Renewal
.:Renewal Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Go!   (WA_MONSTER_9)   Mob-ID#3084
Elements
HP 20000
Level 135
Race Angel
Property
Holy 3
Size Small
Hit(100%) 336
Flee(95%) 306 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay n/a
Attack 136-136
Magic Atk 136-136 Base Exp / HP 0:1
Def 196 Job Exp / HP 0:1
Magic Def 96 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
1@def02(15)
- Wave Mode Dungeon - sky
Mode
  • No Random Walk (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

Go!   (WA_MONSTER_1)   Mob-ID#3076
Elements
HP 10000
Level 100
Race Angel
Property
Holy 3
Size Small
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 101-101
Magic Atk 101-101 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Short
Atk Range non-attacker Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
1@def02(15)
- Wave Mode Dungeon - sky
Mode
  • No Random Walk (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

Go!   (WA_MONSTER_6)   Mob-ID#3081
Elements
HP 14000
Level 125
Race Angel
Property
Holy 3
Size Small
Hit(100%) 326
Flee(95%) 296 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay n/a
Attack 126-126
Magic Atk 126-126 Base Exp / HP 0:1
Def 80 Job Exp / HP 0:1
Magic Def 89 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
1@def02(15)
- Wave Mode Dungeon - sky
Mode
  • No Random Walk (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

Go!   (WA_MONSTER_2)   Mob-ID#3077
Elements
HP 10500
Level 100
Race Angel
Property
Holy 3
Size Small
Hit(100%) 301
Flee(95%) 271 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay n/a
Attack 101-101
Magic Atk 101-101 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 50 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
1@def02(15)
- Wave Mode Dungeon - sky
Mode
  • No Random Walk (Idle)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%

Hell Fly   (BEELZEBUB_FLY)   Mob-ID#1872
Elements
HP 502000
Level 127
Race Angel
Property
Neutral 4
Size Medium
Hit(100%) 433
Flee(95%) 448 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.48s
Attack 946-1306
Magic Atk 288-380 Base Exp / HP 0:1
Def 98 Job Exp / HP 0:1
Magic Def 55 Delay After Hit Short
Atk Range 1 cells Str 99 Int 55
Spell Range 10 cells Agi 90 Dex 125
Sight Range 12 cells Vit 52 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Randomly Change Target
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Monster Skills
Critical Wounds [Lv 5]
Multi-stage Attack [Lv 1]
Spirit Destruction [Lv 1]
Sucking Blood [Lv 1]
Wind Attribute Attack [Lv 4]

High Hunter Sanare   (EP17_1_SANARE2)   Mob-ID#20358
Elements
HP 482327
Level 168
Race Angel
Property
Shadow 3
Size Medium
Hit(100%) 480
Flee(95%) 502 Base Exp 43848
Walk Speed Average Job Exp 30694
Atk Delay 1.27s Player Lvl:
Attack 2108-3024
Magic Atk 1414-2362 Base Exp / HP 0.091:1
Def 276 Job Exp / HP 0.064:1
Magic Def 41 Delay After Hit Short
Atk Range 1 cells Str 109 Int 141
Spell Range 10 cells Agi 97 Dex 139
Sight Range 12 cells Vit 96 Luk 77
sp_rudus2
- Rudus F2 - Laboratory Waste Disposal Plant
 + 37x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
175%
Shadow
0%
Ghost
70%
Undead
0%
Drops
Monster Skills

Hydro / Hydrolancer   (EVENT_HYDRO)   Mob-ID#1813
Elements
HP 1880000
Level 99
Race Angel
Property
Ghost 1
Size Large
Hit(100%) 447
Flee(95%) 506 Base Exp 2160000
Walk Speed Very Fast Job Exp 900000
Atk Delay 0.97s Player Lvl:
Attack 15700-23500
Magic Atk 23285-42947 Base Exp / HP 1.149:1
Def 96 Job Exp / HP 0.479:1
Magic Def 55 Delay After Hit Short
Atk Range 3 cells Str 1 Int 250
Spell Range 10 cells Agi 142 Dex 227
Sight Range 12 cells Vit 200 Luk 32
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
90%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
100%
Shadow
100%
Ghost
125%
Undead
100%
Drops
Monster Skills
Cross of Darkness [Lv 10]
Darkness Jupitel [Lv 5]
Grand cross of Darkness [Lv 10]
Lick [Lv 5]
Multi-stage Attack [Lv 6]
Power Up [Lv 5]

Incarnation of Morocc   (MOROCC_1)   Mob-ID#1918
Elements
HP 63900
Level 132
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 430
Flee(95%) 428 Base Exp 2855
Walk Speed Very Fast Job Exp 1811
Atk Delay 0.58s Player Lvl:
Attack 1778-2540
Magic Atk 294-382 Base Exp / HP 0.045:1
Def 199 Job Exp / HP 0.028:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 126 Int 61
Spell Range 10 cells Agi 91 Dex 114
Sight Range 12 cells Vit 63 Luk 37
1@eom(4)
- Temple of the Demon God
4@tower(10)
- The Endless Tower
moc_fild20
- Sograt Desert - Continental Guard Quarantine
 + 1x / 30 sec
moc_fild21
- Morocc Field (Dimensional Gorge)
 + 79x / 30 sec
moc_fild22
- Morocc Field (Dimensional Gorge)
 + 73x / 30 sec
moro_vol
- Flame Basin
 + 15x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills
Grand cross of Darkness [Lv 5]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Slow Cast [Lv 5]
Wide Curse [Lv 5]

Incarnation of Morroc / Shadow of Morroc   (G_MOROCC_1)   Mob-ID#1922
Elements
HP 63900
Level 132
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 430
Flee(95%) 428 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.48s
Attack 1778-2540
Magic Atk 294-382 Base Exp / HP 0:1
Def 199 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 126 Int 61
Spell Range 10 cells Agi 91 Dex 114
Sight Range 12 cells Vit 63 Luk 37
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • No Random Walk (Idle)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Monster Skills
Expulsion [Lv 1]
Grand cross of Darkness [Lv 5]
Magic Mirror [Lv 1]
Pulse Strike [Lv 5]
Slow Cast [Lv 5]

Lady Solace   (SOLACE)   Mob-ID#1703
Elements
HP 24729
Level 123
Race Angel
Property
Holy 3
Size Medium
Hit(100%) 402
Flee(95%) 442 Base Exp 3095
Walk Speed Average Job Exp 2972
Atk Delay 0.58s Player Lvl:
Attack 1216-1710
Magic Atk 280-380 Base Exp / HP 0.125:1
Def 96 Job Exp / HP 0.12:1
Magic Def 96 Delay After Hit Short
Atk Range 2 cells Str 106 Int 42
Spell Range 10 cells Agi 65 Dex 125
Sight Range 12 cells Vit 61 Luk 72
3@tower(10)
- The Endless Tower
4@tower(20)
- The Endless Tower
tha_t01
- Thanatos Tower F1
 + 4x / 5 sec
tha_t07
- Thanatos Tower F7
 + 7x / 5 sec
tha_t08
- Thanatos Tower F8
 + 5x / 5 sec
tha_t09
- Thanatos Tower F9
 + 20x / 5 sec
tha_t10
- Thanatos Tower F10
 + 5x / 5 sec
tha_t11
- Thanatos Tower F11
 + 5x / 5 sec
tha_t12
- Thanatos Tower F12
 + 5x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
0%
Shadow
175%
Ghost
70%
Undead
175%
Drops
Monster Skills

< 1234567 >
back to top