Renewal
.:Renewal Monster Database:.
Monsters Listed from A-Z
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Shecil / Shecil Damon   (V_SHECIL)   Mob-ID#3211
Elements
HP 2142000
Level 179
Race Demi-Human
Property
Wind 4
Size Medium
Hit(100%) 519
Flee(95%) 665 Base Exp 70000
Walk Speed Very Fast Job Exp 35000
Atk Delay 0.38s Player Lvl:
Attack 4042-5910
Magic Atk 1192-1992 Base Exp / HP 0.033:1
Def 100 Job Exp / HP 0.016:1
Magic Def 100 Delay After Hit Very Short
Atk Range 14 cells Str 130 Int 80
Spell Range 10 cells Agi 130 Dex 300
Sight Range 12 cells Vit 70 Luk 50
lhz_dun_n
- Tomb of the Fallen
 + 20x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
60%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Agility UP [Lv 1]
Bleeding [Lv 5]
Critical Wounds [Lv 1]
NPC Arrow Storm [Lv 3]
Wide Curse [Lv 3]
Slaves
When:
- Slave amount <= 0 (1% chance)

Shecil Damon / Cecil Damon   (A_SHECIL)   Mob-ID#1723
Elements
HP 30000
Level 82
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 443
Flee(95%) 439 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.01s
Attack 611-875
Magic Atk 324-504 Base Exp / HP 0:1
Def 40 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Very Short
Atk Range 14 cells Str 1 Int 32
Spell Range 10 cells Agi 145 Dex 161
Sight Range 12 cells Vit 27 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
Neutral
100%
Water
70%
Earth
200%
Fire
100%
Wind
0%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Shellfish   (SHELLFISH)   Mob-ID#1074
Elements
HP 1680
Level 50
Race Fish
Property
Water 1
Size Small
Hit(100%) 263
Flee(95%) 252 Base Exp 397
Walk Speed Slow Job Exp 346
Atk Delay 0.86s Player Lvl:
Attack 151-181
Magic Atk 90-104 Base Exp / HP 0.236:1
Def 43 Job Exp / HP 0.206:1
Magic Def 5 Delay After Hit Short
Atk Range 1 cells Str 42 Int 25
Spell Range 10 cells Agi 11 Dex 29
Sight Range 12 cells Vit 48 Luk 10
cmd_fild02
- Kokomo beach
 + 27x / 5 sec
cmd_fild04
- Kokomo beach
 + 24x / 5 sec
cmd_fild07
- Beacon Island, Pharos
 + 34x / 5 sec
hu_fild06
- Hugel Field
 + 87x / 5 sec
jawaii
- Jawaii, the Honeymoon Island
 + 2x / 70~110 min
 + 1x / 80~130 min
mal_dun01
- Starry Coral Area
 + 10x / 5 sec
Mode
  • Cast Sensor (Idle)
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Shelter / Mistress of Shelter   (SHELTER)   Mob-ID#1701
Elements
HP 27000
Level 125
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 408
Flee(95%) 457 Base Exp 3143
Walk Speed Fast Job Exp 3020
Atk Delay 0.43s Player Lvl:
Attack 1077-1505
Magic Atk 938-1506 Base Exp / HP 0.116:1
Def 80 Job Exp / HP 0.112:1
Magic Def 89 Delay After Hit Short
Atk Range 2 cells Str 99 Int 153
Spell Range 10 cells Agi 66 Dex 133
Sight Range 12 cells Vit 41 Luk 89
3@tower(10)
- The Endless Tower
tha_t03
- Thanatos Tower F3
 + 4x / 5 sec
tha_t07
- Thanatos Tower F7
 + 7x / 5 sec
tha_t08
- Thanatos Tower F8
 + 5x / 5 sec
tha_t09
- Thanatos Tower F9
 + 5x / 5 sec
tha_t10
- Thanatos Tower F10
 + 5x / 5 sec
tha_t11
- Thanatos Tower F11
 + 20x / 5 sec
tha_t12
- Thanatos Tower F12
 + 5x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops
Monster Skills
Blind Attack [Lv 7]
Darkness Jupitel [Lv 4]
Shadow Attribute Attack [Lv 2]

Shining Plant   (SHINING_PLANT)   Mob-ID#1083
Elements
HP 20
Level 1
Race Plant
Property
Holy 1
Size Small
Hit(100%) 220
Flee(95%) 202 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 2-4
Magic Atk 2-4 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 7 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 90
1@md_gef(1)
- Friday Memorial
1@md_gef(hard)(1)
- Friday Memorial - Hard Mode
bra_dun02
- Brasilis Dungeon F2, Beyond the Waterfall
 + 2x / 5 sec
cmd_fild01
- Papuchicha Forest
 + 1x / 30~45 min
cmd_fild03
- Zenhai Marsh
 + 3x / 30~45 min
gef_dun00
- Geffen Dungeon F1
 + 1x / 50~75 min
gef_dun02
- Geffen Dungeon F3
 + 2x / 30~45 min
gef_dun03
- Geffen Dungeon F4
 + 5x / 30~45 min
gef_fild02
- Geffen Field
 + 1x / 30~45 min
gef_fild06
- Geffen Field
 + 4x / 30~45 min
gef_fild07
- Geffen Field
 + 1x / 30~45 min
glast_01
- Glast Heim
 + 1x / 30~45 min
gon_fild01
- Gonryun Field
 + 1x / 5 sec
lou_dun01
- The Royal Tomb
 + 5x / 5 sec
mjolnir_01
- Mt.Mjolnir
 + 2x / 30~45 min
mjolnir_03
- Mt.Mjolnir
 + 2x / 30~45 min
mjolnir_04
- Mt.Mjolnir
 + 3x / 30~45 min
mjolnir_05
- Mt.Mjolnir
 + 1x / 30~45 min
mjolnir_10
- Mt.Mjolnir
 + 1x / 30~45 min
mosk_dun03
- Dremuci Forest
 + 5x / 10 sec
odin_tem03
- Odin Temple F3
 + 18x / 30~45 min
pay_dun04
- Payon Cave F5
 + 2x / 30~45 min
pay_fild04
- Sograt Desert
 + 1x / 30~45 min
pay_fild06
- Payon Forest
 + 1x / 30~45 min
pay_fild08
- Payon Forest
 + 1x / 60~90 min
pay_fild09
- Payon Forest
 + 1x / 30~45 min
prt_fild00
- Prontera Field
 + 1x / 30~45 min
prt_fild02
- Prontera Field
 + 3x / 30~45 min
prt_fild10
- Prontera Field
 + 1x / 30~45 min
prt_maze01
- Labyrinth Forest F1
 + 2x / 30~45 min
prt_maze03
- Labyrinth Forest F3
 + 5x / 30~45 min
rockrdg2(4)
- Kiwawa Desert
um_fild01
- Luluka Forest
 + 5x / 3~5 min
um_fild03
- Kalala Swamp
 + 2x / 3~5 min
ve_fild01
- Veins Field
 + 1x / 16 min
yggdrasil01
- Hvergelmir's Fountain (Trunk of Yggdrasil)
 + 10x / 20~30 min
 + 2x / 30~40 min
 + 4x / 30~50 min
 + 10x / 60~98 min
yuno_fild01
- Border Posts
 + 3x / 30~45 min
yuno_fild03
- El Mes Plateau
 + 1x / 30~45 min
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%
Drops

Shining Plant / Mystic Plant   (E_SHINING_PLANT)   Mob-ID#1878
Elements
HP 100
Level 1
Race Plant
Property
Holy 1
Size Small
Hit(100%) 220
Flee(95%) 202 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 2-4
Magic Atk 2-4 Base Exp / HP 0:1
Def 100 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 7 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 90
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
0%
Shadow
125%
Ghost
90%
Undead
125%
Drops

Shining Poring   (IFN_POIRING)   Mob-ID#3494
Elements
HP 15
Level 100
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 312
Flee(95%) 274 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay n/a
Attack 190-230
Magic Atk 180-240 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range 2 cells Str 10 Int 10
Spell Range 10 cells Agi 10 Dex 1
Sight Range 10 cells Vit 10 Luk 10
1@infi(1)
- Infinite Space
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops
Monster Skills

Shinobi   (SHINOBI)   Mob-ID#1401
Elements
HP 8000
Level 95
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 371
Flee(95%) 358 Base Exp 1292
Walk Speed Fast Job Exp 1221
Atk Delay 1.15s Player Lvl:
Attack 624-854
Magic Atk 160-192 Base Exp / HP 0.162:1
Def 49 Job Exp / HP 0.153:1
Magic Def 45 Delay After Hit Short
Atk Range 2 cells Str 71 Int 30
Spell Range 10 cells Agi 70 Dex 83
Sight Range 12 cells Vit 55 Luk 30
2@tower(10)
- The Endless Tower
3@tower(30)
- The Endless Tower
ama_dun01
- Tatami Maze
 + 2x / 5 sec
ama_dun02
- Battle Field in the Underground Forest
 + 2x / 5 sec
ama_dun03
- Amatsu Underground Shrine
 + 65x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills

Shinobi   (G_SHINOBI)   Mob-ID#1560
Elements
HP 8000
Level 95
Race Demi-Human
Property
Shadow 3
Size Medium
Hit(100%) 371
Flee(95%) 358 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.15s
Attack 624-854
Magic Atk 160-192 Base Exp / HP 0:1
Def 49 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Short
Atk Range 2 cells Str 71 Int 30
Spell Range 10 cells Agi 70 Dex 83
Sight Range 12 cells Vit 55 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%

Shooting Target   (J_REB_SHECIL1)   Mob-ID#3169
Elements
HP 1
Level 1
Race Demi-Human
Property
Wind 3
Size Medium
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 15 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
    Neutral
    100%
    Water
    70%
    Earth
    200%
    Fire
    100%
    Wind
    0%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%

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