Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Judex Shadow Shoes [Shadow Footgear]   Item ID# 24496 (S_Judex_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Arch Bishop
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

Increases magical damage against enemies of every size by 3%.

For each 3 Refine Levels:
Increases magical damage against enemies of every size by 2%.
Item Script
{ bonus2 bMagicAddSize,Size_All,3+2*(getrefine()/3); },{},{}
Dropped By No Result

Judge Hat [0]   [Upper & Middle Head]   Item ID# 5371 (Hat_Of_Judge)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
30
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
The helmet worned by capable judge. It exsist for justice.
LUK + 1, Max SP + 30
Item Script
{ bonus bLuk,1; bonus bMaxSP,30; },{},{}
Dropped By No Result

Judge Hat SynthesisBox    Item ID# 23882 (Bs_Item_M_S_22)
Judge Hat Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Judge Hat combination method is explained in this Combination Scroll.

[Required materials]
Taeguk Plate 150 ea.
Zelunium 30 ea.

[Korean Judge Hat(1)]
Hat of famous judge.
Reduces variable cast time of all skills by 6%. Reduces after attack delay by 6%.
Refine Level +7:
MDEF +2. Reduces damage taken from Demihuman monsters by 2%.

[Swordman,Merchant,Thief,Monk,Taekwon]
Every 2 refine levels: ATK +1%.
[Mage,Acolyte,Soul Linker,Ninja]
Every 2 refine levels: MATK +1%.
[Archer,Gunslinger]
Every refine level: Ranged physical attack +1%.

When VIP status active: All Stats +1, Reduces damage taken from Demihuman monsters by 10%.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Judgement Slasher [1]   [One Hand]   Item ID# 28777 (Judgement_Slasher_J)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"ASC_METEORASSAULT",30; },{},{}
Dropped By No Result

Judgement Slasher [2]   [One Hand]   Item ID# 28765 (Judgement_Slasher)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
110
Attack
195
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
One of the lost and forgotten Judgement Daggers.
It is said this dagger will shows its true ability when used together with Repent Slasher.

When equipped with Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 40%.

For each 2 Refine Levels of Repent Slasher and Judgement Slasher:
ATK +8.

If total refine level of entire set at least +16:
Increases damage of Cross Impact and Counter Slash by 20%.

If total refine level of entire set at least +18:
ATK +12%.

If total refine level of entire set at least +20:
Increases damage of Meteor Assault and Soul Destroyer by 20%.
Item Script
{},{},{}
Dropped By No Result

Juergen Card [Weapon]   Item ID# 27202 (Jurgen_Card)
Jurgen Card
Type
Card
Class
Weapon Card
Buy
n/a
Sell
n/a
Weight
1
Pre/Suffix
Jurgen
Description
'There must be a lot of people who want to see me. I have an obligation to show my face.' - Juergen Wigner
Item Script
{},{},{}
Dropped By No Result

Juggernaut [0]   [Footgear]   Item ID# 470027 (Juggernaut)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Shoes said to be worn by Rebellions during military operations.

MDEF +10, MaxHP +3%, MaxSP +3%.

Enables the use of Level 1 Improve Concentration.

Decreases Rich's Coin skill cooldown by 3 seconds.

When Fallen Angel is mastered:
ASPD +20% (After attack delay -20%).
Decreases SP Consumption of Fire Dance by 20.

When Anti-Material Blast mastered:
Bypass 100% of hard defense of Normal, Boss and DemiHuman monsters when performing a physical attack.
Autocast Level 1 Rich's Coin when using Hammer of God skill.

For each level of Banishing Buster skill:
Decreases fixed cast time of Banishing Buster by 20%.
Increases damage of Banishing Buster by 60%.

For each level of Fire Rain skill:
Increases physical damage dealt to enemies of all sizes by 4%.
Increases damage of Fire Rain by 50%.

For each level of Howling Mine skill:
Decreases after skill cast delay of all skills by 8%.
Increases damage of Howling Mine by 40%.

Refine Level +5: MaxHP +7%, MaxSP +7%.

Refine Level +7: MaxHP +10%, MaxSP +10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AC_CONCENTRATION",1; bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); bonus2 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); bonus2 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); bonus bDelayrate,-8*getskilllv("RL_H_MINE"); bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); if (getskilllv("RL_FALLEN_ANGEL") == 1) { bonus bAspdRate,20; bonus2 bSkillUseSP,"RL_FIREDANCE",20; } if (getskilllv("RL_AM_BLAST") == 5) { bonus2 bIgnoreDefRaceRate,RC_All,100; bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{}
Dropped By No Result

Juggernaut [1]   [Footgear]   Item ID# 470028 (Juggernaut_)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AC_CONCENTRATION",1; bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); bonus2 bAddClass,Class_All,4*getskilllv("RL_FIREDANCE"); bonus2 bSkillAtk,"RL_FIREDANCE",50*getskilllv("RL_FIREDANCE"); bonus bDelayrate,-8*getskilllv("RL_H_MINE"); bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); if (getskilllv("RL_FALLEN_ANGEL") == 1) { bonus bAspdRate,20; bonus2 bSkillUseSP,"RL_FIREDANCE",20; } if (getskilllv("RL_AM_BLAST") == 5) { bonus2 bIgnoreDefRaceRate,RC_All,100; bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{}
Dropped By No Result

Juho Necktie [1]   [Upper Head]   Item ID# 18512 (Necktie_Of_Tippler)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
1
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Have a good drink and have a good mood! However, be careful when drinking too much.

Reduces after skill delay by 3%.

When equipped with Blush:
MDEF +5. Every 10 seconds HP -10 and SP -5.

Refine Level +7, reduce after cast delay additionally by 4%.
Refine Level +9, reduce after cast delay additionally by 5%.
Item Script
{},{},{}
Dropped By No Result

Juice Mix Package    Item ID# 25246 (Juice_Package)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A package containing a mix of juice.
Can't be traded with another account.
Item Script
{},{},{}
Dropped By No Result

Juicy Fruit    Item ID# 12789 (Juicy_Fruit)
Type
Usable Item
Class
n/a
Buy
2z
Sell
1z
Weight
10
Applicable Jobs
Every Job
Description
Can't be traded with other account
Eat more fruit to get healty body.
Item Script
{},{},{}
Dropped By No Result

Jujube    Item ID# 11530 (Jujube)
Type
Healing Item
Class
n/a
Buy
10z
Sell
5z
Weight
10
Description
Not Available

[iRO Description]
Not Available
Item Script
{ itemheal 30,0; },{},{}
Dropped By No Result

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