Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Death Soul / Morroc's Shadow   (EP14_MORS_DUMMY)   Mob-ID#3007
Elements
HP 99999999
Level 158
Race Demon
Property
Neutral 3
Size Small
Hit(100%) 419
Flee(95%) 450 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 1742-2492
Magic Atk 876-1416 Base Exp / HP 0:1
Def 113 Job Exp / HP 0:1
Magic Def 45 Delay After Hit Short
Atk Range 1 cells Str 87 Int 88
Spell Range 12 cells Agi 51 Dex 106
Sight Range 12 cells Vit 45 Luk 50
1@rev(3)
- Mors Cave
Mode
  • Immovable
  • Non-Attacker
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%

Decorated Evil Tree   (XM_TREE)   Mob-ID#2987
Elements
HP 544444
Level 148
Race Demon
Property
Undead 3
Size Large
Hit(100%) 422
Flee(95%) 476 Base Exp 4444
Walk Speed Fast Job Exp 15888
Atk Delay 1.58s Player Lvl:
Attack 1347-1925
Magic Atk 1202-2070 Base Exp / HP 0.008:1
Def 116 Job Exp / HP 0.029:1
Magic Def 44 Delay After Hit Average
Atk Range 2 cells Str 44 Int 44
Spell Range 10 cells Agi 66 Dex 144
Sight Range 12 cells Vit 44 Luk 44
1@xm_d(30)
- Horror Toy Factory
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
175%
Wind
100%
Poison
25%
Holy
175%
Shadow
0%
Ghost
150%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Undead Element Attack [Lv 3]

Deep Sea Witch   (ILL_ABYSMAL_WITCH)   Mob-ID#20843
Elements
HP 78368745
Level 205
Race Demon
Property
Shadow 3
Size Large
Hit(100%) 610
Flee(95%) 594 Base Exp 5896412
Walk Speed Slow Job Exp 4143664
Atk Delay 1.25s Player Lvl:
Attack 9344-13752
Magic Atk 1827-2939 Base Exp / HP 0.075:1
Def 452 Job Exp / HP 0.053:1
Magic Def 81 Delay After Hit Short
Atk Range 3 cells Str 327 Int 325
Spell Range 10 cells Agi 194 Dex 201
Sight Range 12 cells Vit 173 Luk 55
iz_d05_i
- Illusion of Underwater 2F
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops

Deepsea Mermaid / Deep Sea Obeaune   (MD_OBEAUNE)   Mob-ID#2184
Elements
HP 700000
Level 151
Race Demon
Property
Water 3
Size Medium
Hit(100%) 449
Flee(95%) 535 Base Exp 1100
Walk Speed Slow Job Exp 1210
Atk Delay 1.87s Player Lvl:
Attack 1518-2120
Magic Atk 3075-5383 Base Exp / HP 0.002:1
Def 68 Job Exp / HP 0.002:1
Magic Def 326 Delay After Hit Very Short
Atk Range 1 cells Str 166 Int 233
Spell Range 10 cells Agi 87 Dex 196
Sight Range 12 cells Vit 101 Luk 55
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stop [Lv 1]
Water Attribute Attack [Lv 3]

Demon God's Apostle Shn   (MM_GB_MOROCC_4)   Mob-ID#3106
Elements
HP 5000000
Level 149
Race Demon
Property
Ghost 3
Size Medium
Hit(100%) 445
Flee(95%) 497 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.54s
Attack 1251-1745
Magic Atk 665-1025 Base Exp / HP 0:1
Def 109 Job Exp / HP 0:1
Magic Def 54 Delay After Hit Short
Atk Range 1 cells Str 114 Int 97
Spell Range 10 cells Agi 88 Dex 164
Sight Range 12 cells Vit 62 Luk 43
1@eom(1)
- Temple of the Demon God
Mode
  • Aggressive
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
50%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
100%
Shadow
100%
Ghost
175%
Undead
150%
Drops
Monster Skills

Demon Pungus   (DEMON_PUNGUS)   Mob-ID#1378
Elements
HP 6466
Level 91
Race Demon
Property
Poison 3
Size Small
Hit(100%) 360
Flee(95%) 370 Base Exp 1220
Walk Speed Average Job Exp 1149
Atk Delay 1.26s Player Lvl:
Attack 598-822
Magic Atk 174-214 Base Exp / HP 0.189:1
Def 80 Job Exp / HP 0.178:1
Magic Def 52 Delay After Hit Average
Atk Range 1 cells Str 63 Int 38
Spell Range 10 cells Agi 61 Dex 95
Sight Range 12 cells Vit 30 Luk 43
1@tower(25)
- The Endless Tower
ein_fild04
- Einbroch Field
 + 18x / 5 sec
ein_fild05
- Einbroch Field
 + 15x / 5 sec
lhz_fild02
- Lighthalzen Field (Grim Reaper's Valley)
 + 15x / 5 sec
lhz_fild03
- Lighthalzen Field
 + 15x / 5 sec
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
125%
Earth
125%
Fire
125%
Wind
125%
Poison
0%
Holy
50%
Shadow
50%
Ghost
50%
Undead
25%
Drops
Monster Skills
Blind Attack [Lv 5]
Petrify Attack [Lv 5]

Desert Wolf   (MD_DESERT_WOLF)   Mob-ID#2242
Elements
HP 551578
Level 135
Race Demon
Property
Neutral 1
Size Medium
Hit(100%) 412
Flee(95%) 417 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.42s
Attack 826-1098
Magic Atk 248-284 Base Exp / HP 0:1
Def 151 Job Exp / HP 0:1
Magic Def 39 Delay After Hit Very Short
Atk Range 1 cells Str 151 Int 72
Spell Range 10 cells Agi 69 Dex 98
Sight Range 12 cells Vit 63 Luk 42
1@lhz(189)
- Wolfchev's Lab
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]

Desert Wolf   (MD_DESERT_WOLF_B)   Mob-ID#2243
Elements
HP 274531
Level 130
Race Demon
Property
Neutral 1
Size Small
Hit(100%) 343
Flee(95%) 319 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.9s
Attack 257-271
Magic Atk 256-262 Base Exp / HP 0:1
Def 13 Job Exp / HP 0:1
Magic Def 123 Delay After Hit Very Short
Atk Range 1 cells Str 101 Int 121
Spell Range 10 cells Agi 12 Dex 17
Sight Range 12 cells Vit 8 Luk 7
1@lhz(68)
- Wolfchev's Lab
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Monster Skills
Defense disregard attack [Lv 1]
Sucking Blood [Lv 1]

Despair God Morroc   (MM_MOROCC_ADT)   Mob-ID#3097
Elements
HP 120000000
Level 175
Race Demon
Property
Shadow 2
Size Medium
Hit(100%) 488
Flee(95%) 631 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.75s MVP Exp 1
Attack 4715-6925
Magic Atk 403-509 Base Exp / HP 0:1
Def 203 Job Exp / HP 0:1
Magic Def 155 Delay After Hit Average
Atk Range 3 cells Str 122 Int 106
Spell Range 10 cells Agi 103 Dex 269
Sight Range 12 cells Vit 12 Luk 51
1@eom(1)
- Temple of the Demon God
Mode
  • MVP Boss
  • Immovable
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops
Monster Skills
Critical Wounds [Lv 5]
Earthquake [Lv 5]
Evil Land [Lv 10]
Grand cross of Darkness [Lv 10]
Shadow Attribute Attack [Lv 10]
Sucking Blood [Lv 1]
Vampire Gift [Lv 5]

Deviling   (T_DEVILING)   Mob-ID#2933
Elements
HP 16890
Level 66
Race Demon
Property
Shadow 4
Size Medium
Hit(100%) 356
Flee(95%) 387 Base Exp 598
Walk Speed Slow Job Exp 594
Atk Delay 1.07s Player Lvl:
Attack 364-490
Magic Atk 269-379 Base Exp / HP 0.035:1
Def 67 Job Exp / HP 0.035:1
Magic Def 70 Delay After Hit Short
Atk Range 1 cells Str 48 Int 75
Spell Range 10 cells Agi 50 Dex 85
Sight Range 12 cells Vit 33 Luk 200
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%
Drops

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