.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Snake / Boa (G_SNAKE) Mob-ID#1747
Elements
1@def01(24) - Wave Mode Dungeon - Forest Mode
Neutral 100% Water 100% Earth 25% Fire 150% Wind 90% Poison 150% Holy 100% Shadow 100% Ghost 100% Undead 100% |
Snake Lord's Minion (G_SIDE_WINDER_) Mob-ID#1843
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 150% Earth 150% Fire 150% Wind 150% Poison 0% Holy 75% Shadow 75% Ghost 75% Undead 75% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Snake Lord's Minion (G_ISIS_) Mob-ID#1844
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 75% Holy 125% Shadow 0% Ghost 90% Undead 0% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Snake Lord's Minion (G_SNAKE_) Mob-ID#1841
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 100% Earth 25% Fire 150% Wind 90% Poison 150% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Snake Lord's Minion (G_ANACONDAQ_) Mob-ID#1842
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 150% Earth 150% Fire 150% Wind 150% Poison 0% Holy 75% Shadow 75% Ghost 75% Undead 75% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Sniper Shecil / Cecil (G_SHECIL_) Mob-ID#1809
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 60% Earth 200% Fire 100% Wind 0% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Sniper Shecil / Cecil (G_SHECIL) Mob-ID#1644
Elements
Mode
Neutral 100% Water 60% Earth 200% Fire 100% Wind 0% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Agility UP [Lv 5] Defense disregard attack [Lv 1] Power Up [Lv 5] Stun Attack [Lv 5] Suicide bombing [Lv 1] Wind Attribute Attack [Lv 10] |
Sniper Shecil / Cecil (B_SHECIL_) Mob-ID#1803
Elements
Not found on any map. This monster might be: 1) not implemented yet, 2) used in quests, or 3) summoned as slave by other monsters. Mode
Neutral 100% Water 60% Earth 200% Fire 100% Wind 0% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops |
Sniper Shecil / Sniper Cecil (B_SHECIL) Mob-ID#1650
Elements
Mode
Neutral 100% Water 60% Earth 200% Fire 100% Wind 0% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Drops | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monster Skills
Agility UP [Lv 5] Defense disregard attack [Lv 1] Ghost Attribute Change [Lv 1] Holy Attribute Change [Lv 1] Power Up [Lv 5] Stun Attack [Lv 5] Water Attribute Change [Lv 1] Wind Attribute Attack [Lv 10] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slaves 1 Lord Knight Seyren 1 Assassin Cross Eremes 1 Whitesmith Harword / Mastersmith Howard 1 High Priest Magaleta / Margaretha 1 High Wizard Katrinn / Kathryne When: - HP lower than 30 percent (100% chance) - Slave amount <= 3 (100% chance) |
Snowier (G_SNOWIER) Mob-ID#2594
Elements
1@def01(24) - Wave Mode Dungeon - Forest Mode
Neutral 100% Water 0% Earth 100% Fire 80% Wind 175% Poison 150% Holy 100% Shadow 100% Ghost 100% Undead 100% |