Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Gourd   (EVENT_GOURD)   Mob-ID#1816
Elements
HP 1000
Level 12
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 213
Flee(95%) 183 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 13-15
Magic Atk 13-15 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Gran Papilia   (MD_GRAN_PAPILIA)   Mob-ID#20668
Elements
HP 74730723
Level 195
Race Plant
Property
Shadow 2
Size Large
Hit(100%) 513
Flee(95%) 572 Base Exp 5337909
Walk Speed Very Fast Job Exp 3736536
Atk Delay 1.14s Player Lvl:
Attack 3860-5608
Magic Atk 2114-3596 Base Exp / HP 0.071:1
Def 384 Job Exp / HP 0.05:1
Magic Def 121 Delay After Hit Long
Atk Range 1 cells Str 171 Int 190
Spell Range 10 cells Agi 103 Dex 181
Sight Range 12 cells Vit 63 Luk 79
1@ghg(hard)(1)
- Water Garden - Hard Mode
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops

Grand Chamberlain in pai   (MG_GHOUL)   Mob-ID#2466
Elements
HP 208100
Level 132
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 384
Flee(95%) 411 Base Exp 7111
Walk Speed Slow Job Exp 9386
Atk Delay 2.46s Player Lvl:
Attack 2592-3778
Magic Atk 619-1019 Base Exp / HP 0.034:1
Def 30 Job Exp / HP 0.045:1
Magic Def 30 Delay After Hit Average
Atk Range 1 cells Str 88 Int 21
Spell Range 10 cells Agi 44 Dex 95
Sight Range 12 cells Vit 88 Luk 44
1@gl_k(42)
- Old Glast Heim Chivalry 2F
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Bleeding [Lv 4]
Sucking Blood [Lv 2]
Undead Element Attack [Lv 4]

Grand Peco   (GRAND_PECO)   Mob-ID#1369
Elements
HP 3150
Level 75
Race Brute
Property
Fire 2
Size Large
Hit(100%) 325
Flee(95%) 314 Base Exp 794
Walk Speed Fast Job Exp 734
Atk Delay 1.46s Player Lvl:
Attack 416-556
Magic Atk 137-171 Base Exp / HP 0.252:1
Def 95 Job Exp / HP 0.233:1
Magic Def 30 Delay After Hit Short
Atk Range 2 cells Str 63 Int 23
Spell Range 10 cells Agi 45 Dex 61
Sight Range 12 cells Vit 50 Luk 25
3@tower(10)
- The Endless Tower
yuno_fild02
- Kiel Hyre's Cottage
 + 50x / 5 sec
yuno_fild07
- El Mes Gorge (Valley of Abyss)
 + 30x / 5 sec
yuno_fild08
- Kiel Khayr's Academy
 + 157x / 5 sec
yuno_fild09
- Schwaltzwald Guards Camp
 + 182x / 5 sec
Mode
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]

Grand Peco Ringleader   (C3_GRAND_PECO)   Mob-ID#2811
Elements
HP 15750
Level 75
Race Brute
Property
Fire 2
Size Large
Hit(100%) 325
Flee(95%) 314 Base Exp 3970
Walk Speed Fast Job Exp 11010
Atk Delay 1.46s Player Lvl:
Attack 471-639
Magic Atk 137-171 Base Exp / HP 0.252:1
Def 95 Job Exp / HP 0.699:1
Magic Def 30 Delay After Hit Short
Atk Range 2 cells Str 63 Int 23
Spell Range 10 cells Agi 45 Dex 61
Sight Range 12 cells Vit 50 Luk 25
1@def01(5)
- Wave Mode Dungeon - Forest
yuno_fild08
- Kiel Khayr's Academy
 + 2x / 5 min
Mode
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]
Slaves
When:
- Slave amount <= 0 (100% chance)

Grand Pere / Awakened Ferre   (GRAND_PERE)   Mob-ID#3073
Elements
HP 19471800
Level 140
Race Demon
Property
Undead 3
Size Large
Hit(100%) 460
Flee(95%) 563 Base Exp 3132000
Walk Speed Slow Job Exp 2720300
Atk Delay 2.59s MVP Exp 1
Attack 1540-2140
Magic Atk 1040-1640 Base Exp / HP 0.161:1
Def 200 Job Exp / HP 0.14:1
Magic Def 68 Delay After Hit Short
Atk Range 1 cells Str 200 Int 200
Spell Range 10 cells Agi 100 Dex 220
Sight Range 12 cells Vit 200 Luk 100
1@jtb(1)
- Jitterbug of Nightmare
Mode
  • MVP Boss
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
175%
Wind
100%
Poison
25%
Holy
175%
Shadow
0%
Ghost
150%
Undead
0%
Drops
Monster Skills
Darkness Breath [Lv 10]
NPC Lex Aeterna [Lv 5]
Wide Confusion [Lv 5]
Wide Silence [Lv 5]

Grass Fabre   (DR_FABRE)   Mob-ID#3497
Elements
HP 60
Level 7
Race Insect
Property
Earth 1
Size Small
Hit(100%) 209
Flee(95%) 190 Base Exp 55
Walk Speed Very Slow Job Exp 40
Atk Delay 1.67s Player Lvl:
Attack 20-22
Magic Atk 14-16 Base Exp / HP 0.917:1
Def 24 Job Exp / HP 0.667:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 12 Int 5
Spell Range 10 cells Agi 1 Dex 12
Sight Range 12 cells Vit 5 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Detector
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Great Demon Baphomet / Unsealed Baphomet   (BAPHOMET_I)   Mob-ID#1929
Elements
HP 4520500
Level 98
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 469
Flee(95%) 539 Base Exp 2440800
Walk Speed Very Fast Job Exp 1134000
Atk Delay 0.77s Player Lvl:
Attack 4606-6790
Magic Atk 1793-3173 Base Exp / HP 0.54:1
Def 190 Job Exp / HP 0.251:1
Magic Def 45 Delay After Hit Average
Atk Range 2 cells Str 140 Int 85
Spell Range 10 cells Agi 152 Dex 240
Sight Range 12 cells Vit 5 Luk 95
2@cata(1)
- Sealed Shrine
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills
Break armor [Lv 10]
Dark Breath [Lv 1]
Darkness Breath [Lv 3]
Evil Land [Lv 10]
Full Heal [Lv 1]
Hell's Judgement [Lv 3]
Invincible [Lv 1]
Pulse Strike [Lv 5]
Soul Strike of Darkness [Lv 10]
Slaves
When:
- Slave amount <= 2 (100% chance)

Greatest General   (GREATEST_GENERAL)   Mob-ID#1277
Elements
HP 1575
Level 55
Race Formless
Property
Fire 2
Size Medium
Hit(100%) 289
Flee(95%) 259 Base Exp 466
Walk Speed Slow Job Exp 413
Atk Delay 1.15s Player Lvl:
Attack 293-385
Magic Atk 98-114 Base Exp / HP 0.296:1
Def 114 Job Exp / HP 0.262:1
Magic Def 30 Delay After Hit Short
Atk Range 3 cells Str 58 Int 25
Spell Range 10 cells Agi 30 Dex 28
Sight Range 12 cells Vit 20 Luk 20
1@face(20)
- Faceworm's Nest
pay_dun03
- Payon Cave F4
 + 3x / 5 sec
pay_dun04
- Payon Cave F5
 + 15x / 5 sec
pay_fild10
- Payon Forest
 + 129x / 5 sec
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Blind Attack [Lv 3]
Fire Attribute Attack [Lv 2]

Greatest General   (G_GREATEST_GENERAL)   Mob-ID#1541
Elements
HP 1575
Level 55
Race Formless
Property
Fire 2
Size Medium
Hit(100%) 289
Flee(95%) 259 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.15s
Attack 293-385
Magic Atk 98-114 Base Exp / HP 0:1
Def 114 Job Exp / HP 0:1
Magic Def 30 Delay After Hit Short
Atk Range 3 cells Str 58 Int 25
Spell Range 10 cells Agi 30 Dex 28
Sight Range 12 cells Vit 20 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Aggressive
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%

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