Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Alligator   (ALLIGATOR)   Mob-ID#1271
Elements
HP 2430
Level 57
Race Brute
Property
Water 1
Size Medium
Hit(100%) 310
Flee(95%) 275 Base Exp 488
Walk Speed Slow Job Exp 435
Atk Delay 1.1s Player Lvl:
Attack 230-294
Magic Atk 97-121 Base Exp / HP 0.201:1
Def 62 Job Exp / HP 0.179:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 47 Int 15
Spell Range 10 cells Agi 48 Dex 40
Sight Range 12 cells Vit 24 Luk 26
2@tower(10)
- The Endless Tower
cmd_fild03
- Zenhai Marsh
 + 194x / 5 sec
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 2]

Alligator   (MIN_ALLIGATOR)   Mob-ID#3416
Elements
HP 145000
Level 108
Race Brute
Property
Water 1
Size Medium
Hit(100%) 400
Flee(95%) 447 Base Exp 6000
Walk Speed Slow Job Exp 2400
Atk Delay 1.1s Player Lvl:
Attack 824-1112
Magic Atk 199-223 Base Exp / HP 0.041:1
Def 178 Job Exp / HP 0.017:1
Magic Def 30 Delay After Hit Short
Atk Range 1 cells Str 140 Int 66
Spell Range 10 cells Agi 81 Dex 151
Sight Range 12 cells Vit 100 Luk 56
1@infi(20)
- Infinite Space
Mode
  • Aggressive
  • Cast Sensor (Idle)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Defense disregard attack [Lv 2]
Water Attribute Attack [Lv 4]

Ambernite   (AMBERNITE)   Mob-ID#1094
Elements
HP 340
Level 19
Race Insect
Property
Water 1
Size Large
Hit(100%) 240
Flee(95%) 211 Base Exp 178
Walk Speed Very Slow Job Exp 130
Atk Delay 2.05s Player Lvl:
Attack 55-67
Magic Atk 36-44 Base Exp / HP 0.524:1
Def 28 Job Exp / HP 0.382:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 16 Int 10
Spell Range 10 cells Agi 20 Dex 21
Sight Range 12 cells Vit 11 Luk 5
gef_fild01
- Geffen Field
 + 28x / 5 sec
prt_fild00
- Prontera Field
 + 65x / 5 sec
prt_fild04
- Prontera Field
 + 111x / 5 sec
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Keeping [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Crustacean / Deep Sea Vadon   (MD_VADON)   Mob-ID#2174
Elements
HP 120000
Level 95
Race Fish
Property
Water 1
Size Small
Hit(100%) 395
Flee(95%) 393 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.63s Player Lvl:
Attack 862-1174
Magic Atk 312-448 Base Exp / HP 0.006:1
Def 154 Job Exp / HP 0.006:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stun Attack [Lv 2]
Water Attribute Attack [Lv 1]

Ancient Kukre / Deep Sea Kukre   (MD_KUKRE)   Mob-ID#2179
Elements
HP 160000
Level 100
Race Insect
Property
Water 1
Size Small
Hit(100%) 386
Flee(95%) 382 Base Exp 750
Walk Speed Fast Job Exp 825
Atk Delay 1.78s Player Lvl:
Attack 1005-1395
Magic Atk 242-314 Base Exp / HP 0.005:1
Def 123 Job Exp / HP 0.005:1
Magic Def 33 Delay After Hit Very Short
Atk Range 1 cells Str 125 Int 60
Spell Range 10 cells Agi 80 Dex 102
Sight Range 12 cells Vit 112 Luk 30
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Ancient Kukre / Kukre   (MD_G_KUKRE)   Mob-ID#2195
Elements
HP 160000
Level 100
Race Insect
Property
Water 1
Size Small
Hit(100%) 386
Flee(95%) 382 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.78s
Attack 1005-1395
Magic Atk 242-314 Base Exp / HP 0:1
Def 123 Job Exp / HP 0:1
Magic Def 33 Delay After Hit Very Short
Atk Range 1 cells Str 125 Int 60
Spell Range 10 cells Agi 80 Dex 102
Sight Range 12 cells Vit 112 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Deep Sea Strouf   (MD_STROUF)   Mob-ID#2180
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.87s Player Lvl:
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0.003:1
Def 67 Job Exp / HP 0.003:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Strouf   (MD_G_STROUF)   Mob-ID#2196
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.87s
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0:1
Def 67 Job Exp / HP 0:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Seahorse / Deep Sea Marc   (MD_MARC)   Mob-ID#2182
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Medium
Hit(100%) 503
Flee(95%) 485 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.27s Player Lvl:
Attack 1433-2003
Magic Atk 459-659 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 150 Int 83
Spell Range 10 cells Agi 145 Dex 148
Sight Range 12 cells Vit 221 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 5]
Evil Land [Lv 10]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Ancient Sword Fish / Deep Sea Sword Fish   (MD_SWORD_FISH)   Mob-ID#2181
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Large
Hit(100%) 514
Flee(95%) 530 Base Exp 1000
Walk Speed Slow Job Exp 1100
Atk Delay 1.97s Player Lvl:
Attack 1779-2519
Magic Atk 394-536 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 17 Delay After Hit Short
Atk Range 1 cells Str 155 Int 85
Spell Range 10 cells Agi 156 Dex 194
Sight Range 12 cells Vit 115 Luk 65
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 5]
Sleep attack [Lv 5]
Water Attribute Attack [Lv 1]

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