Renewal
.:Renewal Item Database:.
 

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Magical Booster Amplifier    Item ID# 23308 (Magical_Booster_Amplifier)
Magic Booster Remote Control
Type Delayed-Consumable Class n/a Buy n/a Sell n/a Weight 1
Description Remote control that changes the frequency of Magic Booster, transforming the ability.

Give 2 Random Options to Magical Booster.
Caution! - When a Random Option is given, the card slot of Magical Booster is reset. Also, there is a chance that Magical Booster can be transformed into Crimson Booster.
Item Script
{ /*upgradeui 23308;*/ },{},{}
Dropped ByNo Result

Magical Booster SynthesisBox    Item ID# 23840 (Bs_Item_M_S_31)
Magical Booster Combination Scroll
Type Delayed-Consumable Class n/a Buy n/a Sell n/a Weight 1
Description Magical Booster combination method is explained in this Combination Scroll.

[Required materials]
Dark Red Scale Piece 150 ea.
Zelunium 20 ea.

[Magical Booster(1)]
A tool that amplifies your ability to control your brain waves.
It is possible to attach the amplification chip to give the ability.
Item Script
{ /*synthesisui 23840;*/ },{},{}
Dropped ByNo Result

Magical Earring (Shadow) [Shadow Pendant]   Item ID# 24021 (S_Magical_Earring)
Magical Shadow Earring
Type Shadow Gear Class Shadow Pendant Buy n/a Sell n/a Weight 0
Applicable Jobs
Every Job
Description A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
Reduce variable cast time by 1%.
Refined to +7 or higher, reduce variable cast time by 2%.
[Magical Shadow Set]
Magical Shadow Weapon
Magical Shadow Earring
Magical Shadow Pendant
Every refine level, MATK +1.
If total combined refine levels the entire set is +23 or higher, MATK +1%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus bMaxHP,[email protected]*10; bonus bVariableCastrate,-([email protected]>=7)?2:1; },{},{}
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Magical Feather [1]   [Upper Head]   Item ID# 19211 (Magical_Feather_K)
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 3
Defense 5Required Lvl 10Armor Lvl 1Slot 1
Applicable Jobs
Every Job
Description A winged hairband wore by priest whose fought demons.
Increases the attack and defense power against specific element.

Random chance to autocast Level 1 Holy Light when dealing physical damage.

Increases physical damage against Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.

For each 3 refine levels:
Increases damage of Holy Light by 100%.
Increases SP Consumption of all skills by of Holy Light by 10.

Refine Level +7:
Increases physical damage against Poison, Holy, Ghost, Shadow and Undead elemental monsters by 5%.

Refine Level +9:
Decreases damage taken from Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.

Refine Level +12:
Increases the rate of autocasting Holy Light.


Base Level 10
Item Script
{ [email protected] = getrefine(); bonus bUseSPrate,10*([email protected]/3); bonus2 bSkillAtk,"AL_HOLYLIGHT",100*([email protected]/3); if ([email protected]>=9) { bonus2 bSubEle,Ele_Undead,17; bonus2 bSubEle,Ele_Ghost,17; bonus2 bSubEle,Ele_Poison,17; bonus2 bSubEle,Ele_Holy,17; bonus2 bSubEle,Ele_Dark,17; } else if ([email protected]>=7) { bonus2 bAddEle,Ele_Undead,10; bonus2 bAddEle,Ele_Ghost,10; bonus2 bAddEle,Ele_Poison,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Dark,10; } else { bonus2 bAddEle,Ele_Undead,5; bonus2 bAddEle,Ele_Ghost,5; bonus2 bAddEle,Ele_Poison,5; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Dark,5; } if ([email protected]>=12) { [email protected] = 1; } bonus5 bAutoSpell,"AL_HOLYLIGHT",[email protected],10,BF_SHORT|BF_WEAPON,1; bonus5 bAutoSpell,"AL_HOLYLIGHT",[email protected],5,BF_LONG|BF_WEAPON,1; },{},{}
Dropped ByNo Result

Magical Foxtail Staff [2]   [One Hand]   Item ID# 1692 (Magical_Foxtail)
Magic Foxtail Staff
Type Weapon Class One-handed Staff Buy 100000z Sell 50000z Weight 60
Attack 120 / MATK 260Required Lvl 140Weapon Lvl 3Slot 2
Applicable Jobs
Summoner
Description The dragonfly and the foxtail give a feeling of very strong energy when holding it.

MATK +260
MaxSP +100
For every 3 refine level: MATK +2%, MaxSP +1%.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
{ bonus bMaxSP,100; [email protected] = getrefine(); bonus bMatkRate,2*([email protected]/2); bonus bMaxSPrate,[email protected]/2; if ([email protected]>=7) { [email protected] = min([email protected],10)-7; bonus bBaseAtk,(24*[email protected])+48; bonus bMatk,(52*[email protected])+104; } bonus bUnbreakableWeapon; },{},{}
Dropped By
Combat Basilisk
(0.01%)
Antler Scaraba
(0.01%)

Magical Lithography    Item ID# 12371 (Magical_Lithography)
Type Taming Item Class n/a Buy 20z Sell 10z Weight 5
Description Tablet that has strong magic inscribed. Golem likes it.
Item Script
{ pet 1040; },{},{}
Dropped ByNo Result

Magical Modification Permit    Item ID# 9529 (Ein_Ddbox2)
Type Delayed-Consumable Class n/a Buy n/a Sell n/a Weight 1
Description Permit to enchant an Einbech weapon with a special ability.
Can be modified with magical abilities.

[Enchantable Items]
Grinder Huuma Shuriken
Rubber Hammer
Welding Wand
Detecting Staff
Metal Detector Mk47
Jewel Detector Mk47
Blocking Spear
Saw Axe
Claw Sword
Safety Knuckles
Safety Whip
Safety Manual
Safety Lute
Safety Saber
Safety Foxtail
Bolt Crusher
Bolt Shooter
Bolt Revolver
Item Script
{ /* upgradeui 9529; */ },{},{}
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Magical Moon Cat [1]   [Upper Head]   Item ID# 18970 (Magical_Moon_Cat)
Magical Moon Cat Hat
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 10
Defense 5Required Lvl NoneArmor Lvl 1Slot 1
Applicable Jobs
Every Job
Description A zodiac cat got fooled by rat, back to the moon to train.
All Stats +3.
Enables use of Level 1 Monster's Cry.
Reduces after cast skill delay by 5%.
Reduces variable cast time by 5%.

Every two refine levels, reduces variable cast time and after cast skill delay by 1%.
Item Script
{ skill "ALL_CATCRY",1; bonus bAllStats,3; bonus bDelayrate,-5-(getrefine()/2); bonus bVariableCastrate,-5-(getrefine()/2); },{},{}
Dropped ByNo Result

Magical Pencil (Shadow) [Shadow Earring]   Item ID# 24023 (S_Magical_Pendant)
Magical Shadow Pendant
Type Shadow Gear Class Shadow Earring Buy n/a Sell n/a Weight 0
Applicable Jobs
Every Job
Description A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.
Max SP +50.
Refined to +7 or higher, Max SP +1%.
[Magical Shadow Set]
Magical Shadow Weapon
Magical Shadow Earring
Magical Shadow Pendant
Every refine level, MATK +1.
If total combined refine levels the entire set is +23 or higher, MATK +1%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus bMaxHP,[email protected]*10; bonus bMaxSP,50; if ([email protected]>6) { bonus bMaxSPrate,1; } },{},{}
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Magical Powder    Item ID# 12656 (Magical_Powder)
Type Usable Item Class n/a Buy 3000z Sell 1500z Weight 20
Applicable Jobs
Every Job
Description Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped ByNo Result

Magical Reactor Blueprint    Item ID# 6982 (Reactor_A_MATK_)
Auxiliary Reactor Magic
Type Miscellaneous Class n/a Buy n/a Sell n/a Weight 1
Description A reactor designed to increase magic damage.
MARS_01 Maybe you will learn something when you take it to him.
Item Script
{},{},{}
Dropped ByNo Result

Magical Ring [1]   [Accessory]   Item ID# 28377 (Magical_Ring)
Type Armor Class Accessory Buy n/a Sell n/a Weight 10
Required Lvl 20Armor Lvl 1Slot 1
Refineable No
Applicable Jobs
Every Job
Description A magic ring that used to amplify the magical power.

Increases Fire, Water, Wind and Earth elemental magic damage by 5%.

For each 5 Base Level:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 1%.
Item Script
{ bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; } },{},{}
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