Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Abandoned Teddy Bear   (XM_TEDDY_BEAR)   Mob-ID#2995
Elements
HP 180000
Level 148
Race Demon
Property
Undead 3
Size Small
Hit(100%) 522
Flee(95%) 498 Base Exp 6666
Walk Speed Fast Job Exp 7332
Atk Delay 0.78s Player Lvl:
Attack 1347-1925
Magic Atk 1202-2070 Base Exp / HP 0.037:1
Def 106 Job Exp / HP 0.041:1
Magic Def 44 Delay After Hit Average
Atk Range 1 cells Str 44 Int 44
Spell Range 10 cells Agi 166 Dex 166
Sight Range 12 cells Vit 44 Luk 44
1@xm_d(35)
- Horror Toy Factory
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
175%
Wind
100%
Poison
25%
Holy
175%
Shadow
0%
Ghost
150%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 4]
Defense disregard attack [Lv 1]

Abysmal / Dark Kobold Archer   (GLD_KOBOLD_ARCHER)   Mob-ID#2287
Elements
HP 180530
Level 142
Race Demi-Human
Property
Fire 1
Size Small
Hit(100%) 386
Flee(95%) 444 Base Exp 10570
Walk Speed Slow Job Exp 13332
Atk Delay 1.01s Player Lvl:
Attack 1444-2046
Magic Atk 256-330 Base Exp / HP 0.059:1
Def 84 Job Exp / HP 0.074:1
Magic Def 5 Delay After Hit Short
Atk Range 9 cells Str 99 Int 30
Spell Range 10 cells Agi 39 Dex 124
Sight Range 12 cells Vit 48 Luk 25
gld2_prt
- Hall of the Abyss : Warrior road
 + 35x / 5 sec
gld_dun03_2
- Valkyrie Guild Dungeon F2
 + 23x / 5 sec
Mode
  • Aggressive
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
150%
Earth
90%
Fire
25%
Wind
100%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
90%
Drops
Monster Skills
Fire Attribute Attack [Lv 3]

Abysmal Dark Shadow / Dark Shadow   (GLD_DARK_SHADOW)   Mob-ID#2281
Elements
HP 204109
Level 147
Race Formless
Property
Shadow 2
Size Small
Hit(100%) 488
Flee(95%) 555 Base Exp 11500
Walk Speed Slow Job Exp 13332
Atk Delay 1.78s Player Lvl:
Attack 1624-2286
Magic Atk 1389-2363 Base Exp / HP 0.056:1
Def 140 Job Exp / HP 0.065:1
Magic Def 44 Delay After Hit Average
Atk Range 1 cells Str 155 Int 108
Spell Range 10 cells Agi 126 Dex 213
Sight Range 12 cells Vit 89 Luk 76
gld2_gef
- Hall of the Abyss : Hill of death
 + 80x / 5 sec
gld_dun04_2
- Britoniah Guild Dungeon F2
 + 45x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops
Monster Skills
Darkness Breath [Lv 1]
Fire Attribute Attack [Lv 3]
Soul Strike of Darkness [Lv 2]

Am Mut   (AM_MUT)   Mob-ID#1301
Elements
HP 181487
Level 141
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 394
Flee(95%) 406 Base Exp 10014
Walk Speed Slow Job Exp 13348
Atk Delay 1.16s Player Lvl:
Attack 1331-1897
Magic Atk 1317-2295 Base Exp / HP 0.055:1
Def 90 Job Exp / HP 0.074:1
Magic Def 42 Delay After Hit Short
Atk Range 1 cells Str 58 Int 35
Spell Range 10 cells Agi 44 Dex 80
Sight Range 12 cells Vit 40 Luk 45
gld2_pay
- Hall of the Abyss : Wind of beginning
 + 25x / 5 sec
gld_dun01_2
- Greenwood Lake Guild Dungeon F2
 + 15x / 5 sec
pay_dun04
- Payon Cave F5
 + 1x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills
Shadow Attribute Attack [Lv 3]
Slaves
When:
- Slave amount <= 0 (100% chance)

Ancient Crustacean / Deep Sea Vadon   (MD_VADON)   Mob-ID#2174
Elements
HP 120000
Level 95
Race Fish
Property
Water 1
Size Small
Hit(100%) 395
Flee(95%) 393 Base Exp 750
Walk Speed Slow Job Exp 750
Atk Delay 1.63s Player Lvl:
Attack 862-1174
Magic Atk 312-448 Base Exp / HP 0.006:1
Def 154 Job Exp / HP 0.006:1
Magic Def 21 Delay After Hit Average
Atk Range 1 cells Str 145 Int 60
Spell Range 10 cells Agi 91 Dex 113
Sight Range 12 cells Vit 138 Luk 45
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Stun Attack [Lv 2]
Water Attribute Attack [Lv 1]

Ancient Kukre / Deep Sea Kukre   (MD_KUKRE)   Mob-ID#2179
Elements
HP 160000
Level 100
Race Insect
Property
Water 1
Size Small
Hit(100%) 386
Flee(95%) 382 Base Exp 750
Walk Speed Fast Job Exp 825
Atk Delay 1.78s Player Lvl:
Attack 1005-1395
Magic Atk 242-314 Base Exp / HP 0.005:1
Def 123 Job Exp / HP 0.005:1
Magic Def 33 Delay After Hit Very Short
Atk Range 1 cells Str 125 Int 60
Spell Range 10 cells Agi 80 Dex 102
Sight Range 12 cells Vit 112 Luk 30
1@pump(3)
- Drain 1
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Water Attribute Attack [Lv 1]

Ancient Kukre / Kukre   (MD_G_KUKRE)   Mob-ID#2195
Elements
HP 160000
Level 100
Race Insect
Property
Water 1
Size Small
Hit(100%) 386
Flee(95%) 382 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.78s
Attack 1005-1395
Magic Atk 242-314 Base Exp / HP 0:1
Def 123 Job Exp / HP 0:1
Magic Def 33 Delay After Hit Very Short
Atk Range 1 cells Str 125 Int 60
Spell Range 10 cells Agi 80 Dex 102
Sight Range 12 cells Vit 112 Luk 30
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
25%
Earth
100%
Fire
90%
Wind
150%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Water Attribute Attack [Lv 1]

Ancient Tri Joint   (ILL_TRI_JOINT)   Mob-ID#20270
Elements
HP 694500
Level 164
Race Insect
Property
Earth 1
Size Small
Hit(100%) 456
Flee(95%) 485 Base Exp 75839
Walk Speed Slow Job Exp 56880
Atk Delay 0.86s Player Lvl:
Attack 1925-2767
Magic Atk 567-867 Base Exp / HP 0.109:1
Def 144 Job Exp / HP 0.082:1
Magic Def 5 Delay After Hit Average
Atk Range 1 cells Str 77 Int 55
Spell Range 10 cells Agi 88 Dex 145
Sight Range 12 cells Vit 70 Luk 20
com_d02_i(50)
- Illusion of Luanda - North Cave
Mode
  • Looter
  • Assist
  • Change Target (Attack)
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

Andre   (ANDRE)   Mob-ID#1095
Elements
HP 724
Level 33
Race Insect
Property
Earth 1
Size Small
Hit(100%) 255
Flee(95%) 230 Base Exp 265
Walk Speed Slow Job Exp 204
Atk Delay 1.29s Player Lvl:
Attack 84-106
Magic Atk 57-71 Base Exp / HP 0.366:1
Def 55 Job Exp / HP 0.282:1
Magic Def 16 Delay After Hit Short
Atk Range 1 cells Str 11 Int 10
Spell Range 10 cells Agi 20 Dex 24
Sight Range 12 cells Vit 40 Luk 10
1@tower(15)
- The Endless Tower
anthell01
- Ant Hell F1
 + 15x / 5 sec
anthell02
- Ant Hell F2
 + 50x / 5 sec
cmd_fild08
- Fortress Saint Darmain (East)
 + 62x / 5 sec
cmd_fild09
- Fortress Saint Darmain (South)
 + 16x / 5 sec
Mode
  • Looter
  • Assist
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Earth Attribute Attack [Lv 2]

Andre   (META_ANDRE)   Mob-ID#1237
Elements
HP 688
Level 17
Race Insect
Property
Earth 1
Size Small
Hit(100%) 238
Flee(95%) 219 Base Exp 49
Walk Speed Slow Job Exp 32
Atk Delay 1.29s Player Lvl:
Attack 66-90
Magic Atk 44-52 Base Exp / HP 0.071:1
Def 16 Job Exp / HP 0.047:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 20
Spell Range 10 cells Agi 17 Dex 26
Sight Range 12 cells Vit 24 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Assist
  • Change Target (Attack)
  • Detector
Neutral
100%
Water
100%
Earth
25%
Fire
150%
Wind
90%
Poison
150%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops

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