Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Ancient Mummy   (ANCIENT_MUMMY)   Mob-ID#1297
Elements
HP 27157
Level 114
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 374
Flee(95%) 446 Base Exp 2446
Walk Speed Average Job Exp 2017
Atk Delay 1.77s Player Lvl:
Attack 1024-1418
Magic Atk 323-443 Base Exp / HP 0.09:1
Def 93 Job Exp / HP 0.074:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 126 Int 69
Spell Range 10 cells Agi 57 Dex 157
Sight Range 12 cells Vit 55 Luk 15
2@tower(25)
- The Endless Tower
4@tower(10)
- The Endless Tower
moc_pryd04
- Inside Pyramid F4
 + 3x / 5 sec
moc_pryd06
- Inside Pyramid B2
 + 23x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Dark Breath [Lv 3]
Undead Element Attack [Lv 3]

Ancient Mummy   (MIN_G_ANCIENT_MUMMY)   Mob-ID#3437
Elements
HP 100000
Level 100
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 360
Flee(95%) 353 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.77s
Attack 822-1122
Magic Atk 873-1477 Base Exp / HP 0:1
Def 93 Job Exp / HP 0:1
Magic Def 27 Delay After Hit Short
Atk Range 1 cells Str 126 Int 69
Spell Range 10 cells Agi 57 Dex 78
Sight Range 12 cells Vit 55 Luk 15
1@infi(11)
- Infinite Space
Mode
  • Assist
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%

Ancient Mummy (Nightmare)   (G_N_ANCIENT_MUMMY)   Mob-ID#2361
Elements
HP 90157
Level 141
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 420
Flee(95%) 506 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 1.77s
Attack 1739-2477
Magic Atk 468-678 Base Exp / HP 0:1
Def 142 Job Exp / HP 0:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 126 Int 85
Spell Range 10 cells Agi 75 Dex 187
Sight Range 12 cells Vit 61 Luk 24
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%

Ancient Mummy (Nightmare)   (N_ANCIENT_MUMMY)   Mob-ID#2360
Elements
HP 90157
Level 141
Race Undead
Property
Undead 2
Size Medium
Hit(100%) 420
Flee(95%) 506 Base Exp 4712
Walk Speed Average Job Exp 5281
Atk Delay 1.77s Player Lvl:
Attack 1739-2477
Magic Atk 468-678 Base Exp / HP 0.052:1
Def 142 Job Exp / HP 0.059:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 126 Int 85
Spell Range 10 cells Agi 75 Dex 187
Sight Range 12 cells Vit 61 Luk 24
moc_prydn2
- Morocc Pyramid Underground 2F- Challenge
 + 23x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
150%
Wind
100%
Poison
50%
Holy
150%
Shadow
0%
Ghost
125%
Undead
0%
Drops
Monster Skills
Dark Breath [Lv 4]
Undead Element Attack [Lv 4]

Ancient Sea Lord / Deep Sea Strouf   (MD_STROUF)   Mob-ID#2180
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.87s Player Lvl:
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0.003:1
Def 67 Job Exp / HP 0.003:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Sea Lord / Strouf   (MD_G_STROUF)   Mob-ID#2196
Elements
HP 400000
Level 145
Race Fish
Property
Water 3
Size Large
Hit(100%) 484
Flee(95%) 520 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.87s
Attack 1254-1734
Magic Atk 2847-4947 Base Exp / HP 0:1
Def 67 Job Exp / HP 0:1
Magic Def 221 Delay After Hit Short
Atk Range 1 cells Str 149 Int 252
Spell Range 10 cells Agi 126 Dex 183
Sight Range 12 cells Vit 81 Luk 66
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
70%
Wind
200%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Bleeding [Lv 3]
Stop [Lv 1]
Water Attribute Attack [Lv 1]

Ancient Seahorse / Deep Sea Marc   (MD_MARC)   Mob-ID#2182
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Medium
Hit(100%) 503
Flee(95%) 485 Base Exp 1000
Walk Speed Fast Job Exp 1100
Atk Delay 1.27s Player Lvl:
Attack 1433-2003
Magic Atk 459-659 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 150 Int 83
Spell Range 10 cells Agi 145 Dex 148
Sight Range 12 cells Vit 221 Luk 66
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Bleeding [Lv 3]
Critical Wounds [Lv 5]
Evil Land [Lv 10]
Stun Attack [Lv 2]
Water Attribute Attack [Lv 2]

Ancient Sword Fish / Deep Sea Sword Fish   (MD_SWORD_FISH)   Mob-ID#2181
Elements
HP 400000
Level 145
Race Fish
Property
Water 2
Size Large
Hit(100%) 514
Flee(95%) 530 Base Exp 1000
Walk Speed Slow Job Exp 1100
Atk Delay 1.97s Player Lvl:
Attack 1779-2519
Magic Atk 394-536 Base Exp / HP 0.003:1
Def 255 Job Exp / HP 0.003:1
Magic Def 17 Delay After Hit Short
Atk Range 1 cells Str 155 Int 85
Spell Range 10 cells Agi 156 Dex 194
Sight Range 12 cells Vit 115 Luk 65
2@pump(2)
- Drain 2
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
0%
Earth
100%
Fire
80%
Wind
175%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Critical Wounds [Lv 5]
Sleep attack [Lv 5]
Water Attribute Attack [Lv 1]

Ancient Tao Gunka   (ILL_TAO_GUNKA)   Mob-ID#20273
Elements
HP 19280000
Level 169
Race Demon
Property
Neutral 3
Size Large
Hit(100%) 593
Flee(95%) 565 Base Exp 4001752
Walk Speed Fast Job Exp 3001314
Atk Delay 1.02s Player Lvl:
Attack 4405-6433
Magic Atk 2399-4217 Base Exp / HP 0.208:1
Def 905 Job Exp / HP 0.156:1
Magic Def 143 Delay After Hit Very Short
Atk Range 2 cells Str 180 Int 111
Spell Range 10 cells Agi 216 Dex 212
Sight Range 12 cells Vit 100 Luk 42
com_d02_i
- Illusion of Luanda - North Cave
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops

Ancient Wootan Defender   (ILL_WOOTAN_DEFENDER)   Mob-ID#20277
Elements
HP 20154000
Level 169
Race Demi-Human
Property
Fire 4
Size Large
Hit(100%) 600
Flee(95%) 609 Base Exp 4001552
Walk Speed Fast Job Exp 3001164
Atk Delay 1.02s Player Lvl:
Attack 2287-3301
Magic Atk 2444-4306 Base Exp / HP 0.199:1
Def 874 Job Exp / HP 0.149:1
Magic Def 143 Delay After Hit Very Short
Atk Range 2 cells Str 90 Int 105
Spell Range 10 cells Agi 198 Dex 215
Sight Range 12 cells Vit 102 Luk 165
com_d02_i
- Illusion of Luanda - North Cave
 + 1x / 120 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to instant death & Coma
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
200%
Earth
60%
Fire
0%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
60%
Drops

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