID# 24185 (S_Bearers_Pendent)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
ATK +5.
Each 2 refines, ATK +1.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1.
If total refine levels of entire set is +45 or higher:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,5+(.@r/2); },{},{}
Dropped By No Result

Bearer's Shadow Pendant II [Shadow Earring]   Item ID# 24321 (S2_Bearers_Pendent)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
ATK +5, MAXHP +1%.
Refine Level +7: MAXHP +2%.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant II
All Stats +1.
If total refine levels of entire set is at least +45:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of the entire set increase MaxHP by 1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,5; if (.@r >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val; },{},{}
Dropped By No Result

Bearer's Shadow Shield [Shadow Shield]   Item ID# 24182 (S_Bearers_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +5.
Each 2 refines, DEF +1.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1.
If total refine levels of entire set is +45 or higher:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5+(.@r/2); },{},{}
Dropped By No Result

Bearer's Shadow Shoes [Shadow Footgear]   Item ID# 24181 (S_Bearers_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
MaxSP +50.
Each 2 refines, MaxSP +5.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1.
If total refine levels of entire set is +45 or higher:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,50+(5*(.@r/2)); },{},{}
Dropped By No Result

Bearer's Shadow Shoes II [Shadow Footgear]   Item ID# 24338 (S2_Bearers_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
MaxSP +50, MaxHP +1%.
Refine Level +7: MaxHP +2%.

[Bearer's II Shadow set]
Bearer's Shadow Armor II, Bearer's Shadow Pendant II, Bearer's Shadow Shoes II
All Stats +1.
If total refine levels of entire set at least +25:
Enable unlimited effect of Endure.
MaxHP -35%. MaxHP increased by (total refine levels of set)%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,50; if (.@r >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; } },{},{}
Dropped By No Result

Bearer's Shadow Weapon [Shadow Weapon]   Item ID# 24183 (S_Bearers_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A glove that can draw the wearer's potential ability.
MaxHP +100.
Each 2 refines, MaxHP +10.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1.
If total refine levels of entire set is +45 or higher:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bMaxHP,100+(10*(.@r/2)); },{},{}
Dropped By No Result

Bearers Shadow SynthesisBox    Item ID# 23872 (Bs_Sha_M_S_10)
Bearer's Shadow Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Bearer's Shadow Equipment.
You can get 1 Bearer's Shadow Equipment when combining the required materials.

[Required Materials]
50x Tiger's Footskin
25x Shadowdecon

[Obtainable Items]
Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Weapon, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

BearerShadow Mix    Item ID# 23249 (BearersShadow_Mix)
Bearer's Shadow Thump Box
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Bearer's Shadow Thump Box.

If you combine 3 of any of the Bearer's Shadow Equipments which are refined to +7 or higher, you can obtain 1 Bearer's Shadow Armor II or Bearer's Shadow Shoes II.
The Refine Level of the materials does not affect the result.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Bearfoot Special    Item ID# 12073 (Str_Dish08)
Type
Healing Item
Class
n/a
Buy
60000z
Sell
30000z
Weight
5
Description
One of the finest dishes from Louyang, a delicacy made from a bear's meaty foot.

Effect: STR +8
Heal: 15% HP, 6% SP
Duration: 20 minutes
Item Script
{ sc_start SC_STRFOOD,1200000,8; percentheal 15,6; },{},{}
Dropped By No Result

Beast Powder    Item ID# 12670 (Beast_Powder)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
10
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Beast's Leather Shoes [1]   [Footgear]   Item ID# 470122 (Beast_Leather_Shoes)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60
Defense
15
Required Lvl
200
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Leather shoes made with the motif of a Moonlight.

MaxHP +1500, MaxSP +150

Refine Level +7:
MATK +3%

Refine Level +9:
MATK +5%, S.MATK +5

Refine Level +11:
Decreases fixed cast time of all skills by 0.8 seconds.
Decreases variable cast time of all skills by 10%.

When equipped with Moonlight Card:
Decreases fixed cast time of all skills by 0.2 seconds.
S.MATK +15

When equipped with Sealed Moonlight Card:
Decreases fixed cast time of all skills by 0.2 seconds.

When equipped with Furious Moonlight Card:
For each 3 Refine Levels of equipped Shoes:
Increases magical damage with every element by 4%.

[Additional Options by Grade]
[Grade D]: RES +30, MRES +30
[Grade C]: Magical Damage against enemies of every size +15%
[Grade B]: SPL +3
[Grade A]: S.MATK +7
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; if (.@r>=7) { bonus bMatkRate,3; if (.@r>=9) { bonus bSMatk,5; bonus bMatkRate,5; if (.@r>=11) { bonus bFixedCast,-800; bonus bVariableCastrate,-10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,30; bonus bRes,30; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,15; if (.@g>=ENCHANTGRADE_B) { bonus bSpl,3; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,7; } } } } },{},{}
Dropped By No Result

Beast's Leather Shoes Combination Scroll    Item ID# 101345 (Bs_Item_M_S_57)
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Required Lvl
200
Description
A Combination Scroll that explains how to craft Beast's Leather Shoes.

[Required Materials]
50x Tiger Skin
250x Zelunium

[Beast's Leather Shoes(1)]
Leather shoes made with the motif of a Moonlight.

MaxHP +1500, MaxSP +150

Refine Level +7: MATK +3%.

Refine Level +9: MATK +5%, S.MATK +5.

Refine Level +11:
Decreases fixed cast time by 0.8 seconds.
Decreases variable cast time by 10%.

When equipped with Moonlight Card:
Decreases fixed cast time by 0.2 seconds.
S.MATK +15

When equipped with Sealed Moonlight Card:
Decreases fixed cast time by 0.2 seconds.

When equipped with Furious Moonlight Card:
For each 3 Refine Levels of equipped Shoes:
Increases magical damage with every element by 4%.

[Bonus by Grade]
[Grade D]: RES +30, MRES +30
[Grade C]: Magical damage against enemies of every size +15%
[Grade B]: SPL +3
[Grade A]: S.MATK +7
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

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