.:PlayVortexRagnarok:.
8000x/8000x/250x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
84%
Availability
86%
Community Rating:
Friendliness
81%
Eventfulness
74%
Game Master Rating:
Friendliness
82%
Availability
77%
Helpfulness
81%
Game-Play Rating:
Economy
71%
Guild Play
70%
Class Balance
88%
Average Rating:
79 / 100
Population Median Reference:
30
Donation Level:
Balanced
81%
Imbalance
19%
Customization Level:
Unavailable
25%
Occasional
63%
Extensive
13%
TableTop | Played for less than 1 month | 2020-03-01 |
The server is a bit laggy, but it seems stable. The players on the server do not communicate and are just running around playing solo. They ignore you and @go somewhere away from me. Gm's seem nice and they help quickly with problems.
Its a new server so guild competition is low and the economy is just starting up.
the cash shop in this server is awful. Best in class Custom armor sets and weapons for $20+. Then you have to refine them to +10 and there are special elu/ori you can buy with cash.
Server
Stability: 5
Availability: 9
Stability: 5
Availability: 9
Community
Friendliness: 3
Eventfulness: 3
Friendliness: 3
Eventfulness: 3
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 8
Guild Competition: 1
Class Balance: 10
Economy: 8
Guild Competition: 1
Class Balance: 10
Lunar24 | Played for less than 1 month | 2020-02-20 |
Well made HR server with enough NPC, instances.
however I concern about the item issue, there are zodiac set which are very strong compared to the equipments you can get through instance dungeons.
In the game design, I supposed to spend a lot of time with killing MVP and instances / doing daily quest / mining to get custom currencies.
With the things above, I can get some gears from custom NPC. And the zodiac is strongest among them. You can "donate" to become instantly strongest. Hmm!
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 7
Eventfulness: 7
Friendliness: 7
Eventfulness: 7
Game Masters
Friendliness: 7
Availability: 7
Helpfulness: 7
Friendliness: 7
Availability: 7
Helpfulness: 7
Game-play
Economy: 1
Guild Competition: 6
Class Balance: 8
Economy: 1
Guild Competition: 6
Class Balance: 8