Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Dummy (Water Lv1)   (S_DUMMY_100_WATER)   Mob-ID#21078
Elements
HP 2000000000
Level 100
Race Formless
Property
Water 1
Size Medium
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 109-113
Magic Atk 108-114 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
tra_fild(1)
- Prontera Outer Training Grounds
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Full Heal [Lv 1]

Dummy (Wind Lv1)   (S_DUMMY_100_WIND)   Mob-ID#21081
Elements
HP 2000000000
Level 100
Race Formless
Property
Wind 1
Size Medium
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 109-113
Magic Atk 108-114 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
tra_fild(1)
- Prontera Outer Training Grounds
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
90%
Earth
150%
Fire
100%
Wind
25%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Full Heal [Lv 1]

Dummy 10   (DUMMY_10)   Mob-ID#2408
Elements
HP 99999999
Level 10
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 11-11
Magic Atk 11-11 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 10   (DUMMY_10_FIRE)   Mob-ID#2413
Elements
HP 99999999
Level 10
Race Formless
Property
Fire 1
Size Medium
Hit(100%) 211
Flee(95%) 181 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 11-11
Magic Atk 11-11 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%

Dummy 100   (DUMMY_100)   Mob-ID#2410
Elements
HP 99999999
Level 100
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 101-101
Magic Atk 101-101 Base Exp / HP 0:1
Def 90 Job Exp / HP 0:1
Magic Def 90 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 150   (DUMMY_150)   Mob-ID#2411
Elements
HP 99999999
Level 150
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 351
Flee(95%) 321 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 151-151
Magic Atk 151-151 Base Exp / HP 0:1
Def 120 Job Exp / HP 0:1
Magic Def 120 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Dummy 50   (DUMMY_50)   Mob-ID#2409
Elements
HP 99999999
Level 50
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 251
Flee(95%) 221 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 51-51
Magic Atk 51-51 Base Exp / HP 0:1
Def 50 Job Exp / HP 0:1
Magic Def 50 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • No Random Walk (Idle)
  • Non-Attacker
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills

Eagle Flag   (OBJ_FLAG_B)   Mob-ID#1913
Elements
HP 650
Level 90
Race Formless
Property
Neutral 1
Size Large
Hit(100%) 291
Flee(95%) 261 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 91-93
Magic Atk 91-93 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Elusive Muscipular   (C5_MUSCIPULAR)   Mob-ID#2738
Elements
HP 62750
Level 105
Race Plant
Property
Earth 1
Size Medium
Hit(100%) 374
Flee(95%) 362 Base Exp 8530
Walk Speed Immovable Job Exp 23205
Atk Delay 0.67s Player Lvl:
Attack 705-955
Magic Atk 195-241 Base Exp / HP 0.136:1
Def 114 Job Exp / HP 0.37:1
Magic Def 43 Delay After Hit Short
Atk Range 3 cells Str 100 Int 37
Spell Range 10 cells Agi 60 Dex 72
Sight Range 12 cells Vit 58 Luk 47
ve_fild04
- Veins Field
 + 2x / 5 min
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 1]
Petrify Attack [Lv 5]
Sucking Blood [Lv 1]

Emperium   (EMPELIUM)   Mob-ID#1288
Elements
HP 100
Level 90
Race Angel
Property
Holy 1
Size Small
Hit(100%) 311
Flee(95%) 297 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 143-171
Magic Atk 149-157 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range 1 cells Str 1 Int 50
Spell Range 10 cells Agi 17 Dex 31
Sight Range 12 cells Vit 80 Luk 20
aldeg_cas01(1)
- Neuschwanstein
aldeg_cas02(1)
- Hohenschwangau
aldeg_cas03(1)
- Nuenberg
aldeg_cas04(1)
- Wuerzburg
aldeg_cas05(1)
- Rothenburg
arug_cas01(1)
- Arunafeltz Guild Castle 1
arug_cas02(1)
- Arunafeltz Guild Castle 2
arug_cas03(1)
- Arunafeltz Guild Castle 3
arug_cas04(1)
- Arunafeltz Guild Castle 4
arug_cas05(1)
- Arunafeltz Guild Castle 5
gefg_cas01(1)
- Repherion
gefg_cas02(1)
- Eeyolbriggar
gefg_cas03(1)
- Yesnelph
gefg_cas04(1)
- Bergel
gefg_cas05(1)
- Mersetzdeitz
payg_cas02(1)
- Scarlet Palace
payg_cas03(1)
- Holy Shadow
payg_cas04(1)
- Sacred Altar
payg_cas05(1)
- Bamboo Grove Hill
prtg_cas01(1)
- Kriemhild
prtg_cas02(1)
- Swanhild
prtg_cas03(1)
- Fadhgridh
prtg_cas04(1)
- Skoegul
prtg_cas05(1)
- Gondul
schg_cas01(1)
- Schwaltzvalt Guild Castle 1
schg_cas02(1)
- Schwaltzvalt Guild Castle 2
schg_cas03(1)
- Schwaltzvalt Guild Castle 3
schg_cas04(1)
- Schwaltzvalt Guild Castle 4
schg_cas05(1)
- Schwaltzvalt Guild Castle 5
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%

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