Renewal
.:Renewal Item Database:.
 

Items Listed From A-Z
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S Grade Coin Bag    Item ID# 12616 (Sgrade_Pocket)
Type Usable Item Class n/a Buy 20z Sell 10z Weight 1
Applicable Jobs
Every Job
Description A bag containing coin A, coin B and some other stuff too. If you are lucky, you can even get Seagod's Anger.
Item Script
{ getgroupitem(IG_Sgrade_Pocket); },{},{}
Dropped By
Professor Celia
(50%)
Stalker Gertie
(50%)
Paladin Randel
(50%)
Gypsy Trentini
(50%)
Clown Alphoccio
(50%)
Creator Flamel
(50%)
Champion Chen
(50%)

S-Atk    Item ID# 29170 (Reactor_S_ATK)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description ATK +50.

Refine Level +7:
Random chance to increase ATK by 150 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bBaseAtk,50; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bBaseAtk,150; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped ByNo Result

S-Avoid    Item ID# 29172 (Reactor_S_Avoid)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description Perfect dodge +5.

Refine Level +7:
Random chance to increase Perfect dodge by 100 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bFlee2,5; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bFlee2,100; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped ByNo Result

S-Cri    Item ID# 29175 (Reactor_S_CRI)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description Critical +10

Refine Level +7:
Random chance to increase Critical by 100 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bCritical,10; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bCritical,100; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped ByNo Result

S-Matk    Item ID# 29171 (Reactor_S_MATK)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description MATK +100.

Refine Level +7:
Random chance to increase MATK by 150 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bMatk,100; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bMatk,150; }",.@c,.@t,BF_MAGIC; } },{},{}
Dropped ByNo Result

S-MaxHP    Item ID# 29173 (Reactor_S_MHP)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description MaxHP +2500.

Refine Level +7:
Adds a chance of restoring HP by 7500 for 3 seconds when dealing physical attacks.
MaxHP +7500.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bMaxHP,2500; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bMaxHP,7500; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped ByNo Result

S-Quick    Item ID# 29174 (Reactor_S_Quick)
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description Decreases variable cast time of all skills by 10%.

Refine Level +7:
Random chance to Decreases variable cast time and skill delay by 100% for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bVariableCastrate,-100; bonus bDelayrate,-100 }",.@c,.@t,BF_MAGIC; } },{},{}
Dropped ByNo Result

S.MATK 1Lv    Item ID# 310984 (SMATK_1Lv)
S.MATK Lv1
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description S.MATK +1
Item Script
{ bonus bSmatk,1; },{},{}
Dropped ByNo Result

S.MATK 2Lv    Item ID# 310985 (SMATK_2Lv)
S.MATK Lv2
Type Card Class Enchant Buy n/a Sell n/a Weight 0
Description S.MATK +2
Item Script
{ bonus bSmatk,2; },{},{}
Dropped ByNo Result

Sabbath [Two Handed]   Item ID# 1365 (Sabbath)
Type Weapon Class Two-handed Axe Buy 20z Sell 10z Weight 230
Attack 120Required Lvl 44Weapon Lvl 4
Property Darkness / Shadow
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife.

Increases critical attack on Undead monster by 50%.
Causes Coma effect on Demon monster by a low chance.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
Dropped By
Whitesmith Harword / Whitesmith Howard
(17.5%)
Whitesmith Harword / Mastersmith Howard
(17.5%)

Sabbatical Handkerchief    Item ID# 1000503 (Sanctuary_Sudarium)
Type Miscellaneous Class n/a Buy n/a Sell n/a Weight 0
Description A necessary handkerchief needed to purify false beliefs in weapons.
Item Script
{},{},{}
Dropped ByNo Result

Saber [2]   [One Hand]   Item ID# 1126 (Saber)
Type Weapon Class One-handed Sword Buy 49000z Sell 24500z Weight 100
Attack 115Required Lvl 27Weapon Lvl 3Slot 2
Applicable Jobs
Swordman Merchant Thief Knight Blacksmith Assassin
Crusader Rogue Alchemist
Description A heavy one-handed cavalry sword with a slightly curved blade.
Item Script
{},{},{}
Dropped ByNo Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box