Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Death Witch   (DEATH_WITCH)   Mob-ID#20943
Elements
HP 398856250
Level 255
Race Demi-Human
Property
Shadow 2
Size Medium
Hit(100%) 725
Flee(95%) 724 Base Exp 9051055
Walk Speed Fast Job Exp 6335739
Atk Delay 1.13s Player Lvl:
Attack 12405-18269
Magic Atk 2558-4172 Base Exp / HP 0.023:1
Def 687 Job Exp / HP 0.016:1
Magic Def 210 Delay After Hit Short
Atk Range 3 cells Str 424 Int 423
Spell Range 10 cells Agi 236 Dex 241
Sight Range 12 cells Vit 214 Luk 174
nif_dun02
- Niflheim Dungeon 2F - Collapsed Opera House
 + 1x / 360~370 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops

Deep Sea Cornutus   (MD_CORNUTUS)   Mob-ID#2177
Elements
HP 160000
Level 100
Race Fish
Property
Water 1
Size Small
Hit(100%) 402
Flee(95%) 432 Base Exp 750
Walk Speed Slow Job Exp 825
Atk Delay 1.25s Player Lvl:
Attack 1125-1577
Magic Atk 331-475 Base Exp / HP 0.005:1
Def 342 Job Exp / HP 0.005:1
Magic Def 48 Delay After Hit Short
Atk Range 1 cells Str 122 Int 66
Spell Range 10 cells Agi 87 Dex 137
Sight Range 12 cells Vit 135 Luk 75
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (magic)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Keeping [Lv 1]
Water Attribute Attack [Lv 2]

Deep Sea Crab   (MD_CRAB)   Mob-ID#2176
Elements
HP 120000
Level 95
Race Fish
Property
Water 1
Size Small
Hit(100%) 362
Flee(95%) 384 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 0.99s Player Lvl:
Attack 773-1053
Magic Atk 295-437 Base Exp / HP 0.006:1
Def 136 Job Exp / HP 0.006:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 122 Int 37
Spell Range 7 cells Agi 54 Dex 98
Sight Range 12 cells Vit 84 Luk 65
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Deep Sea Kraken   (ILL_KRAKEN)   Mob-ID#20811
Elements
HP 81289587
Level 204
Race Fish
Property
Water 4
Size Large
Hit(100%) 605
Flee(95%) 592 Base Exp 5865974
Walk Speed Average Job Exp 4178562
Atk Delay 0.87s Player Lvl:
Attack 9228-13578
Magic Atk 1803-2937 Base Exp / HP 0.072:1
Def 335 Job Exp / HP 0.051:1
Magic Def 271 Delay After Hit Short
Atk Range 3 cells Str 325 Int 277
Spell Range 10 cells Agi 190 Dex 200
Sight Range 12 cells Vit 169 Luk 55
iz_d04_i
- Illusion of Underwater 1F
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
60%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Deep Sea Marse   (MD_MARSE)   Mob-ID#2175
Elements
HP 120000
Level 95
Race Fish
Property
Water 2
Size Small
Hit(100%) 344
Flee(95%) 418 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.96s Player Lvl:
Attack 628-828
Magic Atk 825-1317 Base Exp / HP 0.006:1
Def 58 Job Exp / HP 0.006:1
Magic Def 218 Delay After Hit Average
Atk Range 1 cells Str 133 Int 156
Spell Range 10 cells Agi 37 Dex 133
Sight Range 12 cells Vit 85 Luk 60
1@cash(6)
- Octopus Cave
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stop [Lv 1]
Water Attribute Attack [Lv 3]

Deep Sea Shellfish   (MD_SHELLFISH)   Mob-ID#2178
Elements
HP 160000
Level 100
Race Fish
Property
Water 2
Size Small
Hit(100%) 343
Flee(95%) 456 Base Exp 750
Walk Speed Slow Job Exp 825
Atk Delay 0.86s Player Lvl:
Attack 748-1036
Magic Atk 1110-1784 Base Exp / HP 0.005:1
Def 43 Job Exp / HP 0.005:1
Magic Def 215 Delay After Hit Short
Atk Range 1 cells Str 72 Int 225
Spell Range 10 cells Agi 31 Dex 166
Sight Range 12 cells Vit 68 Luk 60
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (ranged)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stun Attack [Lv 3]
Water Attribute Attack [Lv 1]

Deep Sea Witch   (ILL_ABYSMAL_WITCH)   Mob-ID#20843
Elements
HP 78368745
Level 205
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 610
Flee(95%) 594 Base Exp 5896412
Walk Speed Slow Job Exp 4143664
Atk Delay 1.25s Player Lvl:
Attack 9344-13752
Magic Atk 1827-2939 Base Exp / HP 0.075:1
Def 452 Job Exp / HP 0.053:1
Magic Def 81 Delay After Hit Short
Atk Range 3 cells Str 327 Int 325
Spell Range 10 cells Agi 194 Dex 201
Sight Range 12 cells Vit 173 Luk 55
iz_d05_i
- Illusion of Underwater 2F
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops

Deepsea Mermaid / Deep Sea Obeaune   (MD_OBEAUNE)   Mob-ID#2184
Elements
HP 700000
Level 151
Race Demon
Property
Water 3
Size Medium
Hit(100%) 449
Flee(95%) 535 Base Exp 1100
Walk Speed Slow Job Exp 1210
Atk Delay 1.87s Player Lvl:
Attack 1518-2120
Magic Atk 3075-5383 Base Exp / HP 0.002:1
Def 68 Job Exp / HP 0.002:1
Magic Def 326 Delay After Hit Very Short
Atk Range 1 cells Str 166 Int 233
Spell Range 10 cells Agi 87 Dex 196
Sight Range 12 cells Vit 101 Luk 55
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stop [Lv 1]
Water Attribute Attack [Lv 3]

Demon God's Apostle Aha   (MM_GB_MOROCC_1)   Mob-ID#3105
Elements
HP 5000000
Level 149
Race Angel
Property
Fire 2
Size Large
Hit(100%) 447
Flee(95%) 445 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.58s
Attack 1795-2557
Magic Atk 311-399 Base Exp / HP 0:1
Def 199 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 126 Int 61
Spell Range 10 cells Agi 91 Dex 114
Sight Range 12 cells Vit 63 Luk 37
1@eom(1)
- Temple of the Demon God
Mode
  • Aggressive
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
175%
Earth
80%
Fire
0%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
80%
Drops
Monster Skills
Earth Attribute Attack [Lv 10]
Petrify Attack [Lv 10]

Demon God's Apostle Shn   (MM_GB_MOROCC_4)   Mob-ID#3106
Elements
HP 5000000
Level 149
Race Demon
Property
Ghost 3
Size Medium
Hit(100%) 445
Flee(95%) 497 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.54s
Attack 1251-1745
Magic Atk 665-1025 Base Exp / HP 0:1
Def 109 Job Exp / HP 0:1
Magic Def 54 Delay After Hit Short
Atk Range 1 cells Str 114 Int 97
Spell Range 10 cells Agi 88 Dex 164
Sight Range 12 cells Vit 62 Luk 43
1@eom(1)
- Temple of the Demon God
Mode
  • Aggressive
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
50%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
150%
Drops
Monster Skills

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