.:heRO:.
5x/5x/5x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
95%
Availability
100%
Community Rating:
Friendliness
100%
Eventfulness
75%
Game Master Rating:
Friendliness
100%
Availability
95%
Helpfulness
100%
Game-Play Rating:
Economy
80%
Guild Play
40%
Class Balance
90%
Average Rating:
88 / 100
Based on 2 player reviews:
Population Median Reference:
53
Donation Level:
Balanced
100%
Customization Level:
Extensive
100%
Cyru | Played for more than 1 year | 2024-04-11 |
Reasons to play:
- NO dual client = NO stress and players love to party
- Most players are willing to help and party
- GM's are helpful and friendly
- Custom Features are nice and useful
- Homunculus are fun and improved. LUK is useful now since homunculus are able to make critical hits.
I played here for more than 12 years, and this server did not wipe. Most players are willing to help and accompany for fun. If you hate multiclient, and want to relax while playing, this server is for you.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 10
Eventfulness: 8
Friendliness: 10
Eventfulness: 8
Game Masters
Friendliness: 10
Availability: 9
Helpfulness: 10
Friendliness: 10
Availability: 9
Helpfulness: 10
Game-play
Economy: 8
Guild Competition: 7
Class Balance: 9
Economy: 8
Guild Competition: 7
Class Balance: 9
Rankin | Played for more than 1 year | 2024-03-27 |
I've been bouncing back to heRO since 2010, and I still love it. The server lives and breathes custom content, but goes through quite a bit of testing for balance purposes and to fit "the vibe." Many players and GMs are anti-re, so anything reminiscent of that is not allowed in the game. The economy is what you expect for an 18 year old server, but there are many ways for new players to acquire zeny now. The GMs have also been pushing to revitalize the server and encourage players to join.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 7
Friendliness: 10
Eventfulness: 7
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 8
Guild Competition: 1
Class Balance: 9
Economy: 8
Guild Competition: 1
Class Balance: 9